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kc3-lang/angle/src/compiler/translator/SymbolTable.cpp

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  • Author : Cooper Partin
    Date : 2015-08-07 16:18:18
    Hash : 149e6e69
    Message : Fixed compiler warning C4458 'declaration of variable hides class member'. BUG=angleproject:1119 Change-Id: Ibc7cfdea72abe402cbfa1c10e0ada7576fa1cfa2 Reviewed-on: https://chromium-review.googlesource.com/292052 Tested-by: Cooper Partin <coopp@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>

  • src/compiler/translator/SymbolTable.cpp
  • //
    // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    //
    // Symbol table for parsing.  Most functionaliy and main ideas
    // are documented in the header file.
    //
    
    #if defined(_MSC_VER)
    #pragma warning(disable: 4718)
    #endif
    
    #include "compiler/translator/SymbolTable.h"
    #include "compiler/translator/Cache.h"
    
    #include <stdio.h>
    #include <algorithm>
    
    int TSymbolTable::uniqueIdCounter = 0;
    
    //
    // Functions have buried pointers to delete.
    //
    TFunction::~TFunction()
    {
        for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i)
            delete (*i).type;
    }
    
    const TString *TFunction::buildMangledName() const
    {
        std::string newName = mangleName(getName()).c_str();
    
        for (const auto &p : parameters)
        {
            newName += p.type->getMangledName().c_str();
        }
    
        return NewPoolTString(newName.c_str());
    }
    
    //
    // Symbol table levels are a map of pointers to symbols that have to be deleted.
    //
    TSymbolTableLevel::~TSymbolTableLevel()
    {
        for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
            delete (*it).second;
    }
    
    bool TSymbolTableLevel::insert(TSymbol *symbol)
    {
        symbol->setUniqueId(TSymbolTable::nextUniqueId());
    
        // returning true means symbol was added to the table
        tInsertResult result = level.insert(tLevelPair(symbol->getMangledName(), symbol));
    
        return result.second;
    }
    
    bool TSymbolTableLevel::insertUnmangled(TFunction *function)
    {
        function->setUniqueId(TSymbolTable::nextUniqueId());
    
        // returning true means symbol was added to the table
        tInsertResult result = level.insert(tLevelPair(function->getName(), function));
    
        return result.second;
    }
    
    TSymbol *TSymbolTableLevel::find(const TString &name) const
    {
        tLevel::const_iterator it = level.find(name);
        if (it == level.end())
            return 0;
        else
            return (*it).second;
    }
    
    TSymbol *TSymbolTable::find(const TString &name, int shaderVersion,
                                bool *builtIn, bool *sameScope) const
    {
        int level = currentLevel();
        TSymbol *symbol;
    
        do
        {
            if (level == ESSL3_BUILTINS && shaderVersion != 300)
                level--;
            if (level == ESSL1_BUILTINS && shaderVersion != 100)
                level--;
    
            symbol = table[level]->find(name);
        }
        while (symbol == 0 && --level >= 0);
    
        if (builtIn)
            *builtIn = (level <= LAST_BUILTIN_LEVEL);
        if (sameScope)
            *sameScope = (level == currentLevel());
    
        return symbol;
    }
    
    TSymbol *TSymbolTable::findBuiltIn(
        const TString &name, int shaderVersion) const
    {
        for (int level = LAST_BUILTIN_LEVEL; level >= 0; level--)
        {
            if (level == ESSL3_BUILTINS && shaderVersion != 300)
                level--;
            if (level == ESSL1_BUILTINS && shaderVersion != 100)
                level--;
    
            TSymbol *symbol = table[level]->find(name);
    
            if (symbol)
                return symbol;
        }
    
        return 0;
    }
    
    TSymbolTable::~TSymbolTable()
    {
        while (table.size() > 0)
            pop();
    }
    
    bool IsGenType(const TType *type)
    {
        if (type)
        {
            TBasicType basicType = type->getBasicType();
            return basicType == EbtGenType || basicType == EbtGenIType || basicType == EbtGenUType || basicType == EbtGenBType;
        }
    
        return false;
    }
    
    bool IsVecType(const TType *type)
    {
        if (type)
        {
            TBasicType basicType = type->getBasicType();
            return basicType == EbtVec || basicType == EbtIVec || basicType == EbtUVec || basicType == EbtBVec;
        }
    
        return false;
    }
    
    const TType *SpecificType(const TType *type, int size)
    {
        ASSERT(size >= 1 && size <= 4);
    
        if (!type)
        {
            return nullptr;
        }
    
        ASSERT(!IsVecType(type));
    
        switch(type->getBasicType())
        {
          case EbtGenType:  return TCache::getType(EbtFloat, static_cast<unsigned char>(size));
          case EbtGenIType: return TCache::getType(EbtInt, static_cast<unsigned char>(size));
          case EbtGenUType: return TCache::getType(EbtUInt, static_cast<unsigned char>(size));
          case EbtGenBType: return TCache::getType(EbtBool, static_cast<unsigned char>(size));
          default: return type;
        }
    }
    
    const TType *VectorType(const TType *type, int size)
    {
        ASSERT(size >= 2 && size <= 4);
    
        if (!type)
        {
            return nullptr;
        }
    
        ASSERT(!IsGenType(type));
    
