Edit

kc3-lang/angle/src/libANGLE/renderer/d3d/d3d9/Fence9.h

Branch :

  • Show log

    Commit

  • Author : Geoff Lang
    Date : 2015-04-09 14:43:34
    Hash : b11ad26b
    Message : Implement FenceNVGL. BUG=angleproject:888 Change-Id: Iea6993fe5459cf829f4bd23b0df5e223f22903f5 Reviewed-on: https://chromium-review.googlesource.com/264989 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/renderer/d3d/d3d9/Fence9.h
  • //
    // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Fence9.h: Defines the rx::FenceNV9 class which implements rx::FenceNVImpl.
    
    #ifndef LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_
    #define LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_
    
    #include "libANGLE/renderer/FenceNVImpl.h"
    #include "libANGLE/renderer/FenceSyncImpl.h"
    
    namespace rx
    {
    class Renderer9;
    
    class FenceNV9 : public FenceNVImpl
    {
      public:
        explicit FenceNV9(Renderer9 *renderer);
        ~FenceNV9() override;
    
        gl::Error set(GLenum condition) override;
        gl::Error test(GLboolean *outFinished) override;
        gl::Error finish() override;
    
      private:
        gl::Error testHelper(bool flushCommandBuffer, GLboolean *outFinished);
    
        Renderer9 *mRenderer;
        IDirect3DQuery9 *mQuery;
    };
    
    }
    
    #endif // LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_