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kc3-lang/angle/src/libANGLE/ErrorStrings.h

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  • Author : Jamie Madill
    Date : 2021-07-21 08:28:30
    Hash : 9184973f
    Message : Add GetCompressedTexImageANGLE to ANGLE_get_image Includes front-end support for reading back compressed texture images. Back-end support is incomplete and will be implemented in a future CL. CL authored by cnorthrop@google.com. Bug: angleproject:6177 Change-Id: I1482b15e5ffec6120f09f51b2718cdbef07c93c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163359 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>

  • src/libANGLE/ErrorStrings.h
  • //
    // Copyright 2017 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // ErrorStrings.h: Contains mapping of commonly used error messages
    
    #ifndef LIBANGLE_ERRORSTRINGS_H_
    #define LIBANGLE_ERRORSTRINGS_H_
    
    namespace gl
    {
    namespace err
    {
    #define MSG constexpr const char *
    
    // clang-format off
    MSG k3DDepthStencil = "Format cannot be GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL if target is GL_TEXTURE_3D";
    MSG kANGLECopyTexture3DUnavailable = "GL_ANGLE_copy_texture_3d extension not available.";
    MSG kAtomicCounterResourceName = "Active atomic counter resources are not assigned name strings.";
    MSG kAttributeZeroRequiresDivisorLimitation = "The current context doesn't support setting a non-zero divisor on the attribute with index zero. Please reorder the attributes in your vertex shader so that attribute zero can have a zero divisor.";
    MSG kBaseLevelNegative = "Base level must be at least 0.";
    MSG kBaseLevelNonZero = "Base level must be 0.";
    MSG kBaseLevelOutOfRange = "Texture base level out of range";
    MSG kBlitDepthOrStencilFormatMismatch = "Depth/stencil buffer format combination not allowed for blit.";
    MSG kBlitDimensionsOutOfRange = "BlitFramebuffer dimensions out of 32-bit integer range.";
    MSG kBlitExtensionDepthStencilWholeBufferBlit = "Only whole-buffer depth and stencil blits are supported by this extension.";
    MSG kBlitExtensionFormatMismatch = "Attempting to blit and the read and draw buffer formats don't match.";
    MSG kBlitExtensionFromInvalidAttachmentType = "Blits are only supported from 2D texture, renderbuffer or default framebuffer attachments in this extension.";
    MSG kBlitExtensionLinear = "Linear blit not supported in this extension.";
    MSG kBlitExtensionMultisampledDepthOrStencil = "Multisampled depth/stencil blit is not supported by this extension.";
    MSG kBlitExtensionMultisampledWholeBufferBlit = "Only whole-buffer blit is supported from a multisampled read buffer in this extension.";
    MSG kBlitExtensionNotAvailable = "Blit extension not available.";
    MSG kBlitExtensionScaleOrFlip = "Scaling and flipping in BlitFramebufferANGLE not supported by this implementation.";
    MSG kBlitExtensionToInvalidAttachmentType = "Blits are only supported to 2D texture, renderbuffer or default framebuffer attachments in this extension.";
    MSG kBlitFeedbackLoop = "Blit feedback loop: the read and draw framebuffers are the same.";
    MSG kBlitFramebufferMissing = "Read and draw framebuffers must both exist for a blit to succeed.";
    MSG kBlitFromMultiview = "Attempt to read from a multi-view framebuffer.";
    MSG kBlitIntegerWithLinearFilter = "Cannot use GL_LINEAR filter when blitting a integer framebuffer.";
    MSG kBlitInvalidFilter = "Invalid blit filter.";
    MSG kBlitInvalidMask = "Invalid blit mask.";
    MSG kBlitMissingColor = "Attempt to read from a missing color attachment of a complete framebuffer.";
    MSG kBlitMissingDepthOrStencil = "Attempt to read from a missing depth/stencil attachment of a complete framebuffer.";
    MSG kBlitMultisampledBoundsMismatch = "Attempt to blit from a multisampled framebuffer and the bounds don't match with the draw framebuffer.";
    MSG kBlitMultisampledFormatOrBoundsMismatch = "Attempt to blit from a multisampled framebuffer and the bounds or format of the color buffer don't match with the draw framebuffer.";
    MSG kBlitOnlyNearestForNonColor = "Only nearest filtering can be used when blitting buffers other than the color buffer.";
    MSG kBlitSameImageColor = "Read and write color attachments cannot be the same image.";
    MSG kBlitSameImageDepthOrStencil = "Read and write depth stencil attachments cannot be the same image.";
    MSG kBlitToMultiview = "Attempt to write to a multi-view framebuffer.";
    MSG kBlitTypeMismatchFixedOrFloat = "If the read buffer contains fixed-point or floating-point values, the draw buffer must as well.";
    MSG kBlitTypeMismatchFixedPoint = "If the read buffer contains fixed-point values, the draw buffer must as well.";
    MSG kBlitTypeMismatchSignedInteger = "If the read buffer contains signed integer values the draw buffer must as well.";
    MSG kBlitTypeMismatchUnsignedInteger = "If the read buffer contains unsigned integer values the draw buffer must as well.";
    MSG kBlitYUVFramebuffer = "Blitting to or from a YUV framebuffer is disallowed.";
    MSG kBufferAlreadyMapped = "Buffer is already mapped.";
    MSG kBufferBoundForTransformFeedback = "Buffer is bound for transform feedback.";
    MSG kBufferImmutable = "Buffer is immutable.";
    MSG kBufferMapped = "An active buffer is mapped";
    MSG kBufferNotBound = "A buffer must be bound.";
    MSG kBufferNotMappable = "Attempted to map buffer object zero.";
    MSG kBufferNotMapped = "Buffer is not mapped.";
    MSG kBufferNotUpdatable = "Buffer is not updatable.";
    MSG kBufferOffsetOverflow = "Buffer offset overflow.";
    MSG kBufferPointerNotAvailable = "Can not get pointer for reserved buffer name zero.";
    MSG kCannotPopDefaultDebugGroup = "Cannot pop the default debug group.";
    MSG kClientBufferInvalid = "Size must not exceed the size of clientbuffer";
    MSG kClientDataInVertexArray = "Client data cannot be used with a non-default vertex array object.";
    MSG kColorNumberGreaterThanMaxDrawBuffers = "Color number for primary color greater than or equal to MAX_DRAW_BUFFERS";
    MSG kColorNumberGreaterThanMaxDualSourceDrawBuffers = "Color number for secondary color greater than or equal to MAX_DUAL_SOURCE_DRAW_BUFFERS";
    MSG kCompressedDataSizeTooSmall = "dataSize is too small";