        switch(type->getBasicType())
        {
          case EbtVec:  return TCache::getType(EbtFloat, static_cast<unsigned char>(size));
          case EbtIVec: return TCache::getType(EbtInt, static_cast<unsigned char>(size));
          case EbtUVec: return TCache::getType(EbtUInt, static_cast<unsigned char>(size));
          case EbtBVec: return TCache::getType(EbtBool, static_cast<unsigned char>(size));
          default: return type;
        }
    }
    
    void TSymbolTable::insertBuiltIn(ESymbolLevel level, TOperator op, const char *ext, const TType *rvalue, const char *name,
                                     const TType *ptype1, const TType *ptype2, const TType *ptype3, const TType *ptype4, const TType *ptype5)
    {
        if (ptype1->getBasicType() == EbtGSampler2D)
        {
            bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, TCache::getType(EbtSampler2D), ptype2, ptype3, ptype4, ptype5);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, TCache::getType(EbtISampler2D), ptype2, ptype3, ptype4, ptype5);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, TCache::getType(EbtUSampler2D), ptype2, ptype3, ptype4, ptype5);
        }
        else if (ptype1->getBasicType() == EbtGSampler3D)
        {
            bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, TCache::getType(EbtSampler3D), ptype2, ptype3, ptype4, ptype5);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, TCache::getType(EbtISampler3D), ptype2, ptype3, ptype4, ptype5);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, TCache::getType(EbtUSampler3D), ptype2, ptype3, ptype4, ptype5);
        }
        else if (ptype1->getBasicType() == EbtGSamplerCube)
        {
            bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, TCache::getType(EbtSamplerCube), ptype2, ptype3, ptype4, ptype5);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, TCache::getType(EbtISamplerCube), ptype2, ptype3, ptype4, ptype5);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, TCache::getType(EbtUSamplerCube), ptype2, ptype3, ptype4, ptype5);
        }
        else if (ptype1->getBasicType() == EbtGSampler2DArray)
        {
            bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, TCache::getType(EbtSampler2DArray), ptype2, ptype3, ptype4, ptype5);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, TCache::getType(EbtISampler2DArray), ptype2, ptype3, ptype4, ptype5);
            insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, TCache::getType(EbtUSampler2DArray), ptype2, ptype3, ptype4, ptype5);
        }
        else if (IsGenType(rvalue) || IsGenType(ptype1) || IsGenType(ptype2) || IsGenType(ptype3))
        {
            ASSERT(!ptype4 && !ptype5);
            insertBuiltIn(level, op, ext, SpecificType(rvalue, 1), name, SpecificType(ptype1, 1), SpecificType(ptype2, 1), SpecificType(ptype3, 1));
            insertBuiltIn(level, op, ext, SpecificType(rvalue, 2), name, SpecificType(ptype1, 2), SpecificType(ptype2, 2), SpecificType(ptype3, 2));
            insertBuiltIn(level, op, ext, SpecificType(rvalue, 3), name, SpecificType(ptype1, 3), SpecificType(ptype2, 3), SpecificType(ptype3, 3));
            insertBuiltIn(level, op, ext, SpecificType(rvalue, 4), name, SpecificType(ptype1, 4), SpecificType(ptype2, 4), SpecificType(ptype3, 4));
        }
        else if (IsVecType(rvalue) || IsVecType(ptype1) || IsVecType(ptype2) || IsVecType(ptype3))
        {
            ASSERT(!ptype4 && !ptype5);
            insertBuiltIn(level, op, ext, VectorType(rvalue, 2), name, VectorType(ptype1, 2), VectorType(ptype2, 2), VectorType(ptype3, 2));
            insertBuiltIn(level, op, ext, VectorType(rvalue, 3), name, VectorType(ptype1, 3), VectorType(ptype2, 3), VectorType(ptype3, 3));
            insertBuiltIn(level, op, ext, VectorType(rvalue, 4), name, VectorType(ptype1, 4), VectorType(ptype2, 4), VectorType(ptype3, 4));
        }
        else
        {
            TFunction *function = new TFunction(NewPoolTString(name), rvalue, op, ext);
    
            function->addParameter(TConstParameter(ptype1));
    
            if (ptype2)
            {
                function->addParameter(TConstParameter(ptype2));
            }
    
            if (ptype3)
            {
                function->addParameter(TConstParameter(ptype3));
            }
    
            if (ptype4)
            {
                function->addParameter(TConstParameter(ptype4));
            }
    
            if (ptype5)
            {
                function->addParameter(TConstParameter(ptype5));
            }
    
            insert(level, function);
        }
    }
    
    TPrecision TSymbolTable::getDefaultPrecision(TBasicType type) const
    {
        if (!SupportsPrecision(type))
            return EbpUndefined;
    
        // unsigned integers use the same precision as signed
        TBasicType baseType = (type == EbtUInt) ? EbtInt : type;
    
        int level = static_cast<int>(precisionStack.size()) - 1;
        assert(level >= 0); // Just to be safe. Should not happen.
        // If we dont find anything we return this. Should we error check this?
        TPrecision prec = EbpUndefined;
        while (level >= 0)
        {
            PrecisionStackLevel::iterator it = precisionStack[level]->find(baseType);
            if (it != precisionStack[level]->end())
            {
                prec = (*it).second;
                break;
            }
            level--;
        }
        return prec;
    }