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kc3-lang/angle/src/tests/test_utils/ShaderExtensionTest.h

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  • Author : Stuart Morgan
    Date : 2019-08-14 12:25:12
    Hash : 9d737966
    Message : Standardize copyright notices to project style For all "ANGLE Project" copyrights, standardize to the format specified by the style guide. Changes: - "Copyright (c)" and "Copyright(c)" changed to just "Copyright". - Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1"). - Fixed a small number of files that had no copyright date using the initial commit year from the version control history. - Fixed one instance of copyright being "The ANGLE Project" rather than "The ANGLE Project Authors" These changes are applied both to the copyright of source file, and where applicable to copyright statements that are generated by templates. BUG=angleproject:3811 Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/tests/test_utils/ShaderExtensionTest.h
  • //
    // Copyright 2018 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // ShaderExtensionTest.cpp:
    //   Utilities for testing that GLSL extension pragma and changing the extension flag in compiler
    //   resources has the correct effect.
    //
    
    #include "GLSLANG/ShaderLang.h"
    #include "angle_gl.h"
    #include "gtest/gtest.h"
    
    using testing::Combine;
    using testing::make_tuple;
    using testing::Values;
    
    namespace sh
    {
    
    const char ESSLVersion100[] = "#version 100\n";
    const char ESSLVersion300[] = "#version 300 es\n";
    const char ESSLVersion310[] = "#version 310 es\n";
    
    class ShaderExtensionTest
        : public testing::TestWithParam<testing::tuple<ShShaderSpec, const char *, const char *>>
    {
      protected:
        void SetUp() override
        {
            sh::InitBuiltInResources(&mResources);
            mCompiler = nullptr;
        }
    
        void TearDown() override { DestroyCompiler(); }
        void DestroyCompiler()
        {
            if (mCompiler)
            {
                sh::Destruct(mCompiler);
                mCompiler = nullptr;
            }
        }
    
        void InitializeCompiler()
        {
            DestroyCompiler();
            mCompiler = sh::ConstructCompiler(GL_FRAGMENT_SHADER, testing::get<0>(GetParam()),
                                              SH_GLSL_COMPATIBILITY_OUTPUT, &mResources);
            ASSERT_TRUE(mCompiler != nullptr) << "Compiler could not be constructed.";
        }
    
        testing::AssertionResult TestShaderCompile(const char *pragma)
        {
            return TestShaderCompile(testing::get<1>(GetParam()),  // Version.
                                     pragma,
                                     testing::get<2>(GetParam())  // Shader.
            );
        }
    
        testing::AssertionResult TestShaderCompile(const char *version,
                                                   const char *pragma,
                                                   const char *shader)
        {
            const char *shaderStrings[] = {version, pragma, shader};
            bool success                = sh::Compile(mCompiler, shaderStrings, 3, 0);
            if (success)
            {
                return ::testing::AssertionSuccess() << "Compilation success";
            }
            return ::testing::AssertionFailure() << sh::GetInfoLog(mCompiler);
        }
    
      protected:
        ShBuiltInResources mResources;
        ShHandle mCompiler;
    };
    
    }  // namespace sh