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kc3-lang/angle/src/libANGLE/validationEGL_autogen.h

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  • Author : Jamie Madill
    Date : 2020-12-01 10:59:16
    Hash : 234fccfb
    Message : Entry Points: Add egl:: namespace to Display. This will prevent symbol collision with X11. This fixes the build integration with Skia. Bug: angleproject:2621 Bug: angleproject:5416 Change-Id: I6949a375cf9fcdd790b4c40ffb82c7c25bc15315 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2567644 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>

  • src/libANGLE/validationEGL_autogen.h
  • // GENERATED FILE - DO NOT EDIT.
    // Generated by generate_entry_points.py using data from egl.xml and egl_angle_ext.xml.
    //
    // Copyright 2020 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // validationEGL_autogen.h:
    //   Validation functions for the EGL entry points.
    
    #ifndef LIBANGLE_VALIDATION_EGL_AUTOGEN_H_
    #define LIBANGLE_VALIDATION_EGL_AUTOGEN_H_
    
    #include "libANGLE/validationEGL.h"
    
    namespace egl
    {
    
    // EGL 1.0
    bool ValidateChooseConfig(const ValidationContext *val,
                              const egl::Display *dpyPacked,
                              const AttributeMap &attrib_listPacked,
                              const EGLConfig *configs,
                              EGLint config_size,
                              const EGLint *num_config);
    bool ValidateCopyBuffers(const ValidationContext *val,
                             const egl::Display *dpyPacked,
                             const Surface *surfacePacked,
                             EGLNativePixmapType target);
    bool ValidateCreateContext(const ValidationContext *val,
                               const egl::Display *dpyPacked,
                               const Config *configPacked,
                               const gl::Context *share_contextPacked,
                               const AttributeMap &attrib_listPacked);
    bool ValidateCreatePbufferSurface(const ValidationContext *val,
                                      const egl::Display *dpyPacked,
                                      const Config *configPacked,
                                      const AttributeMap &attrib_listPacked);
    bool ValidateCreatePixmapSurface(const ValidationContext *val,
                                     const egl::Display *dpyPacked,
                                     const Config *configPacked,
                                     EGLNativePixmapType pixmap,
                                     const AttributeMap &attrib_listPacked);
    bool ValidateCreateWindowSurface(const ValidationContext *val,
                                     const egl::Display *dpyPacked,
                                     const Config *configPacked,
                                     EGLNativeWindowType win,
                                     const AttributeMap &attrib_listPacked);
    bool ValidateDestroyContext(const ValidationContext *val,
                                const egl::Display *dpyPacked,
                                const gl::Context *ctxPacked);
    bool ValidateDestroySurface(const ValidationContext *val,
                                const egl::Display *dpyPacked,
                                const Surface *surfacePacked);
    bool ValidateGetConfigAttrib(const ValidationContext *val,
                                 const egl::Display *dpyPacked,
                                 const Config *configPacked,
                                 EGLint attribute,
                                 const EGLint *value);
    bool ValidateGetConfigs(const ValidationContext *val,
                            const egl::Display *dpyPacked,
                            const EGLConfig *configs,
                            EGLint config_size,
                            const EGLint *num_config);
    bool ValidateGetCurrentDisplay(const ValidationContext *val);
    bool ValidateGetCurrentSurface(const ValidationContext *val, EGLint readdraw);
    bool ValidateGetDisplay(const ValidationContext *val, EGLNativeDisplayType display_id);
    bool ValidateGetError(const ValidationContext *val);
    bool ValidateGetProcAddress(const ValidationContext *val, const char *procname);
    bool ValidateInitialize(const ValidationContext *val,
                            const egl::Display *dpyPacked,
                            const EGLint *major,
                            const EGLint *minor);
    bool ValidateMakeCurrent(const ValidationContext *val,
                             const egl::Display *dpyPacked,
                             const Surface *drawPacked,
                             const Surface *readPacked,
                             const gl::Context *ctxPacked);
    bool ValidateQueryContext(const ValidationContext *val,
                              const egl::Display *dpyPacked,
                              const gl::Context *ctxPacked,
                              EGLint attribute,
                              const EGLint *value);
    bool ValidateQueryString(const ValidationContext *val, const egl::Display *dpyPacked, EGLint name);
    bool ValidateQuerySurface(const ValidationContext *val,
                              const egl::Display *dpyPacked,
                              const Surface *surfacePacked,
                              EGLint attribute,
                              const EGLint *value);
    bool ValidateSwapBuffers(const ValidationContext *val,
                             const egl::Display *dpyPacked,
                             const Surface *surfacePacked);
    bool ValidateTerminate(const ValidationContext *val, const egl::Display *dpyPacked);
    bool ValidateWaitGL(const ValidationContext *val);
    bool ValidateWaitNative(const ValidationContext *val, EGLint engine);
    