    MSG kCompressedMismatch = "Compressed data is valid if-and-only-if the texture is compressed.";
    MSG kCompressedTextureDimensionsMustMatchData = "Compressed texture dimensions must exactly match the dimensions of the data passed in.";
    MSG kCompressedTexturesNotAttachable = "Compressed textures cannot be attached to a framebuffer.";
    MSG kConstantColorAlphaLimitation = "Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR as color factors is not supported by this implementation.";
    MSG kContextLost = "Context has been lost.";
    MSG kCopyAlias = "The read and write copy regions alias memory.";
    MSG kCopyFromYUVFramebuffer = "Copying from a YUV framebuffer is disallowed.";
    MSG kCubemapFacesEqualDimensions = "Each cubemap face must have equal width and height.";
    MSG kCubemapIncomplete = "Texture is not cubemap complete. All cubemaps faces must be defined and be the same size.";
    MSG kCubemapInvalidDepth = "The cubemap depth must be a multiple of 6.";
    MSG kDataTypeNotAligned = "Data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.";
    MSG kDefaultFramebuffer = "Default framebuffer is bound.";
    MSG kDefaultFramebufferAttachmentOnUserFBO = "Invalid attachment when a user framebuffer is bound.";
    MSG kDefaultFramebufferInvalidAttachment = "Invalid attachment when the default framebuffer is bound.";
    MSG kDefaultFramebufferInvalidDrawBuffer = "Only NONE or BACK are valid draw buffers for the default framebuffer";
    MSG kDefaultFramebufferTarget = "It is invalid to change default FBO's attachments";
    MSG kDefaultVertexArray = "Default vertex array object is bound.";
    MSG kDestinationImmutable = "Destination texture cannot be immutable.";
    MSG kDestinationLevelNotDefined = "The destination level of the destination texture must be defined.";
    MSG kDestinationTextureTooSmall = "Destination texture too small.";
    MSG kDimensionsMustBePow2 = "Texture dimensions must be power-of-two.";
    MSG kDispatchIndirectBufferNotBound = "Dispatch indirect buffer must be bound.";
    MSG kDrawBufferMaskMismatch = "Active draw buffers with missing fragment shader outputs.";
    MSG kDrawBuffersIndexedExtensionNotAvailable = "EXT/OES_draw_buffers_indexed is not available.";
    MSG kES31OrDrawBuffersIndexedExtensionNotAvailable = "EXT/OES_draw_buffers_indexed or ES 3.1 are required but not available.";
    MSG kDrawBufferTypeMismatch = "Fragment shader output type does not match the bound framebuffer attachment type.";
    MSG kDrawFramebufferIncomplete = "Draw framebuffer is incomplete";
    MSG kDrawIndirectBufferNotBound = "Draw indirect buffer must be bound.";
    MSG kEGLImageCannotCreate2DMultisampled = "Cannot create a 2D texture from a multisampled EGL image.";
    MSG kEGLImageRenderbufferFormatNotSupported = "EGL image internal format is not supported as a renderbuffer.";
    MSG kEGLImageTextureFormatNotSupported = "EGL image internal format is not supported as a texture.";
    MSG kElementArrayBufferBoundForTransformFeedback = "It is undefined behavior to use an element array buffer that is bound for transform feedback.";
    MSG kElementArrayNoBufferOrPointer = "No element array buffer and no pointer.";
    MSG kEnumNotSupported = "Enum is not currently supported.";
    MSG kEnumRequiresGLES30 = "Enum requires GLES 3.0";
    MSG kEnumRequiresGLES31 = "Enum requires GLES 3.1";
    MSG kES1or32Required = "OpenGL ES 1.x or 3.2 Required";
    MSG kES31Required = "OpenGL ES 3.1 Required";
    MSG kES32Required = "OpenGL ES 3.2 Required";
    MSG kES3Required = "OpenGL ES 3.0 Required.";
    MSG kExceedsComputeWorkGroupCountX = "num_groups_x cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[0]";
    MSG kExceedsComputeWorkGroupCountY = "num_groups_y cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[1]";
    MSG kExceedsComputeWorkGroupCountZ = "num_groups_z cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[2]";
    MSG kExceedsElementRange = "Element value exceeds element range.";
    MSG kExceedsFramebufferHeight = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_HEIGHT.";
    MSG kExceedsFramebufferSamples = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_SAMPLES.";
    MSG kExceedsFramebufferWidth = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_WIDTH.";
    MSG kExceedsMaxColorAttachments = "Index is greater than the maximum supported color attachments";
    MSG kExceedsMaxDebugGroupStackDepth = "Cannot push more than GL_MAX_DEBUG_GROUP_STACK_DEPTH debug groups.";
    MSG kExceedsMaxDebugMessageLength = "Message length is larger than GL_MAX_DEBUG_MESSAGE_LENGTH.";
    MSG kExceedsMaxDrawBuffers = "Draw buffer greater than MAX_DRAW_BUFFERS.";
    MSG kExceedsMaxElement = "Element value exceeds maximum element index.";
    MSG kExceedsMaxImageUnits = "Index must be within [0, MAX_IMAGE_UNITS).";
    MSG kExceedsMaxLabelLength = "Label length is larger than GL_MAX_LABEL_LENGTH.";
    MSG kExceedsMaxShaderStorageBufferBindings = "Index must be within [0, MAX_SHADER_STORAGE_BUFFER_BINDINGS).";
    MSG kExceedsMaxVertexAttribBindings = "Index must be within [0, MAX_VERTEX_ATTRIB_BINDINGS).";
    MSG kExceedsMaxVertexAttribStride = "Stride must be within [0, MAX_VERTEX_ATTRIB_STRIDE).";
    MSG kExceedsNumExtensions = "Index must be within [0, NUM_EXTENSIONS).";
    MSG kExceedsNumRequestableExtensions = "Index must be within [0, NUM_REQUESTABLE_EXTENSIONS_ANGLE).";
    MSG kExpectedProgramName = "Expected a program name, but found a shader name.";
    MSG kExpectedShaderName = "Expected a shader name, but found a program name.";
    MSG kExtensionNotEnabled = "Extension is not enabled.";
    MSG kExtensionNotDisablable = "Extension is not disablable.";
    MSG kExtensionNotRequestable = "Extension is not requestable.";
    MSG kExternalBufferInvalidOffset = "Offset must be zero for external buffers";
    MSG kExternalTextureAttachmentNotYUV = "External texture attached to framebuffer is not YUV.";
    MSG kExternalTextureNotSupported = "External texture extension not enabled";
    MSG kFeedbackLoop = "Feedback loop formed between Framebuffer and active Texture.";
    MSG kFixedNotInWebGL = "GL_FIXED is not supported in WebGL.";
    MSG kFormatNotRenderable = "Internal format is not renderable.";
    MSG kFragDataBindingIndexOutOfRange = "Fragment output color index must be zero or one.";
    MSG kFragmentInputTypeNotFloatingPoint = "Fragment input type is not a floating point scalar or vector.";
