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kc3-lang/angle/src/libANGLE/Stream.cpp

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  • Author : Jamie Madill
    Date : 2017-09-14 22:20:29
    Hash : 71c88b31
    Message : Enable [[nodiscard]] for gl::Error. This forces all return values to be checked for gl::Error. Requires quite a bit of minor refactoring. I also added a macro to swallow an error without returning from a function. We could look at storing the errors in the Context at some point, since almost always when we're generating errors that we need to discard we have access to the Context as a parameter. BUG=angleproject:2150 Change-Id: I457e48a30c002eda0993acbcd3180ba87bf169fb Reviewed-on: https://chromium-review.googlesource.com/665173 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>

  • src/libANGLE/Stream.cpp
  • //
    // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Stream.cpp: Implements the egl::Stream class, representing the stream
    // where frames are streamed in. Implements EGLStreanKHR.
    
    #include "libANGLE/Stream.h"
    
    #include <platform/Platform.h>
    #include <EGL/eglext.h>
    
    #include "common/debug.h"
    #include "common/mathutil.h"
    #include "common/platform.h"
    #include "common/utilities.h"
    #include "libANGLE/Context.h"
    #include "libANGLE/Display.h"
    #include "libANGLE/renderer/DisplayImpl.h"
    #include "libANGLE/renderer/StreamProducerImpl.h"
    
    namespace egl
    {
    
    Stream::Stream(Display *display, const AttributeMap &attribs)
        : mDisplay(display),
          mProducerImplementation(nullptr),
          mState(EGL_STREAM_STATE_CREATED_KHR),
          mProducerFrame(0),
          mConsumerFrame(0),
          mConsumerLatency(attribs.getAsInt(EGL_CONSUMER_LATENCY_USEC_KHR, 0)),
          mConsumerAcquireTimeout(attribs.getAsInt(EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR, 0)),
          mPlaneCount(0),
          mConsumerType(ConsumerType::NoConsumer),
          mProducerType(ProducerType::NoProducer)
    {
        for (auto &plane : mPlanes)
        {
            plane.textureUnit = -1;
            plane.texture     = nullptr;
        }
    }
    
    Stream::~Stream()
    {
        SafeDelete(mProducerImplementation);
        for (auto &plane : mPlanes)
        {
            if (plane.texture != nullptr)
            {
                plane.texture->releaseStream();
            }
        }
    }
    
    void Stream::setConsumerLatency(EGLint latency)
    {
        mConsumerLatency = latency;
    }
    
    EGLint Stream::getConsumerLatency() const
    {
        return mConsumerLatency;
    }
    
    EGLuint64KHR Stream::getProducerFrame() const
    {
        return mProducerFrame;
    }
    
    EGLuint64KHR Stream::getConsumerFrame() const
    {
        return mConsumerFrame;
    }
    
    EGLenum Stream::getState() const
    {
        return mState;
    }
    
    void Stream::setConsumerAcquireTimeout(EGLint timeout)
    {
        mConsumerAcquireTimeout = timeout;
    }
    
    EGLint Stream::getConsumerAcquireTimeout() const
    {
        return mConsumerAcquireTimeout;
    }
    
    Stream::ProducerType Stream::getProducerType() const
    {
        return mProducerType;
    }
    
    Stream::ConsumerType Stream::getConsumerType() const
    {
        return mConsumerType;
    }
    
    EGLint Stream::getPlaneCount() const
    {
        return mPlaneCount;
    }
    
    rx::StreamProducerImpl *Stream::getImplementation()
    {
        return mProducerImplementation;
    }
    
    Error Stream::createConsumerGLTextureExternal(const AttributeMap &attributes, gl::Context *context)
    {
        ASSERT(mState == EGL_STREAM_STATE_CREATED_KHR);
        ASSERT(mConsumerType == ConsumerType::NoConsumer);
        ASSERT(mProducerType == ProducerType::NoProducer);
        ASSERT(context != nullptr);
    
        const auto &glState = context->getGLState();
        EGLenum bufferType = attributes.getAsInt(EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
        if (bufferType == EGL_RGB_BUFFER)
        {
            mPlanes[0].texture = glState.getTargetTexture(GL_TEXTURE_EXTERNAL_OES);
            ASSERT(mPlanes[0].texture != nullptr);
            mPlanes[0].texture->bindStream(this);
            mConsumerType = ConsumerType::GLTextureRGB;
            mPlaneCount   = 1;
        }
        else
        {
            mPlaneCount = attributes.getAsInt(EGL_YUV_NUMBER_OF_PLANES_EXT, 2);
            ASSERT(mPlaneCount <= 3);
            for (EGLint i = 0; i < mPlaneCount; i++)
            {
                // Fetch all the textures
                mPlanes[i].textureUnit = attributes.getAsInt(EGL_YUV_PLANE0_TEXTURE_UNIT_NV + i, -1);
                if (mPlanes[i].textureUnit != EGL_NONE)
                {
                    mPlanes[i].texture =
                        glState.getSamplerTexture(mPlanes[i].textureUnit, GL_TEXTURE_EXTERNAL_OES);
                    ASSERT(mPlanes[i].texture != nullptr);
                }
            }
    
