Edit

kc3-lang/angle/src/compiler/ValidateOutputs.h

Branch :

  • Show log

    Commit

  • Author : Jamie Madill
    Date : 2013-06-20 11:55:49
    Hash : 05a80ceb
    Message : Validate fragment shader outputs and produce a compile error on missing or conflicting assignments. TRAC #22704 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Authored-by: Jamie Madill

  • src/compiler/ValidateOutputs.h
  • //
    // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "GLSLANG/ShaderLang.h"
    #include "compiler/intermediate.h"
    
    #include <set>
    
    class TInfoSinkBase;
    
    class ValidateOutputs : public TIntermTraverser
    {
      public:
        ValidateOutputs(TInfoSinkBase& sink, int maxDrawBuffers);
    
        int numErrors() const { return mNumErrors; }
    
        virtual void visitSymbol(TIntermSymbol*);
    
      private:
        TInfoSinkBase& mSink;
        int mMaxDrawBuffers;
        int mNumErrors;
        bool mHasUnspecifiedOutputLocation;
    
        typedef std::map<int, TIntermSymbol*> OutputMap;
        OutputMap mOutputMap;
        std::set<TString> mVisitedSymbols;
    
        void error(TSourceLoc loc, const char *reason, const char* token);
    };