    MSG kFramebufferIncomplete = "Framebuffer is incomplete.";
    MSG kFramebufferIncompleteAttachment = "Attachment type must be compatible with attachment object.";
    MSG kFramebufferIncompleteAttachmentDepthGreaterThanMaxLayers = "Framebuffer is incomplete: Attachment depth is greater than MAX_FRAMEBUFFER_LAYERS.";
    MSG kFramebufferIncompleteAttachmentInconsistantBitPlanes = "Framebuffer is incomplete: Attachments have inconsistent bit plane counts.";
    MSG kFramebufferIncompleteAttachmentLayerGreaterThanDepth = "Framebuffer is incomplete: Attachment layer is greater than texture layer count.";
    MSG kFramebufferIncompleteAttachmentLevelNotBaseLevelForIncompleteMipTexture = "Framebuffer is incomplete: Attachment level not equal to the base level and the texture is not mipmap complete.";
    MSG kFramebufferIncompleteAttachmentLevelOutOfBaseMaxLevelRange = "Framebuffer is incomplete: Attachment level is not in the [base level, max level] range.";
    MSG kFramebufferIncompleteAttachmentNoDepthBitsInDepthBuffer = "Framebuffer is incomplete: Depth attachment has no depth bits.";
    MSG kFramebufferIncompleteAttachmentNoStencilBitsInStencilBuffer = "Framebuffer is incomplete: Stencil attachment has no stencil bits.";
    MSG kFramebufferIncompleteAttachmentNotCubeComplete = "Framebuffer is incomplete: Attachment is an incomplete cube map.";
    MSG kFramebufferIncompleteAttachmentNotRenderable = "Framebuffer is incomplete: Attachment is not renderable.";
    MSG kFramebufferIncompleteAttachmentSamplesGreaterThanMaxSupportedSamples = "Framebuffer is incomplete: Attachment samples are greater than the maximum supported samples for this format.";
    MSG kFramebufferIncompleteAttachmentsNotUnique = "Framebuffer is incomplete: All attachments must be unique.";
    MSG kFramebufferIncompleteAttachmentWebGLDepthBufferHasStencilBits = "Framebuffer is incomplete: Stencil attachment has depth bits.";
    MSG kFramebufferIncompleteAttachmentWebGLDepthStencilNoDepthOrStencilBits = "Framebuffer is incomplete: Depth stencil attachment has no depth bits or no stencil bits.";
    MSG kFramebufferIncompleteAttachmentWebGLStencilBufferHasDepthBits = "Framebuffer is incomplete: Stencil attachment has depth bits.";
    MSG kFramebufferIncompleteAttachmentZeroSize = "Framebuffer is incomplete: Attachment has zero size.";
    MSG kFramebufferIncompleteDefaultZeroSize = "Framebuffer is incomplete: No attachments and default size is zero.";
    MSG kFramebufferIncompleteDepthAndStencilBuffersNotTheSame = "Framebuffer is incomplete: Depth and stencil attachments are not the same.";
    MSG kFramebufferIncompleteDepthStencilInColorBuffer = "Framebuffer is incomplete: Depth stencil texture in color attachment.";
    MSG kFramebufferIncompleteDriverUnsupported = "Framebuffer is incomplete: Driver does not support this framebuffer configuration.";
    MSG kFramebufferIncompleteInconsistantAttachmentSizes = "Framebuffer is incomplete: Attachments are not all the same size.";
    MSG kFramebufferIncompleteInternalError = "Framebuffer is incomplete: Internal error.";
    MSG kFramebufferIncompleteMismatchedLayeredAttachments = "Framebuffer is incomplete: If one attachment is layered, all must be layered.";
    MSG kFramebufferIncompleteMismatchedLayeredTexturetypes = "Framebuffer is incomplete: If an attachments are layered, they must all be the same texture type.";
    MSG kFramebufferIncompleteMultisampleDepthStencilSampleCountDivisibleByColorSampleCount = "Framebuffer is incomplete: Depth stencil sample count must be divisible by the color sample count.";
    MSG kFramebufferIncompleteMultisampleInconsistentFixedSampleLocations = "Framebuffer is incomplete: Attachments have inconsistent fixed sample locations.";
    MSG kFramebufferIncompleteMultisampleInconsistentSampleCounts = "Framebuffer is incomplete: Attachments have different sample counts.";
    MSG kFramebufferIncompleteMultisampleNonFixedSamplesWithRenderbuffers = "Framebuffer is incomplete: All textures must have fixed samples if paired with multisample renderbuffers.";
    MSG kFramebufferIncompleteMultiviewBaseViewMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview base view.";
    MSG kFramebufferIncompleteMultiviewMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview enabled state.";
    MSG kFramebufferIncompleteMultiviewViewsMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview view counts.";
    MSG kFramebufferIncompleteSurfaceless = "Framebuffer is incomplete: Framebuffer is surfaceless.";
    MSG kFramebufferIncompleteUnsupportedMissmatchedDimensions = "Framebuffer is incomplete: Mismatched attachment sizes are unsupported.";
    MSG kFramebufferIncompleteUnsupportedNonUniqueAttachments = "Framebuffer is incomplete: Non-unique attachments are unsupported.";
    MSG kFramebufferIncompleteUnsupportedSeparateDepthStencilBuffers = "Framebuffer is incomplete: Separate depth and stencil buffers are unsupported.";
    MSG kFramebufferIncompleteWebGLDepthStencilInconsistant = "Framebuffer is incomplete: WebGL depth stencil state is inconsistent.";
    MSG kFramebufferTextureInvalidLayer = "Layer invalid for framebuffer texture attachment.";
    MSG kFramebufferTextureInvalidMipLevel = "Mip level invalid for framebuffer texture attachment.";
    MSG kFramebufferTextureLayerIncorrectTextureType = "Texture is not a three-dimensional or two-dimensional array texture.";
    MSG kGenerateMipmapNotAllowed = "Texture format does not support mipmap generation.";
    MSG kGenerateMipmapZeroSize = "Cannot generate mipmaps for a zero-size texture in a WebGL context.";
    MSG kGeometryShaderExtensionNotEnabled = "GL_EXT_geometry_shader or GL_OES_geometry_shader extension not enabled.";
    MSG kGetImageExtensionNotEnabled = "GL_ANGLE_get_image extension not enabled.";
    MSG kGetImageCompressed = "Texture is compressed, call GetCompressedTexImage instead.";
    MSG kGLES1Only = "GLES1-only function.";
    MSG kImageSizeMustBeZero = "imageSize must be 0 if no texture data is provided.";
    MSG kImageSizeTooSmall = "imageSize is too small.";
    MSG kImmutableMemoryObject = "The memory object is immutable.";
    MSG kImmutableTextureBound = "The value of TEXTURE_IMMUTABLE_FORMAT for the texture currently bound to target on the active texture unit is true.";
