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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderbufferImpl.h: Defines the abstract class gl::RenderbufferImpl
#ifndef LIBANGLE_RENDERER_RENDERBUFFERIMPL_H_
#define LIBANGLE_RENDERER_RENDERBUFFERIMPL_H_
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h"
namespace egl
{
class Image;
}
namespace rx
{
class RenderbufferImpl : public FramebufferAttachmentObjectImpl
{
public:
RenderbufferImpl() {}
virtual ~RenderbufferImpl() {}
virtual gl::Error onDestroy(const gl::Context *context) { return gl::NoError(); }
virtual gl::Error setStorage(const gl::Context *context,
GLenum internalformat,
size_t width,
size_t height) = 0;
virtual gl::Error setStorageMultisample(const gl::Context *context,
size_t samples,
GLenum internalformat,
size_t width,
size_t height) = 0;
virtual gl::Error setStorageEGLImageTarget(const gl::Context *context, egl::Image *image) = 0;
};
}
#endif // LIBANGLE_RENDERER_RENDERBUFFERIMPL_H_