    // EGL 1.1
    bool ValidateBindTexImage(const ValidationContext *val,
                              const egl::Display *dpyPacked,
                              const Surface *surfacePacked,
                              EGLint buffer);
    bool ValidateReleaseTexImage(const ValidationContext *val,
                                 const egl::Display *dpyPacked,
                                 const Surface *surfacePacked,
                                 EGLint buffer);
    bool ValidateSurfaceAttrib(const ValidationContext *val,
                               const egl::Display *dpyPacked,
                               const Surface *surfacePacked,
                               EGLint attribute,
                               EGLint value);
    bool ValidateSwapInterval(const ValidationContext *val,
                              const egl::Display *dpyPacked,
                              EGLint interval);
    
    // EGL 1.2
    bool ValidateBindAPI(const ValidationContext *val, EGLenum api);
    bool ValidateCreatePbufferFromClientBuffer(const ValidationContext *val,
                                               const egl::Display *dpyPacked,
                                               EGLenum buftype,
                                               EGLClientBuffer buffer,
                                               const Config *configPacked,
                                               const AttributeMap &attrib_listPacked);
    bool ValidateQueryAPI(const ValidationContext *val);
    bool ValidateReleaseThread(const ValidationContext *val);
    bool ValidateWaitClient(const ValidationContext *val);
    
    // EGL 1.4
    bool ValidateGetCurrentContext(const ValidationContext *val);
    
    // EGL 1.5
    bool ValidateClientWaitSync(const ValidationContext *val,
                                const egl::Display *dpyPacked,
                                const Sync *syncPacked,
                                EGLint flags,
                                EGLTime timeout);
    bool ValidateCreateImage(const ValidationContext *val,
                             const egl::Display *dpyPacked,
                             const gl::Context *ctxPacked,
                             EGLenum target,
                             EGLClientBuffer buffer,
                             const AttributeMap &attrib_listPacked);
    bool ValidateCreatePlatformPixmapSurface(const ValidationContext *val,
                                             const egl::Display *dpyPacked,
                                             const Config *configPacked,
                                             const void *native_pixmap,
                                             const AttributeMap &attrib_listPacked);
    bool ValidateCreatePlatformWindowSurface(const ValidationContext *val,
                                             const egl::Display *dpyPacked,
                                             const Config *configPacked,
                                             const void *native_window,
                                             const AttributeMap &attrib_listPacked);
    bool ValidateCreateSync(const ValidationContext *val,
                            const egl::Display *dpyPacked,
                            EGLenum type,
                            const AttributeMap &attrib_listPacked);
    bool ValidateDestroyImage(const ValidationContext *val,
                              const egl::Display *dpyPacked,
                              const Image *imagePacked);
    bool ValidateDestroySync(const ValidationContext *val,
                             const egl::Display *dpyPacked,
                             const Sync *syncPacked);
    bool ValidateGetPlatformDisplay(const ValidationContext *val,
                                    EGLenum platform,
                                    const void *native_display,
                                    const AttributeMap &attrib_listPacked);
    bool ValidateGetSyncAttrib(const ValidationContext *val,
                               const egl::Display *dpyPacked,
                               const Sync *syncPacked,
                               EGLint attribute,
                               const EGLAttrib *value);
    bool ValidateWaitSync(const ValidationContext *val,
                          const egl::Display *dpyPacked,
                          const Sync *syncPacked,
                          EGLint flags);
    