    MSG kIncompatibleDrawModeAgainstGeometryShader = "Primitive mode is incompatible with the input primitive type of the geometry shader.";
    MSG kIncompatibleDrawModeWithTessellationShader = "When tessellation is active the primitive mode must be GL_PATCHES.";
    MSG kIncompatibleDrawModeWithoutTessellationShader = "When tessellation is not active the primitive mode must not be GL_PATCHES.";
    MSG kIncompatibleTextures = "Texture formats are not compatible";
    MSG kIndexExceedsActiveUniformBlockCount = "Index exceeds active uniform block count.";
    MSG kIndexExceedsMaxActiveUniform = "Index must be less than program active uniform count.";
    MSG kIndexExceedsMaxActiveUniformBlock = "Index must be less than program active uniform block count.";
    MSG kIndexExceedsMaxAtomicCounterBufferBindings = "Index must be less than MAX_ATOMIC_COUNTER_BUFFER_BINDINGS.";
    MSG kIndexExceedsMaxDrawBuffer = "Index must be less than MAX_DRAW_BUFFERS.";
    MSG kIndexExceedsMaxTransformFeedbackAttribs = "Index must be less than MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.";
    MSG kIndexExceedsMaxUniformBufferBindings = "Index must be less than MAX_UNIFORM_BUFFER_BINDINGS.";
    MSG kIndexExceedsMaxVertexAttribute = "Index must be less than MAX_VERTEX_ATTRIBS.";
    MSG kIndexExceedsMaxWorkgroupDimensions = "Index must be less than the number of workgroup dimensions (3).";
    MSG kIndexExceedsSamples = "Index must be less than the value of SAMPLES.";
    MSG kIndexExceedsTransformFeedbackBufferBindings = "Index is greater than or equal to the number of TRANSFORM_FEEDBACK_BUFFER indexed binding points.";
    MSG kInsufficientBufferSize = "Insufficient buffer size.";
    MSG kInsufficientParams = "More parameters are required than were provided.";
    MSG kInsufficientVertexBufferSize = "Vertex buffer is not big enough for the draw call";
    MSG kIntegerOverflow = "Integer overflow.";
    MSG kInternalFormatRequiresTexture2D = "internalformat is an ETC1 or PVRTC1 format.";
    MSG kInternalFormatRequiresTexture2DArray = "internalformat is an ETC2/EAC format and target is not GL_TEXTURE_2D_ARRAY.";
    MSG kInternalFormatRequiresTexture2DArrayS3TC = "internalformat is an S3TC format and target is not GL_TEXTURE_2D_ARRAY.";
    MSG kInternalFormatRequiresTexture2DArrayRGTC = "internalformat is an RGTC format and target is not GL_TEXTURE_2D_ARRAY.";
    MSG kInternalFormatRequiresTexture2DArrayBPTC = "internalformat is a BPTC format and target is not GL_TEXTURE_2D_ARRAY.";
    MSG kInternalFormatRequiresTexture2DArrayASTC = "internalformat is an ASTC format and target is not GL_TEXTURE_2D_ARRAY.";
    MSG kInvalidAccessBits = "Invalid access bits.";
    MSG kInvalidAccessBitsFlush = "The explicit flushing bit may only be set if the buffer is mapped for writing.";
    MSG kInvalidAccessBitsRead = "Invalid access bits when mapping buffer for reading";
    MSG kInvalidAccessBitsReadWrite = "Need to map buffer for either reading or writing.";
    MSG kInvalidAttachment = "Invalid Attachment Type.";
    MSG kInvalidBindBufferSize = "Invalid buffer binding size.";
    MSG kInvalidBindUniformLocation = "Location must be less than (MAX_VERTEX_UNIFORM_VECTORS + MAX_FRAGMENT_UNIFORM_VECTORS) * 4";
    MSG kInvalidBlendEquation = "Invalid blend equation.";
    MSG kInvalidBlendFunction = "Invalid blend function.";
    MSG kInvalidBlendStateForYUV = "Blending must be disabled when writing to YUV framebuffers.";
    MSG kInvalidBooleanValue = "Invalid boolean value. Must be GL_FALSE or GL_TRUE.";
    MSG kInvalidBorder = "Border must be 0.";
    MSG kInvalidBufferName = "name is not a valid buffer.";
    MSG kInvalidBufferTypes = "Invalid buffer target.";
    MSG kInvalidBufferUsage = "Invalid buffer usage enum.";
    MSG kInvalidBufferUsageFlags = "Invalid buffer usage flags.";
    MSG kInvalidClearMask = "Invalid mask bits.";
    MSG kInvalidClientState = "Invalid client vertex array type.";
    MSG kInvalidClipPlane = "Invalid clip plane.";
    MSG kInvalidColorMaskForYUV = "Red, green and blue color writes must be enabled when writing to YUV framebuffers.";
    MSG kInvalidCombinedImageUnit = "Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_COMBINED_IMAGE_UNITS)";
    MSG kInvalidComponents = "Invalid components.";
    MSG kInvalidCompressedFormat = "Not a valid compressed texture format.";
    MSG kInvalidCompressedImageSize = "Invalid compressed image size.";
    MSG kInvalidCompressedRegionSize = "Invalid region for compressed texture format.";
    MSG kInvalidConstantColor = "CONSTANT_COLOR (or ONE_MINUS_CONSTANT_COLOR) and CONSTANT_ALPHA (or ONE_MINUS_CONSTANT_ALPHA) cannot be used together as source and destination color factors in the blend function.";
    MSG kInvalidCopyCombination = "Invalid copy texture format combination.";
    MSG kInvalidCoverageComponents = "components is not one of GL_RGB, GL_RGBA, GL_ALPHA or GL_NONE.";
    MSG kInvalidCoverMode = "Invalid cover mode.";
    MSG kInvalidExternalCreateFlags = "Create flags must only include bits defined by GL_ANGLE_external_objects_flags";
    MSG kInvalidCullMode = "Cull mode not recognized.";
    MSG kInvalidDebugSeverity = "Invalid debug severity.";
    MSG kInvalidDebugSource = "Invalid debug source.";
    MSG kInvalidDebugSourceType = "If count is greater than zero, source and type cannot be GL_DONT_CARE.";
    MSG kInvalidDebugType = "Invalid debug type.";
    MSG kInvalidDefaultReadBuffer = "Read buffer must be GL_NONE or GL_BACK when reading from the default framebuffer.";
    MSG kInvalidDepthEnum = "Invalid depth enum.";
    MSG kInvalidDepthRange = "Near value cannot be greater than far.";
    MSG kInvalidDepthStencilDrawBuffer = "Draw buffer must be zero when using depth or stencil.";
    MSG kInvalidDestinationTexture = "Destination texture is not a valid texture object.";
    MSG kInvalidDestinationTextureType = "Invalid destination texture type.";
    MSG kInvalidDrawBuffer = "Invalid draw buffer.";
    MSG kInvalidDrawBufferCountForDefault = "The default framebuffer must have exactly one draw buffer.";
    MSG kInvalidDrawBufferValue = "Ith value does not match COLOR_ATTACHMENTi or NONE.";
    MSG kInvalidDrawMode = "Invalid draw mode.";
    MSG kInvalidDrawModeTransformFeedback = "Draw mode must match current transform feedback object's draw mode.";
    MSG kInvalidEGLImage = "EGL image is not valid.";
    MSG kInvalidElementRange = "Invalid element range.";
