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kc3-lang/angle/src/libGLESv2/angletypes.cpp

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  • Author : Geoff Lang
    Date : 2013-08-09 13:34:16
    Hash : 125deab6
    Message : Moved the clipping of blit rectangles to bounds or scissors into the Renderers since rounding to integers can cause errors when stretching in ES3. TRAC #23650 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods

  • src/libGLESv2/angletypes.cpp
  • #include "precompiled.h"
    //
    // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // angletypes.h : Defines a variety of structures and enum types that are used throughout libGLESv2
    
    #include "libGLESv2/angletypes.h"
    
    namespace gl
    {
    
    static void MinMax(int a, int b, int *minimum, int *maximum)
    {
        if (a < b)
        {
            *minimum = a;
            *maximum = b;
        }
        else
        {
            *minimum = b;
            *maximum = a;
        }
    }
    
    bool ClipRectangle(const Rectangle &source, const Rectangle &clip, Rectangle *intersection)
    {
        int minSourceX, maxSourceX, minSourceY, maxSourceY;
        MinMax(source.x, source.x + source.width, &minSourceX, &maxSourceX);
        MinMax(source.y, source.y + source.height, &minSourceY, &maxSourceY);
    
        int minClipX, maxClipX, minClipY, maxClipY;
        MinMax(clip.x, clip.x + clip.width, &minClipX, &maxClipX);
        MinMax(clip.y, clip.y + clip.height, &minClipY, &maxClipY);
    
        if (minSourceX >= maxClipX || maxSourceX <= minClipX || minSourceY >= maxClipY || maxSourceY <= minClipY)
        {
            if (intersection)
            {
                intersection->x = minSourceX;
                intersection->y = maxSourceY;
                intersection->width = maxSourceX - minSourceX;
                intersection->height = maxSourceY - minSourceY;
            }
    
            return false;
        }
        else
        {
            if (intersection)
            {
                intersection->x = std::max(minSourceX, minClipX);
                intersection->y = std::max(minSourceY, minClipY);
                intersection->width  = std::min(maxSourceX, maxClipX) - std::max(minSourceX, minClipX);
                intersection->height = std::min(maxSourceY, maxClipY) - std::max(minSourceY, minClipY);
            }
    
            return true;
        }
    }
    
    }