    // EGL_ANDROID_blob_cache
    bool ValidateSetBlobCacheFuncsANDROID(const ValidationContext *val,
                                          const egl::Display *dpyPacked,
                                          EGLSetBlobFuncANDROID set,
                                          EGLGetBlobFuncANDROID get);
    
    // EGL_ANDROID_create_native_client_buffer
    bool ValidateCreateNativeClientBufferANDROID(const ValidationContext *val,
                                                 const AttributeMap &attrib_listPacked);
    
    // EGL_ANDROID_get_frame_timestamps
    bool ValidateGetCompositorTimingSupportedANDROID(const ValidationContext *val,
                                                     const egl::Display *dpyPacked,
                                                     const Surface *surfacePacked,
                                                     CompositorTiming namePacked);
    bool ValidateGetCompositorTimingANDROID(const ValidationContext *val,
                                            const egl::Display *dpyPacked,
                                            const Surface *surfacePacked,
                                            EGLint numTimestamps,
                                            const EGLint *names,
                                            const EGLnsecsANDROID *values);
    bool ValidateGetNextFrameIdANDROID(const ValidationContext *val,
                                       const egl::Display *dpyPacked,
                                       const Surface *surfacePacked,
                                       const EGLuint64KHR *frameId);
    bool ValidateGetFrameTimestampSupportedANDROID(const ValidationContext *val,
                                                   const egl::Display *dpyPacked,
                                                   const Surface *surfacePacked,
                                                   Timestamp timestampPacked);
    bool ValidateGetFrameTimestampsANDROID(const ValidationContext *val,
                                           const egl::Display *dpyPacked,
                                           const Surface *surfacePacked,
                                           EGLuint64KHR frameId,
                                           EGLint numTimestamps,
                                           const EGLint *timestamps,
                                           const EGLnsecsANDROID *values);
    
    // EGL_ANDROID_get_native_client_buffer
    bool ValidateGetNativeClientBufferANDROID(const ValidationContext *val,
                                              const struct AHardwareBuffer *buffer);
    
    // EGL_ANDROID_native_fence_sync
    bool ValidateDupNativeFenceFDANDROID(const ValidationContext *val,
                                         const egl::Display *dpyPacked,
                                         const Sync *syncPacked);
    
    // EGL_ANDROID_presentation_time
    bool ValidatePresentationTimeANDROID(const ValidationContext *val,
                                         const egl::Display *dpyPacked,
                                         const Surface *surfacePacked,
                                         EGLnsecsANDROID time);
    
    // EGL_ANGLE_device_creation
    bool ValidateCreateDeviceANGLE(const ValidationContext *val,
                                   EGLint device_type,
                                   const void *native_device,
                                   const EGLAttrib *attrib_list);
    bool ValidateReleaseDeviceANGLE(const ValidationContext *val, const Device *devicePacked);
    
    // EGL_ANGLE_feature_control
    bool ValidateQueryStringiANGLE(const ValidationContext *val,
                                   const egl::Display *dpyPacked,
                                   EGLint name,
                                   EGLint index);
    bool ValidateQueryDisplayAttribANGLE(const ValidationContext *val,
                                         const egl::Display *dpyPacked,
                                         EGLint attribute,
                                         const EGLAttrib *value);
    
    // EGL_ANGLE_power_preference
    bool ValidateReleaseHighPowerGPUANGLE(const ValidationContext *val,
                                          const egl::Display *dpyPacked,
                                          const gl::Context *ctxPacked);
    bool ValidateReacquireHighPowerGPUANGLE(const ValidationContext *val,
                                            const egl::Display *dpyPacked,
                                            const gl::Context *ctxPacked);
    bool ValidateHandleGPUSwitchANGLE(const ValidationContext *val, const egl::Display *dpyPacked);
    
    // EGL_ANGLE_program_cache_control
    bool ValidateProgramCacheGetAttribANGLE(const ValidationContext *val,
                                            const egl::Display *dpyPacked,
                                            EGLenum attrib);
    bool ValidateProgramCacheQueryANGLE(const ValidationContext *val,
                                        const egl::Display *dpyPacked,
                                        EGLint index,
                                        const void *key,
                                        const EGLint *keysize,
                                        const void *binary,
                                        const EGLint *binarysize);
    bool ValidateProgramCachePopulateANGLE(const ValidationContext *val,
                                           const egl::Display *dpyPacked,
                                           const void *key,
                                           EGLint keysize,
                                           const void *binary,
                                           EGLint binarysize);
    bool ValidateProgramCacheResizeANGLE(const ValidationContext *val,
                                         const egl::Display *dpyPacked,
                                         EGLint limit,
                                         EGLint mode);
    
