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kc3-lang/angle/src/libANGLE/renderer/null/SamplerNULL.cpp

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  • Author : Jamie Madill
    Date : 2017-09-09 23:32:46
    Hash : 06ef36b9
    Message : Add top-level state sync for Samplers. This also reformats the Sampler class to use a shared state struct with the implementation. It removes the call to sync the sampler state from the StateManagerGL::setGenericShaderState method, since it should all be handled at the front-end now. Also rename 'syncImplState' to 'syncState' methods. BUG=angleproject:1387 Change-Id: I5f0219b719aee99aaaa486ec188b2af0c9128e6a Reviewed-on: https://chromium-review.googlesource.com/648054 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/renderer/null/SamplerNULL.cpp
  • //
    // Copyright 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // SamplerNULL.cpp:
    //    Implements the class methods for SamplerNULL.
    //
    
    #include "libANGLE/renderer/null/SamplerNULL.h"
    
    #include "common/debug.h"
    
    namespace rx
    {
    
    SamplerNULL::SamplerNULL(const gl::SamplerState &state) : SamplerImpl(state)
    {
    }
    
    SamplerNULL::~SamplerNULL()
    {
    }
    
    }  // namespace rx