Hash :
3a9f18f1
Author :
Date :
2021-10-18T10:44:38
Refactor program pipeline handling. In preparation for moving more code from gl::Program to gl::ProgramExecutable so it can be shared with ProgramPipeline. Bug: angleproject:6566 Change-Id: Icb7ecccb37ae8e0d7d5fef8968f0dd7ef6fe6150 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3226305 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ProgramPipelineVk.h:
// Defines the class interface for ProgramPipelineVk, implementing ProgramPipelineImpl.
//
#ifndef LIBANGLE_RENDERER_VULKAN_PROGRAMPIPELINEVK_H_
#define LIBANGLE_RENDERER_VULKAN_PROGRAMPIPELINEVK_H_
#include "libANGLE/renderer/ProgramPipelineImpl.h"
#include "libANGLE/renderer/vulkan/ContextVk.h"
#include "libANGLE/renderer/vulkan/ProgramExecutableVk.h"
#include "libANGLE/renderer/vulkan/ProgramVk.h"
namespace rx
{
class ProgramPipelineVk : public ProgramPipelineImpl
{
public:
ProgramPipelineVk(const gl::ProgramPipelineState &state);
~ProgramPipelineVk() override;
void destroy(const gl::Context *context) override;
void reset(ContextVk *contextVk);
const ProgramExecutableVk &getExecutable() const { return mExecutable; }
ProgramExecutableVk &getExecutable() { return mExecutable; }
ProgramVk *getShaderProgram(gl::ShaderType shaderType) const
{
const gl::Program *program = mState.getShaderProgram(shaderType);
return SafeGetImplAs<ProgramVk>(program);
}
void fillProgramStateMap(gl::ShaderMap<const gl::ProgramState *> *programStatesOut);
angle::Result link(const gl::Context *glContext,
const gl::ProgramMergedVaryings &mergedVaryings,
const gl::ProgramVaryingPacking &varyingPacking) override;
angle::Result updateUniforms(ContextVk *contextVk);
void setAllDefaultUniformsDirty();
bool hasDirtyUniforms() const;
void onProgramBind();
private:
size_t calcUniformUpdateRequiredSpace(ContextVk *contextVk,
gl::ShaderMap<VkDeviceSize> *uniformOffsets) const;
ProgramExecutableVk mExecutable;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_VULKAN_PROGRAMPIPELINEVK_H_