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kc3-lang/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.h

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  • Author : Olli Etuaho
    Date : 2015-03-03 17:21:10
    Hash : 8efc5ad5
    Message : Initialize BuiltInFunctionEmulator outside Compiler This moves GLSL output specific code from the Compiler class to the GLSL/ESSL translators. BUG=angleproject:865 Change-Id: I2d552e9cdb41f7d8ddfee7b0249a99d629a6d7d7 Reviewed-on: https://chromium-review.googlesource.com/255471 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Olli Etuaho <oetuaho@nvidia.com>

  • src/compiler/translator/BuiltInFunctionEmulatorGLSL.h
  • //
    // Copyright (c) 2011 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #ifndef COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORGLSL_H_
    #define COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORGLSL_H_
    
    #include "GLSLANG/ShaderLang.h"
    
    class BuiltInFunctionEmulator;
    
    //
    // This is only a workaround for OpenGL driver bugs, and isn't needed in general.
    //
    void InitBuiltInFunctionEmulatorForGLSL(BuiltInFunctionEmulator *emu, sh::GLenum shaderType);
    
    #endif  // COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORGLSL_H_