            // Bind them to the stream
            for (EGLint i = 0; i < mPlaneCount; i++)
            {
                if (mPlanes[i].textureUnit != EGL_NONE)
                {
                    mPlanes[i].texture->bindStream(this);
                }
            }
            mConsumerType = ConsumerType::GLTextureYUV;
        }
    
        mContext = context;
        mState   = EGL_STREAM_STATE_CONNECTING_KHR;
    
        return NoError();
    }
    
    Error Stream::createProducerD3D11TextureNV12(const AttributeMap &attributes)
    {
        ASSERT(mState == EGL_STREAM_STATE_CONNECTING_KHR);
        ASSERT(mConsumerType == ConsumerType::GLTextureYUV);
        ASSERT(mProducerType == ProducerType::NoProducer);
        ASSERT(mPlaneCount == 2);
    
        mProducerImplementation = mDisplay->getImplementation()->createStreamProducerD3DTextureNV12(
            mConsumerType, attributes);
        mProducerType = ProducerType::D3D11TextureNV12;
        mState        = EGL_STREAM_STATE_EMPTY_KHR;
    
        return NoError();
    }
    
    // Called when the consumer of this stream starts using the stream
    Error Stream::consumerAcquire(const gl::Context *context)
    {
        ASSERT(mState == EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR ||
               mState == EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR);
        ASSERT(mConsumerType == ConsumerType::GLTextureRGB ||
               mConsumerType == ConsumerType::GLTextureYUV);
        ASSERT(mProducerType == ProducerType::D3D11TextureNV12);
    
        mState = EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR;
        mConsumerFrame++;
    
        // Bind the planes to the gl textures
        for (int i = 0; i < mPlaneCount; i++)
        {
            if (mPlanes[i].texture != nullptr)
            {
                ANGLE_TRY(mPlanes[i].texture->acquireImageFromStream(
                    context, mProducerImplementation->getGLFrameDescription(i)));
            }
        }
    
        return NoError();
    }
    
    Error Stream::consumerRelease(const gl::Context *context)
    {
        ASSERT(mState == EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR ||
               mState == EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR);
        ASSERT(mConsumerType == ConsumerType::GLTextureRGB ||
               mConsumerType == ConsumerType::GLTextureYUV);
        ASSERT(mProducerType == ProducerType::D3D11TextureNV12);
    
        // Release the images
        for (int i = 0; i < mPlaneCount; i++)
        {
            if (mPlanes[i].texture != nullptr)
            {
                ANGLE_TRY(mPlanes[i].texture->releaseImageFromStream(context));
            }
        }
    
        return NoError();
    }
    
    bool Stream::isConsumerBoundToContext(const gl::Context *context) const
    {
        ASSERT(context != nullptr);
        return (context == mContext);
    }
    
    Error Stream::validateD3D11NV12Texture(void *texture) const
    {
        ASSERT(mConsumerType == ConsumerType::GLTextureRGB ||
               mConsumerType == ConsumerType::GLTextureYUV);
        ASSERT(mProducerType == ProducerType::D3D11TextureNV12);
        ASSERT(mProducerImplementation != nullptr);
    
        return mProducerImplementation->validateD3DNV12Texture(texture);
    }
    
    Error Stream::postD3D11NV12Texture(void *texture, const AttributeMap &attributes)
    {
        ASSERT(mConsumerType == ConsumerType::GLTextureRGB ||
               mConsumerType == ConsumerType::GLTextureYUV);
        ASSERT(mProducerType == ProducerType::D3D11TextureNV12);
    
        mProducerImplementation->postD3DNV12Texture(texture, attributes);
        mProducerFrame++;
    
        mState = EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR;
    
        return NoError();
    }
    
    // This is called when a texture object associated with this stream is destroyed. Even if multiple
    // textures are bound, one being destroyed invalidates the stream, so all the remaining textures
    // will be released and the stream will be invalidated.
    void Stream::releaseTextures()
    {
        for (auto &plane : mPlanes)
        {
            if (plane.texture != nullptr)
            {
                plane.texture->releaseStream();
                plane.texture = nullptr;
            }
        }
        mConsumerType = ConsumerType::NoConsumer;
        mProducerType = ProducerType::NoProducer;
        mState        = EGL_STREAM_STATE_DISCONNECTED_KHR;
    }
    
    }  // namespace egl