    // EGL_ANGLE_query_surface_pointer
    bool ValidateQuerySurfacePointerANGLE(const ValidationContext *val,
                                          const egl::Display *dpyPacked,
                                          const Surface *surfacePacked,
                                          EGLint attribute,
                                          void *const *value);
    
    // EGL_ANGLE_stream_producer_d3d_texture
    bool ValidateCreateStreamProducerD3DTextureANGLE(const ValidationContext *val,
                                                     const egl::Display *dpyPacked,
                                                     const Stream *streamPacked,
                                                     const AttributeMap &attrib_listPacked);
    bool ValidateStreamPostD3DTextureANGLE(const ValidationContext *val,
                                           const egl::Display *dpyPacked,
                                           const Stream *streamPacked,
                                           const void *texture,
                                           const AttributeMap &attrib_listPacked);
    
    // EGL_ANGLE_swap_with_frame_token
    bool ValidateSwapBuffersWithFrameTokenANGLE(const ValidationContext *val,
                                                const egl::Display *dpyPacked,
                                                const Surface *surfacePacked,
                                                EGLFrameTokenANGLE frametoken);
    
    // EGL_ANGLE_sync_control_rate
    bool ValidateGetMscRateANGLE(const ValidationContext *val,
                                 const egl::Display *dpyPacked,
                                 const Surface *surfacePacked,
                                 const EGLint *numerator,
                                 const EGLint *denominator);
    
    // EGL_CHROMIUM_sync_control
    bool ValidateGetSyncValuesCHROMIUM(const ValidationContext *val,
                                       const egl::Display *dpyPacked,
                                       const Surface *surfacePacked,
                                       const EGLuint64KHR *ust,
                                       const EGLuint64KHR *msc,
                                       const EGLuint64KHR *sbc);
    
    // EGL_EXT_device_query
    bool ValidateQueryDeviceAttribEXT(const ValidationContext *val,
                                      const Device *devicePacked,
                                      EGLint attribute,
                                      const EGLAttrib *value);
    bool ValidateQueryDeviceStringEXT(const ValidationContext *val,
                                      const Device *devicePacked,
                                      EGLint name);
    bool ValidateQueryDisplayAttribEXT(const ValidationContext *val,
                                       const egl::Display *dpyPacked,
                                       EGLint attribute,
                                       const EGLAttrib *value);
    
    // EGL_EXT_platform_base
    bool ValidateCreatePlatformPixmapSurfaceEXT(const ValidationContext *val,
                                                const egl::Display *dpyPacked,
                                                const Config *configPacked,
                                                const void *native_pixmap,
                                                const AttributeMap &attrib_listPacked);
    bool ValidateCreatePlatformWindowSurfaceEXT(const ValidationContext *val,
                                                const egl::Display *dpyPacked,
                                                const Config *configPacked,
                                                const void *native_window,
                                                const AttributeMap &attrib_listPacked);
    bool ValidateGetPlatformDisplayEXT(const ValidationContext *val,
                                       EGLenum platform,
                                       const void *native_display,
                                       const AttributeMap &attrib_listPacked);
    
    // EGL_KHR_debug
    bool ValidateDebugMessageControlKHR(const ValidationContext *val,
                                        EGLDEBUGPROCKHR callback,
                                        const AttributeMap &attrib_listPacked);
    bool ValidateLabelObjectKHR(const ValidationContext *val,
                                const egl::Display *displayPacked,
                                ObjectType objectTypePacked,
                                EGLObjectKHR object,
                                EGLLabelKHR label);
    bool ValidateQueryDebugKHR(const ValidationContext *val, EGLint attribute, const EGLAttrib *value);
    
