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  • Hash : da904484
    Author : Shahbaz Youssefi
    Date : 2019-07-02T10:49:14

    Vulkan: Implement glInvalidate[Sub]Framebuffer
    
    Additionally, fixes an issue where the read framebuffer was affecting
    the render pass desc given to the pipeline.  This fix is included with
    this CL as its test depends on glInvalidateFramebuffer.
    
    This issue was revealed by 071d2a44 changing the order in which read and
    draw framebuffers were synced.  Previously, read was synced first,
    dirtying the pipeline and then draw was synced fixing it.  With the
    order reversed, the read framebuffer is the last to changes the
    pipeline, leaving it in an invalid state.
    
    Bug: angleproject:3201
    Bug: angleproject:3202
    Change-Id: Ibebf732a3e3cc081e4865f79dcbaedb467fd9038
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682468
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Tim Van Patten <timvp@google.com>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    

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