    MSG kInvalidFence = "Invalid fence object.";
    MSG kInvalidFenceCondition = "Invalid value for condition.";
    MSG kInvalidFenceState = "Fence must be set.";
    MSG kInvalidFillMode = "Invalid fill mode.";
    MSG kInvalidFilterTexture = "Texture only supports NEAREST and LINEAR filtering.";
    MSG kInvalidFlags = "Invalid value for flags.";
    MSG kInvalidFlushOutOfRange = "Flushed range does not fit into buffer mapping dimensions.";
    MSG kInvalidFlushTarget = "Attempted to flush a buffer not mapped for explicit flushing.";
    MSG kInvalidFlushZero = "Attempted to flush buffer object zero.";
    MSG kInvalidFogDensity = "Invalid fog density (must be nonnegative).";
    MSG kInvalidFogMode = "Invalid fog mode.";
    MSG kInvalidFogParameter = "Invalid fog parameter.";
    MSG kInvalidFormat = "Invalid format.";
    MSG kInvalidFormatCombination = "Invalid combination of format, type and internalFormat.";
    MSG kInvalidFragmentInputBinding = "No such binding.";
    MSG kInvalidFramebufferAttachmentParameter = "Invalid parameter name for framebuffer attachment.";
    MSG kInvalidFramebufferLayer = "Framebuffer layer cannot be less than 0 or greater than GL_MAX_FRAMEBUFFER_LAYERS_EXT.";
    MSG kInvalidFramebufferName = "name is not a valid framebuffer.";
    MSG kInvalidFramebufferTarget = "Invalid framebuffer target.";
    MSG kInvalidFramebufferTextureLevel = "Mipmap level must be 0 when attaching a texture.";
    MSG kInvalidHandleType = "Invalid handle type.";
    MSG kInvalidImageAccess = "access is not one of the supported tokens.";
    MSG kInvalidImageLayout = "Invalid image layout.";
    MSG kInvalidImageFormat = "format is not one of supported image unit formats.";
    MSG kInvalidIndentifier = "Invalid identifier.";
    MSG kInvalidIndirectOffset = "indirect must be a multiple of the size of uint in basic machine units.";
    MSG kInvalidInternalFormat = "Invalid internal format.";
    MSG kInvalidLight = "Invalid light.";
    MSG kInvalidLightModelParameter = "Invalid light model parameter.";
    MSG kInvalidLightParameter = "Invalid light parameter.";
    MSG kInvalidLogicOp = "Invalid logical operation.";
    MSG kInvalidMapPointerQuery = "GL_BUFFER_MAP_POINTER can only be queried with GetBufferPointerv.";
    MSG kInvalidMaterialFace = "Invalid material face.";
    MSG kInvalidMaterialParameter = "Invalid material parameter.";
    MSG kInvalidMatrixMode = "Invalid matrix mode.";
    MSG kInvalidMemoryBarrierBit = "Invalid memory barrier bit.";
    MSG kInvalidMemoryObject = "Invalid memory object.";
    MSG kInvalidMemoryObjectParameter = "Invalid memory object parameter.";
    MSG kInvalidMipLevel = "Level of detail outside of range.";
    MSG kInvalidMipLevels = "Invalid level count.";
    MSG kInvalidMultisampledFramebufferOperation = "Invalid operation on multisampled framebuffer";
    MSG kInvalidMultitextureUnit = "Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_TEXTURE_UNITS)";
    MSG kInvalidName = "Invalid name.";
    MSG kInvalidNameCharacters = "Name contains invalid characters.";
    MSG kInvalidOriginEnum = "Invalid origin enum.";
    MSG kInvalidPackParametersForWebGL = "Invalid combination of pack parameters for WebGL.";
    MSG kInvalidPname = "Invalid pname.";
    MSG kInvalidPointerQuery = "Invalid pointer query.";
    MSG kInvalidPointParameter = "Invalid point parameter.";
    MSG kInvalidPointParameterValue = "Invalid point parameter value (must be non-negative).";
    MSG kInvalidPointSizeValue = "Invalid point size (must be positive).";
    MSG kInvalidPrecision = "Invalid or unsupported precision type.";
    MSG kInvalidPrimitiveMode = "Invalid primitive mode.";
    MSG kInvalidProgramBinaryFormat = "Program binary format is not valid.";
    MSG kInvalidProgramInterface = "Invalid program interface.";
    MSG kInvalidProgramName = "Program object expected.";
    MSG kInvalidProgramPipelineName = "name is not a valid program pipeline.";
    MSG kInvalidProgramResourceIndex = "Invalid program resource index.";
    MSG kInvalidProgramResourceProperty = "Invalid program resource property.";
    MSG kInvalidProjectionMatrix = "Invalid projection matrix. Left/right, top/bottom, near/far intervals cannot be zero, and near/far cannot be less than zero.";
    MSG kInvalidPropCount = "Invalid propCount.";
    MSG kInvalidPropertyForProgramInterface = "Not an allowed program resource property for this program interface";
    MSG kInvalidProvokingVertex = "Invalid provoking vertex.";
    MSG kInvalidQueryId = "Invalid query Id.";
    MSG kInvalidQueryName = "name is not a valid query.";
    MSG kInvalidQueryTarget = "Invalid query target.";
    MSG kInvalidQueryType = "Invalid query type.";
    MSG kInvalidRange = "Invalid range.";
    MSG kInvalidReadBuffer = "Invalid read buffer";
    MSG kInvalidRenderbufferInternalFormat = "Invalid renderbuffer internalformat.";
    MSG kInvalidRenderbufferName = "name is not a valid renderbuffer.";
    MSG kInvalidRenderbufferTarget = "Invalid renderbuffer target.";
    MSG kInvalidRenderbufferTextureParameter = "Invalid parameter name for renderbuffer attachment.";
    MSG kInvalidRenderbufferWidthHeight = "Renderbuffer width and height cannot be negative and cannot exceed maximum texture size.";
    MSG kInvalidResetStatus = "Reset status is not valid";
    MSG kInvalidSampleMaskNumber = "MaskNumber cannot be greater than or equal to the value of MAX_SAMPLE_MASK_WORDS.";
    MSG kInvalidSampler = "Sampler is not valid";
    MSG kInvalidSamplerName = "name is not a valid sampler.";
    MSG kInvalidShaderBinaryFormat = "Invalid shader binary format.";
    MSG kInvalidShaderName = "Shader object expected.";
    MSG kInvalidShaderType = "Invalid shader type.";
    MSG kInvalidShadingModel = "Invalid shading model.";
    MSG kInvalidSourceTexture = "Source texture is not a valid texture object.";
    MSG kInvalidSourceTextureInternalFormat = "Source texture internal format is invalid.";
    MSG kInvalidSourceTextureLevel = "Invalid source texture level.";
    MSG kInvalidSourceTextureSize = "Invalid source texture height or width.";
    MSG kInvalidSourceTextureType = "Source texture must be a valid texture type.";
    MSG kInvalidStencil = "Invalid stencil.";
    MSG kInvalidStencilBitMask = "Invalid stencil bit mask.";
    MSG kInvalidSyncPointer = "Not a valid sync pointer.";
