Hash :
1f56ed2a
Author :
Date :
2019-01-03T15:24:22
Add WGLWindow and WGL test configs. WGLWindow lets us use a Windows driver's bindings instead of ANGLE. This only works if the underlying driver supports OpenGL ES compatibility. Also adds the WGL headers, WGL XML, and a specialized WGL loader. Because of a small driver issue with NVIDIA I added a retry for the WGL Window initialization. Bug: angleproject:2995 Change-Id: Ie5148ece470dd03df33015f4919ad1fa79a859ec Reviewed-on: https://chromium-review.googlesource.com/c/1366021 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// system_utils_win.cpp: Implementation of OS-specific functions for Windows
#include "system_utils.h"
#include <stdarg.h>
#include <windows.h>
#include <array>
#include <vector>
namespace angle
{
namespace
{
std::string GetExecutablePathImpl()
{
std::array<char, MAX_PATH> executableFileBuf;
DWORD executablePathLen = GetModuleFileNameA(nullptr, executableFileBuf.data(),
static_cast<DWORD>(executableFileBuf.size()));
return (executablePathLen > 0 ? std::string(executableFileBuf.data()) : "");
}
std::string GetExecutableDirectoryImpl()
{
std::string executablePath = GetExecutablePath();
size_t lastPathSepLoc = executablePath.find_last_of("\\/");
return (lastPathSepLoc != std::string::npos) ? executablePath.substr(0, lastPathSepLoc) : "";
}
} // anonymous namespace
const char *GetExecutablePath()
{
// TODO(jmadill): Make global static string thread-safe.
const static std::string &exePath = GetExecutablePathImpl();
return exePath.c_str();
}
const char *GetExecutableDirectory()
{
// TODO(jmadill): Make global static string thread-safe.
const static std::string &exeDir = GetExecutableDirectoryImpl();
return exeDir.c_str();
}
const char *GetSharedLibraryExtension()
{
return "dll";
}
Optional<std::string> GetCWD()
{
std::array<char, MAX_PATH> pathBuf;
DWORD result = GetCurrentDirectoryA(static_cast<DWORD>(pathBuf.size()), pathBuf.data());
if (result == 0)
{
return Optional<std::string>::Invalid();
}
return std::string(pathBuf.data());
}
bool SetCWD(const char *dirName)
{
return (SetCurrentDirectoryA(dirName) == TRUE);
}
bool UnsetEnvironmentVar(const char *variableName)
{
return (SetEnvironmentVariableA(variableName, nullptr) == TRUE);
}
bool SetEnvironmentVar(const char *variableName, const char *value)
{
return (SetEnvironmentVariableA(variableName, value) == TRUE);
}
std::string GetEnvironmentVar(const char *variableName)
{
std::array<char, MAX_PATH> oldValue;
DWORD result =
GetEnvironmentVariableA(variableName, oldValue.data(), static_cast<DWORD>(oldValue.size()));
if (result == 0)
{
return std::string();
}
else
{
return std::string(oldValue.data());
}
}
const char *GetPathSeparator()
{
return ";";
}
class Win32Library : public Library
{
public:
Win32Library(const char *libraryName)
{
char buffer[MAX_PATH];
int ret = snprintf(buffer, MAX_PATH, "%s.%s", libraryName, GetSharedLibraryExtension());
if (ret > 0 && ret < MAX_PATH)
{
mModule = LoadLibraryA(buffer);
}
}
~Win32Library() override
{
if (mModule)
{
FreeLibrary(mModule);
}
}
void *getSymbol(const char *symbolName) override
{
if (!mModule)
{
return nullptr;
}
return reinterpret_cast<void *>(GetProcAddress(mModule, symbolName));
}
void *getNative() const override { return reinterpret_cast<void *>(mModule); }
private:
HMODULE mModule = nullptr;
};
Library *OpenSharedLibrary(const char *libraryName)
{
return new Win32Library(libraryName);
}
} // namespace angle