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kc3-lang/angle/src/libANGLE/Surface_unittest.cpp

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  • Author : Jamie Madill
    Date : 2018-12-30 12:12:04
    Hash : c3dc5d48
    Message : Merge gl::Context and gl::ContextState. This reduces the number of indrections when accessing the Extensions or Caps structures. It will provide a small speed-up to some methods. It also cleans up the code. Bug: angleproject:2966 Change-Id: Idddac70758c42c1c2b75c885d0cacc8a5c458685 Reviewed-on: https://chromium-review.googlesource.com/c/1392391 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Markus Tavenrath <matavenrath@nvidia.com>

  • src/libANGLE/Surface_unittest.cpp
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "gmock/gmock.h"
    #include "gtest/gtest.h"
    
    #include "libANGLE/AttributeMap.h"
    #include "libANGLE/Config.h"
    #include "libANGLE/State.h"
    #include "libANGLE/Surface.h"
    #include "libANGLE/angletypes.h"
    #include "libANGLE/renderer/FramebufferImpl_mock.h"
    #include "libANGLE/renderer/SurfaceImpl.h"
    #include "tests/angle_unittests_utils.h"
    
    using namespace rx;
    using namespace testing;
    
    namespace
    {
    
    class MockSurfaceImpl : public rx::SurfaceImpl
    {
      public:
        MockSurfaceImpl() : SurfaceImpl(mockState), mockState(nullptr, egl::AttributeMap()) {}
        virtual ~MockSurfaceImpl() { destructor(); }
    
        MOCK_METHOD1(destroy, void(const egl::Display *));
        MOCK_METHOD1(initialize, egl::Error(const egl::Display *));
        MOCK_METHOD2(createDefaultFramebuffer,
                     rx::FramebufferImpl *(const gl::Context *, const gl::FramebufferState &data));
        MOCK_METHOD1(swap, egl::Error(const gl::Context *));
        MOCK_METHOD3(swapWithDamage, egl::Error(const gl::Context *, EGLint *, EGLint));
        MOCK_METHOD5(postSubBuffer, egl::Error(const gl::Context *, EGLint, EGLint, EGLint, EGLint));
        MOCK_METHOD2(querySurfacePointerANGLE, egl::Error(EGLint, void **));
        MOCK_METHOD3(bindTexImage, egl::Error(const gl::Context *context, gl::Texture *, EGLint));
        MOCK_METHOD2(releaseTexImage, egl::Error(const gl::Context *context, EGLint));
        MOCK_METHOD3(getSyncValues, egl::Error(EGLuint64KHR *, EGLuint64KHR *, EGLuint64KHR *));
        MOCK_METHOD1(setSwapInterval, void(EGLint));
        MOCK_CONST_METHOD0(getWidth, EGLint());
        MOCK_CONST_METHOD0(getHeight, EGLint());
        MOCK_CONST_METHOD0(isPostSubBufferSupported, EGLint(void));
        MOCK_CONST_METHOD0(getSwapBehavior, EGLint(void));
        MOCK_METHOD4(getAttachmentRenderTarget,
                     angle::Result(const gl::Context *,
                                   GLenum,
                                   const gl::ImageIndex &,
                                   rx::FramebufferAttachmentRenderTarget **));
    
        MOCK_METHOD0(destructor, void());
    
        egl::SurfaceState mockState;
    };
    
    TEST(SurfaceTest, DestructionDeletesImpl)
    {
        NiceMock<MockEGLFactory> factory;
    
        MockSurfaceImpl *impl = new MockSurfaceImpl;
        EXPECT_CALL(factory, createWindowSurface(_, _, _)).WillOnce(Return(impl));
    
        egl::Config config;
        egl::Surface *surface = new egl::WindowSurface(
            &factory, &config, static_cast<EGLNativeWindowType>(0), egl::AttributeMap());
    
        EXPECT_CALL(*impl, destroy(_)).Times(1).RetiresOnSaturation();
        EXPECT_CALL(*impl, destructor()).Times(1).RetiresOnSaturation();
    
        EXPECT_FALSE(surface->onDestroy(nullptr).isError());
    
        // Only needed because the mock is leaked if bugs are present,
        // which logs an error, but does not cause the test to fail.
        // Ordinarily mocks are verified when destroyed.
        Mock::VerifyAndClear(impl);
    }
    
    }  // namespace