    MSG kInvalidTarget = "Invalid target.";
    MSG kInvalidTextureCombine = "Invalid texture combine mode.";
    MSG kInvalidTextureCombineOp = "Invalid texture combine operand.";
    MSG kInvalidTextureCombineSrc = "Invalid texture combine source.";
    MSG kInvalidTextureEnvMode = "Invalid texture environment mode.";
    MSG kInvalidTextureEnvParameter = "Invalid texture environment parameter.";
    MSG kInvalidTextureEnvScale = "Invalid texture environment scale.";
    MSG kInvalidTextureEnvTarget = "Invalid texture environment target.";
    MSG kInvalidTextureFilterParam = "Texture filter not recognized.";
    MSG kInvalidTextureLevel = "Texture level does not exist.";
    MSG kInvalidTextureName = "Not a valid texture object name.";
    MSG kInvalidTextureRange = "Cannot be less than 0 or greater than maximum number of textures.";
    MSG kInvalidTextureTarget = "Invalid or unsupported texture target.";
    MSG kInvalidTextureType = "Texture has incompatible target.";
    MSG kInvalidTextureWrap = "Texture wrap mode not recognized.";
    MSG kInvalidTimeout = "Invalid value for timeout.";
    MSG kInvalidTransformation = "Invalid transformation.";
    MSG kInvalidTransformFeedbackAttribsCount = "Count exceeds MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.";
    MSG kInvalidTransformFeedbackName = "name is not a valid transform feedback.";
    MSG kInvalidType = "Invalid type.";
    MSG kInvalidUniformCount = "Only array uniforms may have count > 1.";
    MSG kInvalidUniformLocation = "Invalid uniform location";
    MSG kInvalidUnpackAlignment = "Unpack alignment must be 1, 2, 4 or 8.";
    MSG kInvalidUnpackParametersForWebGL = "Invalid combination of unpack parameters for WebGL.";
    MSG kInvalidExternalUsageFlags = "Usage flags must only include bits defined by GL_ANGLE_external_objects_flags";
    MSG kInvalidValueExceedsMaxPatchSize = "Value must be less than or equal to MAX_PATCH_SIZE.";
    MSG kInvalidValueNonPositive = "Value must be greater than zero.";
    MSG kInvalidVaryingLocation = "Location exceeds max varying.";
    MSG kInvalidVertexArray = "Vertex array does not exist.";
    MSG kInvalidVertexArrayName = "name is not a valid vertex array.";
    MSG kInvalidVertexAttribSize2101010 = "Type is INT_2_10_10_10_REV or UNSIGNED_INT_2_10_10_10_REV and size is not 4.";
    MSG kInvalidVertexAttribSize1010102 = "Type is INT_10_10_10_2_OES or UNSIGNED_INT_10_10_10_2_OES and size is not 3 or 4.";
    MSG kInvalidVertexAttrSize = "Vertex attribute size must be 1, 2, 3, or 4.";
    MSG kInvalidVertexPointerSize = "Size for built-in vertex attribute is outside allowed range.";
    MSG kInvalidVertexPointerStride = "Invalid stride for built-in vertex attribute.";
    MSG kInvalidVertexPointerType = "Invalid type for built-in vertex attribute.";
    MSG kInvalidWidth = "Invalid width.";
    MSG kInvalidWrapModeTexture = "Invalid wrap mode for texture type.";
    MSG kInvalidZOffset = "zoffset is larger than MAX_3D_TEXTURE_SIZE-1";
    MSG kLengthZero = "Length must not be zero.";
    MSG kLevelNotZero = "Texture level must be zero.";
    MSG kLightParameterOutOfRange = "Light parameter out of range.";
    MSG kMapOutOfRange = "Mapped range does not fit into buffer dimensions.";
    MSG kMaterialParameterOutOfRange = "Material parameter out of range.";
    MSG kMatrixStackOverflow = "Current matrix stack is full.";
    MSG kMatrixStackUnderflow = "Current matrix stack has only a single matrix.";
    MSG kMaxActiveVariablesInterface = "MAX_NUM_ACTIVE_VARIABLES requires a buffer or block interface.";
    MSG kMismatchedFormat = "Format must match internal format.";
    MSG kMismatchedTargetAndFormat = "Invalid texture target and format combination.";
    MSG kMismatchedTypeAndFormat = "Invalid format and type combination.";
    MSG kMismatchedVariableProgram = "Variable is not part of the current program.";
    MSG kMissingName = "No name given.";
    MSG kMissingReadAttachment = "Missing read attachment.";
    MSG kMissingTexture = "No Texture is bound to the specified target.";
    MSG kMissingTextureName = "texture is not the name of an existing texture object.";
    MSG kMultisampleArrayExtensionRequired = "GL_ANGLE_texture_multisample_array not enabled.";
    MSG kMultisampleTextureExtensionOrES31Required = "GL_ANGLE_texture_multisample or GLES 3.1 required.";
    MSG kMultisampleTextureExtensionOrGetTexLevelParameterExtensionOrES31Required = "GL_ANGLE_texture_multisample, GL_ANGLE_get_tex_level_parameter or GLES 3.1 required.";
    MSG kMultiviewActive = "The number of views in the active draw framebuffer is greater than 1.";
    MSG kMultiviewMismatch = "The number of views in the active program and draw framebuffer does not match.";
    MSG kMultiviewNotAvailable = "ANGLE_multiview is not available.";
    MSG kMultiviewReadFramebuffer = "The active read framebuffer object has multiview attachments.";
    MSG kMultiviewTimerQuery = "There is an active query for target GL_TIME_ELAPSED_EXT when the number of views in the active draw framebuffer is greater than 1.";
    MSG kMultiviewTransformFeedback = "There is an active transform feedback object when the number of views in the active draw framebuffer is greater than 1.";
    MSG kMultiviewViewsTooLarge = "numViews cannot be greater than GL_MAX_VIEWS_ANGLE.";
    MSG kMultiviewViewsTooSmall = "numViews cannot be less than 1.";
    MSG kMustHaveElementArrayBinding = "Must have element array buffer bound.";
    MSG kNameBeginsWithGL = "Attributes that begin with 'gl_' are not allowed.";
    MSG kNegativeAttachments = "Negative number of attachments.";
    MSG kNegativeBaseViewIndex = "Negative baseViewIndex.";
    MSG kNegativeBufferSize = "Negative buffer size.";
    MSG kNegativeBufSize = "Invalid bufSize.";
    MSG kNegativeCount = "Negative count.";
    MSG kNegativeHeightWidthDepth = "Cannot have negative height, width, or depth.";
    MSG kNegativeLayer = "Negative layer.";
    MSG kNegativeLength = "Negative length.";
    MSG kNegativeLevel = "Level is negative.";
    MSG kNegativeLocation = "Location cannot be less than 0.";
    MSG kNegativeMaxCount = "Negative maxcount.";
    MSG kNegativeOffset = "Negative offset.";
    MSG kNegativeParam = "param is negative.";
    MSG kNegativePrimcount = "Primcount must be greater than or equal to zero.";
    MSG kNegativeSize = "Negative size.";
    MSG kNegativeStart = "Cannot have negative start.";