    // EGL_KHR_fence_sync
    bool ValidateClientWaitSyncKHR(const ValidationContext *val,
                                   const egl::Display *dpyPacked,
                                   const Sync *syncPacked,
                                   EGLint flags,
                                   EGLTimeKHR timeout);
    bool ValidateCreateSyncKHR(const ValidationContext *val,
                               const egl::Display *dpyPacked,
                               EGLenum type,
                               const AttributeMap &attrib_listPacked);
    bool ValidateDestroySyncKHR(const ValidationContext *val,
                                const egl::Display *dpyPacked,
                                const Sync *syncPacked);
    bool ValidateGetSyncAttribKHR(const ValidationContext *val,
                                  const egl::Display *dpyPacked,
                                  const Sync *syncPacked,
                                  EGLint attribute,
                                  const EGLint *value);
    
    // EGL_KHR_image
    bool ValidateCreateImageKHR(const ValidationContext *val,
                                const egl::Display *dpyPacked,
                                const gl::Context *ctxPacked,
                                EGLenum target,
                                EGLClientBuffer buffer,
                                const AttributeMap &attrib_listPacked);
    bool ValidateDestroyImageKHR(const ValidationContext *val,
                                 const egl::Display *dpyPacked,
                                 const Image *imagePacked);
    
    // EGL_KHR_reusable_sync
    bool ValidateSignalSyncKHR(const ValidationContext *val,
                               const egl::Display *dpyPacked,
                               const Sync *syncPacked,
                               EGLenum mode);
    
    // EGL_KHR_stream
    bool ValidateCreateStreamKHR(const ValidationContext *val,
                                 const egl::Display *dpyPacked,
                                 const AttributeMap &attrib_listPacked);
    bool ValidateDestroyStreamKHR(const ValidationContext *val,
                                  const egl::Display *dpyPacked,
                                  const Stream *streamPacked);
    bool ValidateQueryStreamKHR(const ValidationContext *val,
                                const egl::Display *dpyPacked,
                                const Stream *streamPacked,
                                EGLenum attribute,
                                const EGLint *value);
    bool ValidateQueryStreamu64KHR(const ValidationContext *val,
                                   const egl::Display *dpyPacked,
                                   const Stream *streamPacked,
                                   EGLenum attribute,
                                   const EGLuint64KHR *value);
    bool ValidateStreamAttribKHR(const ValidationContext *val,
                                 const egl::Display *dpyPacked,
                                 const Stream *streamPacked,
                                 EGLenum attribute,
                                 EGLint value);
    
    // EGL_KHR_stream_consumer_gltexture
    bool ValidateStreamConsumerAcquireKHR(const ValidationContext *val,
                                          const egl::Display *dpyPacked,
                                          const Stream *streamPacked);
    bool ValidateStreamConsumerGLTextureExternalKHR(const ValidationContext *val,
                                                    const egl::Display *dpyPacked,
                                                    const Stream *streamPacked);
    bool ValidateStreamConsumerReleaseKHR(const ValidationContext *val,
                                          const egl::Display *dpyPacked,
                                          const Stream *streamPacked);
    
    // EGL_KHR_swap_buffers_with_damage
    bool ValidateSwapBuffersWithDamageKHR(const ValidationContext *val,
                                          const egl::Display *dpyPacked,
                                          const Surface *surfacePacked,
                                          const EGLint *rects,
                                          EGLint n_rects);
    
    // EGL_KHR_wait_sync
    bool ValidateWaitSyncKHR(const ValidationContext *val,
                             const egl::Display *dpyPacked,
                             const Sync *syncPacked,
                             EGLint flags);
    
    // EGL_NV_post_sub_buffer
    bool ValidatePostSubBufferNV(const ValidationContext *val,
                                 const egl::Display *dpyPacked,
                                 const Surface *surfacePacked,
                                 EGLint x,
                                 EGLint y,
                                 EGLint width,
                                 EGLint height);
    
    // EGL_NV_stream_consumer_gltexture_yuv
    bool ValidateStreamConsumerGLTextureExternalAttribsNV(const ValidationContext *val,
                                                          const egl::Display *dpyPacked,
                                                          const Stream *streamPacked,
                                                          const AttributeMap &attrib_listPacked);
    }  // namespace egl
    
    #endif  // LIBANGLE_VALIDATION_EGL_AUTOGEN_H_