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  • Hash : 2c90a90a
    Author : Jamie Madill
    Date : 2020-12-04T12:39:50

    Geometry Shaders: Don't require 'flat' for integer varyings.
    
    The 3.2 spec and the dEQP tests are quite clear in only requiring
    the 'flat' on fragment shader inputs. This restriction remains on
    older shader versions.
    
    Bug: angleproject:5409
    Change-Id: Icc4b113b404280c2867a3e0bf6f77256a4316bff
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2574826
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Tim Van Patten <timvp@google.com>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    

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