    MSG kNegativeStride = "Cannot have negative stride.";
    MSG kNegativeXYZ = "x = y = or z cannot be negative.";
    MSG kNoActiveComputeShaderStage = "No active compute shader stage in this program.";
    MSG kNoActiveGeometryShaderStage = "No active geometry shader stage in this program.";
    MSG kNoActiveGraphicsShaderStage = "It is a undefined behaviour to render without vertex shader stage or fragment shader stage.";
    MSG kNoActiveProgramWithComputeShader = "No active program for the compute shader stage.";
    MSG kNoDefinedClearConversion = "No defined conversion between clear value and attachment format.";
    MSG kNonPositiveDrawTextureDimension = "Both width and height argument of drawn texture must be positive.";
    MSG kNonPositiveSize = "Size must be greater than 0";
    MSG kNoProgramBinaryFormats = "No program binary formats supported.";
    MSG kNoReadFramebuffer = "No active read framebuffer.";
    MSG kNoSampleAlphaToCoveragesLimitation = "Current renderer doesn't support alpha-to-coverage.";
    MSG kNotTextureComplete = "The texture is not complete.";
    MSG kNoTransformArray = "No transform array given.";
    MSG kNoTransformFeedbackOutputVariables = "The active program has specified no output variables to record.";
    MSG kNoZeroDivisor = "At least one enabled attribute must have a divisor of zero.";
    MSG kNVFenceNotSupported = "GL_NV_fence is not supported";
    MSG kObjectNotGenerated = "Object cannot be used because it has not been generated.";
    MSG kOffsetAlignment = "offset must be a multiple of 4.";
    MSG kOffsetAndSizeAlignment = "Offset and size must be multiple of 4.";
    MSG kOffsetMustBeMultipleOfType = "Offset must be a multiple of the passed in datatype.";
    MSG kOffsetMustBeMultipleOfUint = "Offset must be a multiple of sizeof(uint) in basic machine units.";
    MSG kOffsetOverflow = "Offset overflows texture dimensions.";
    MSG kOtherQueryActive = "Other query is active.";
    MSG kOutsideOfBounds = "Parameter outside of bounds.";
    MSG kParamOverflow = "The provided parameters overflow with the provided buffer.";
    MSG kPixelDataNotNull = "Pixel data must be null.";
    MSG kPixelDataNull = "Pixel data cannot be null.";
    MSG kPixelPackBufferBoundForTransformFeedback = "It is undefined behavior to use a pixel pack buffer that is bound for transform feedback.";
    MSG kPixelUnpackBufferBoundForTransformFeedback = "It is undefined behavior to use a pixel unpack buffer that is bound for transform feedback.";
    MSG kPointSizeArrayExtensionNotEnabled = "GL_OES_point_size_array not enabled.";
    MSG kProgramDoesNotExist = "Program doesn't exist.";
    MSG kProgramInterfaceMustBeProgramOutput = "programInterface must be set to GL_PROGRAM_OUTPUT.";
    MSG kProgramNotBound = "A program must be bound.";
    MSG kProgramNotLinked = "Program not linked.";
    MSG kQueryActive = "Query is active.";
    MSG kQueryExtensionNotEnabled = "Query extension not enabled.";
    MSG kQueryInactive = "Query is not active.";
    MSG kQueryTargetMismatch = "Query type does not match target.";
    MSG kReadBufferNone = "Read buffer is GL_NONE.";
    MSG kReadBufferNotAttached = "Read buffer has no attachment.";
    MSG kRectangleTextureCompressed = "Rectangle texture cannot have a compressed format.";
    MSG kRelativeOffsetTooLarge = "relativeOffset cannot be greater than MAX_VERTEX_ATTRIB_RELATIVE_OFFSET.";
    MSG kRenderableInternalFormat = "SizedInternalformat must be color-renderable, depth-renderable, or stencil-renderable.";
    MSG kRenderbufferNotBound = "A renderbuffer must be bound.";
    MSG kResourceMaxRenderbufferSize = "Desired resource size is greater than max renderbuffer size.";
    MSG kResourceMaxTextureSize = "Desired resource size is greater than max texture size.";
    MSG kRobustResourceInitializationExtensionRequired = "EGL_ANGLE_robust_resource_initialization not enabled.";
    MSG kSamplerFormatMismatch = "Mismatch between texture format and sampler type (signed/unsigned/float/shadow).";
    MSG kSamplerUniformValueOutOfRange = "Sampler uniform value out of range.";
    MSG kSamplesOutOfRange = "Samples must not be greater than maximum supported value for the format.";
    MSG kSamplesZero = "Samples may not be zero.";
    MSG kShaderAttachmentHasShader = "Shader attachment already has a shader.";
    MSG kShaderSourceInvalidCharacters = "Shader source contains invalid characters.";
    MSG kShaderStorageBufferOffsetAlignment = "Offset must be multiple of value of SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT.";
    MSG kShaderToDetachMustBeAttached = "Shader to be detached must be currently attached to the program.";
    MSG kSourceLevelNotDefined = "The source level of the source texture must be defined.";
    MSG kSourceTextureLevelZeroDefined = "Source texture must level 0 defined.";
    MSG kSourceTextureMustBeCompressed = "Source texture must have a compressed internal format.";
    MSG kSourceTextureTooSmall = "The specified dimensions are outside of the bounds of the texture.";
    MSG kStencilReferenceMaskOrMismatch = "Stencil reference and mask values must be the same for front facing and back facing triangles.";
    MSG kStrideExceedsWebGLLimit = "Stride is over the maximum stride allowed by WebGL.";
    MSG kStrideMustBeMultipleOfType = "Stride must be a multiple of the passed in datatype.";
    MSG kSyncMissing = "Sync object does not exist.";
    MSG kTargetMustBeTexture2DMultisampleArrayOES = "Target must be TEXTURE_2D_MULTISAMPLE_ARRAY_OES.";
    MSG kTessellationShaderExtensionNotEnabled = "GL_EXT_tessellation_shader extension not enabled.";
    MSG kTessellationShaderRequiresBothControlAndEvaluation = "Tessellation requires both control and evaluation shaders.";
    MSG kTessellationShaderRequiresVertexShader = "Any command that transfers vertices to the GL requires a vertex shader if the current program uses a tessellation shader.";
    MSG kTextureBufferExtensionNotAvailable = "Texture buffer extension not available.";
    MSG kTextureBufferOffsetAlignment = "Offset must be multiple of value of TEXTURE_BUFFER_OFFSET_ALIGNMENT.";
    MSG kTextureBufferSize = "Texture buffer size must be a positive integer.";
    MSG kTextureBufferSizeOffset = "Texture buffer offset + size must be less than or equal to BUFFER_SIZE.";
    MSG kTextureBufferTarget = "Target must be TEXTURE_BUFFER.";
