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kc3-lang/angle/util/util.gyp

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  • Author : Cooper Partin
    Date : 2015-04-14 09:08:16
    Hash : 97d61eb5
    Message : Add extension EGL_ANGLE_device_d3d Access to the D3D device is needed for some advanced scenarios. New entry points eglQueryDisplayAttribANGLE and eglQueryDeviceAttribANGLE have been added in this change to implement this extension. BUG=angleproject:935 Change-Id: Ie39e86a2b6c6d8d05a08964b2907fb9fba5dec13 Reviewed-on: https://chromium-review.googlesource.com/265591 Tested-by: Cooper Partin <coopp@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>

  • util/util.gyp
  • # Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    # Use of this source code is governed by a BSD-style license that can be
    # found in the LICENSE file.
    
    {
        'conditions':
        [
            ['OS=="win"',
            {
                'targets':
                [
                    {
                        'target_name': 'angle_util',
                        'type': 'static_library',
                        'includes': [ '../build/common_defines.gypi', ],
                        'dependencies':
                        [
                            '<(angle_path)/src/angle.gyp:angle_common',
                            '<(angle_path)/src/angle.gyp:libEGL',
                            '<(angle_path)/src/angle.gyp:libGLESv2',
                        ],
                        'export_dependent_settings':
                        [
                            '<(angle_path)/src/angle.gyp:angle_common',
                        ],
                        'include_dirs':
                        [
                            '<(angle_path)/include',
                            '<(angle_path)/util',
                        ],
                        'sources':
                        [
                            'com_utils.h',
                            'keyboard.h',
                            'mouse.h',
                            'path_utils.h',
                            'random_utils.cpp',
                            'random_utils.h',
                            'shader_utils.cpp',
                            'shader_utils.h',
                            'testfixturetypes.h',
                            'EGLWindow.cpp',
                            'EGLWindow.h',
                            'Event.h',
                            'OSWindow.cpp',
                            'OSWindow.h',
                            'Timer.h',
                            'win32/Win32_path_utils.cpp',
                            'win32/Win32Timer.cpp',
                            'win32/Win32Timer.h',
                            'win32/Win32Window.cpp',
                            'win32/Win32Window.h',
                        ],
                        'msvs_disabled_warnings': [ 4201 ],
                        'direct_dependent_settings':
                        {
                            'include_dirs':
                            [
                                '<(angle_path)/include',
                                '<(angle_path)/util',
                            ],
                        },
                    },
                ],
            }],
        ],
    }