    MSG kTextureBufferInternalFormat = "Internal format is not an accepted sized internal format.";
    MSG kTextureBufferInvalidBuffer = "If buffer is nonzero, it must match the name of an existing buffer object.";
    MSG kTextureFormatMismatch = "Passed in texture target and format must match the one originally used to define the texture.";
    MSG kTextureIsImmutable = "Texture is immutable.";
    MSG kTextureIsNotImmutable = "Texture is not immutable.";
    MSG kTextureNotBound = "A texture must be bound.";
    MSG kTextureNotPow2 = "The texture is a non-power-of-two texture.";
    MSG kTextureRectangleNotSupported = "Context does not support GL_ANGLE_texture_rectangle";
    MSG kTextureSizeTooSmall = "Texture dimensions must all be greater than zero.";
    MSG kTextureTargetMismatch = "Textarget must match the texture target type.";
    MSG kTextureTargetRequiresES31 = "Texture target requires at least OpenGL ES 3.1.";
    MSG kTextureTypeConflict = "Two textures of different types use the same sampler location.";
    MSG kTextureTypeMismatch = "Passed in texture type must match the one originally used to define the texture.";
    MSG kTextureWidthOrHeightOutOfRange = "Width and height must be less than or equal to GL_MAX_TEXTURE_SIZE.";
    MSG kTextureDepthOutOfRange = "Depth must be less than or equal to MAX_ARRAY_TEXTURE_LAYERS";
    MSG kTransfomFeedbackAlreadyActive = "Transform feedback is already active.";
    MSG kTransformFeedbackActiveDelete = "Attempt to delete an active transform feedback.";
    MSG kTransformFeedbackActiveDuringLink = "Cannot link program while program is associated with an active transform feedback object.";
    MSG kTransformFeedbackBufferDoubleBound = "A transform feedback buffer that would be written to is also bound to a non-transform-feedback target, which would cause undefined behavior.";
    MSG kTransformFeedbackBufferMissing = "Every binding point used in transform feedback mode must have a buffer object bound.";
    MSG kTransformFeedbackBufferMultipleOutputs = "Transform feedback has a buffer bound to multiple outputs.";
    MSG kTransformFeedbackBufferTooSmall = "Not enough space in bound transform feedback buffers.";
    MSG kTransformFeedbackDoesNotExist = "Transform feedback object that does not exist.";
    MSG kTransformFeedbackNotActive = "No Transform Feedback object is active.";
    MSG kTransformFeedbackNotPaused = "The active Transform Feedback object is not paused.";
    MSG kTransformFeedbackPaused = "The active Transform Feedback object is paused.";
    MSG kTransformFeedbackProgramBinary = "Cannot change program binary while program is associated with an active transform feedback object.";
    MSG kTransformFeedbackTargetActive = "Target is TRANSFORM_FEEDBACK_BUFFER and transform feedback is currently active.";
    MSG kTransformFeedbackUseProgram = "Cannot change active program while transform feedback is unpaused.";
    MSG kTransformFeedbackVaryingIndexOutOfRange = "Index must be less than the transform feedback varying count in the program.";
    MSG kTypeNotUnsignedShortByte = "Only UNSIGNED_SHORT and UNSIGNED_BYTE types are supported.";
    MSG kUniformBufferBoundForTransformFeedback = "It is undefined behavior to use an uniform buffer that is bound for transform feedback.";
    MSG kUniformBufferOffsetAlignment = "Offset must be multiple of value of UNIFORM_BUFFER_OFFSET_ALIGNMENT.";
    MSG kUniformBufferTooSmall = "It is undefined behaviour to use a uniform buffer that is too small.";
    MSG kUniformBufferUnbound = "It is undefined behaviour to have a used but unbound uniform buffer.";
    MSG kUniformSizeMismatch = "Uniform size does not match uniform method.";
    MSG kUniformTypeMismatch = "Uniform type does not match uniform method.";
    MSG kUnimplementedComputeShaderPrecision = "Compute shader precision not yet implemented.";
    MSG kUnknownParameter = "Unknown parameter value.";
    MSG kUnsizedInternalFormatUnsupported = "Internalformat is one of the unsupported unsized base internalformats.";
    MSG kUnsupportedDrawModeForTransformFeedback = "The draw command is unsupported when transform feedback is active and not paused.";
    MSG kUnsupportedFloatBlending = "GL_BLEND with floating-point color attachments requires the EXT_float_blend extension.";
    MSG kVertexArrayNoBuffer = "An enabled vertex array has no buffer.";
    MSG kVertexArrayNoBufferPointer = "An enabled vertex array has no buffer and no pointer.";
    MSG kVertexBufferBoundForTransformFeedback = "It is undefined behavior to use a vertex buffer that is bound for transform feedback.";
    MSG kVertexShaderTypeMismatch = "Vertex shader input type does not match the type of the bound vertex attribute.";
    MSG kViewportNegativeSize = "Viewport size cannot be negative.";
    MSG kViewsExceedMaxArrayLayers = "baseViewIndex+numViews cannot be greater than GL_MAX_ARRAY_TEXTURE_LAYERS.";
    MSG kWebgl2NameLengthLimitExceeded = "Location lengths must not be greater than 1024 characters.";
    MSG kWebglBindAttribLocationReservedPrefix = "Attributes that begin with 'webgl_', or '_webgl_' are not allowed.";
    MSG kWebglNameLengthLimitExceeded = "Location name lengths must not be greater than 256 characters.";
    MSG kYUVOutputMissmatch = "Program and framebuffer YUV output state does not match.";
    MSG kYUVTargetExtensionRequired = "GL_EXT_YUV_target not enabled.";
    MSG kZeroBoundToTarget = "Zero is bound to target.";
    MSG kUnrecognizedShaderStageBit = "Unrecognized shader stage bit.";
    MSG kProgramNotSeparable = "Program object was not linked with its PROGRAM_SEPARABLE status set.";
    MSG kProgramPipelineDoesNotExist = "Program pipeline does not exist.";
    MSG kNotAllStagesOfSeparableProgramUsed = "A program object is active for at least one, but not all of the shader stages that were present when the program was linked.";
    MSG kNoExecutableCodeInstalled = "There is no current program object specified by UseProgram, there is a current program pipeline object, and that object is empty (no executable code is installed for any stage).";
    MSG kProgramPipelineLinkFailed = "Program pipeline link failed";
    MSG kProtectedTexturesExtensionRequired = "GL_EXT_protected_textures not enabled.";
    
    // clang-format on
    
    #undef MSG
    }  // namespace err
    }  // namespace gl
    #endif  // LIBANGLE_ERRORSTRINGS_H_