Hash :
d0287552
Author :
Date :
2021-11-15T08:51:41
Reland "Vulkan: Implement GL_EXT_multi_draw_indirect" This is a reland of 79f9d163b4227115a3e60e027ec4d7dbe0495f64 * Added drawcount > 1 as a condition to fall back to MultiDraw*IndirectGeneral(). * Expanded the tests to include cases with disabled support for multiDrawIndirect. Original change's description: > Vulkan: Implement GL_EXT_multi_draw_indirect > > * Optimized the implementations of multiDrawArraysIndirect() > and multiDrawElementsIndirect() for Vulkan > * Added helper functions to support drawArraysIndirect() and > drawElementsIndirect() as special cases of multiDraw*Indirect > functions. > * Added the flag to enable the multiDrawIndirect feature > (drawCount > 1). The generic implementation is used if the > flag is disabled. > > Bug: angleproject:6439 > Change-Id: Ibc653d93d355657f828de9c33da22428629e450f > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3276044 > Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> Bug: angleproject:6439 Change-Id: I96c015855fabc8abbb87320a5ca71a8d92d61954 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3313412 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SecondaryCommandBuffer:
// CPU-side storage of commands to delay GPU-side allocation until commands are submitted.
//
#include "libANGLE/renderer/vulkan/SecondaryCommandBuffer.h"
#include "common/debug.h"
#include "libANGLE/renderer/vulkan/vk_utils.h"
#include "libANGLE/trace.h"
namespace rx
{
namespace vk
{
namespace priv
{
namespace
{
const char *GetCommandString(CommandID id)
{
switch (id)
{
case CommandID::Invalid:
return "--Invalid--";
case CommandID::BeginDebugUtilsLabel:
return "BeginDebugUtilsLabel";
case CommandID::BeginQuery:
return "BeginQuery";
case CommandID::BeginTransformFeedback:
return "BeginTransformFeedback";
case CommandID::BindComputePipeline:
return "BindComputePipeline";
case CommandID::BindDescriptorSets:
return "BindDescriptorSets";
case CommandID::BindGraphicsPipeline:
return "BindGraphicsPipeline";
case CommandID::BindIndexBuffer:
return "BindIndexBuffer";
case CommandID::BindTransformFeedbackBuffers:
return "BindTransformFeedbackBuffers";
case CommandID::BindVertexBuffers:
return "BindVertexBuffers";
case CommandID::BlitImage:
return "BlitImage";
case CommandID::BufferBarrier:
return "BufferBarrier";
case CommandID::ClearAttachments:
return "ClearAttachments";
case CommandID::ClearColorImage:
return "ClearColorImage";
case CommandID::ClearDepthStencilImage:
return "ClearDepthStencilImage";
case CommandID::CopyBuffer:
return "CopyBuffer";
case CommandID::CopyBufferToImage:
return "CopyBufferToImage";
case CommandID::CopyImage:
return "CopyImage";
case CommandID::CopyImageToBuffer:
return "CopyImageToBuffer";
case CommandID::Dispatch:
return "Dispatch";
case CommandID::DispatchIndirect:
return "DispatchIndirect";
case CommandID::Draw:
return "Draw";
case CommandID::DrawIndexed:
return "DrawIndexed";
case CommandID::DrawIndexedBaseVertex:
return "DrawIndexedBaseVertex";
case CommandID::DrawIndexedIndirect:
return "DrawIndexedIndirect";
case CommandID::DrawIndexedInstanced:
return "DrawIndexedInstanced";
case CommandID::DrawIndexedInstancedBaseVertex:
return "DrawIndexedInstancedBaseVertex";
case CommandID::DrawIndexedInstancedBaseVertexBaseInstance:
return "DrawIndexedInstancedBaseVertexBaseInstance";
case CommandID::DrawIndirect:
return "DrawIndirect";
case CommandID::DrawInstanced:
return "DrawInstanced";
case CommandID::DrawInstancedBaseInstance:
return "DrawInstancedBaseInstance";
case CommandID::EndDebugUtilsLabel:
return "EndDebugUtilsLabel";
case CommandID::EndQuery:
return "EndQuery";
case CommandID::EndTransformFeedback:
return "EndTransformFeedback";
case CommandID::FillBuffer:
return "FillBuffer";
case CommandID::ImageBarrier:
return "ImageBarrier";
case CommandID::InsertDebugUtilsLabel:
return "InsertDebugUtilsLabel";
case CommandID::MemoryBarrier:
return "MemoryBarrier";
case CommandID::NextSubpass:
return "NextSubpass";
case CommandID::PipelineBarrier:
return "PipelineBarrier";
case CommandID::PushConstants:
return "PushConstants";
case CommandID::ResetEvent:
return "ResetEvent";
case CommandID::ResetQueryPool:
return "ResetQueryPool";
case CommandID::ResolveImage:
return "ResolveImage";
case CommandID::SetEvent:
return "SetEvent";
case CommandID::SetScissor:
return "SetScissor";
case CommandID::SetViewport:
return "SetViewport";
case CommandID::WaitEvents:
return "WaitEvents";
case CommandID::WriteTimestamp:
return "WriteTimestamp";
default:
// Need this to work around MSVC warning 4715.
UNREACHABLE();
return "--unreachable--";
}
}
} // namespace
ANGLE_INLINE const CommandHeader *NextCommand(const CommandHeader *command)
{
return reinterpret_cast<const CommandHeader *>(reinterpret_cast<const uint8_t *>(command) +
command->size);
}
// Parse the cmds in this cmd buffer into given primary cmd buffer
void SecondaryCommandBuffer::executeCommands(PrimaryCommandBuffer *primary)
{
VkCommandBuffer cmdBuffer = primary->getHandle();
ANGLE_TRACE_EVENT0("gpu.angle", "SecondaryCommandBuffer::executeCommands");
for (const CommandHeader *command : mCommands)
{
for (const CommandHeader *currentCommand = command;
currentCommand->id != CommandID::Invalid; currentCommand = NextCommand(currentCommand))
{
switch (currentCommand->id)
{
case CommandID::BeginDebugUtilsLabel:
{
const DebugUtilsLabelParams *params =
getParamPtr<DebugUtilsLabelParams>(currentCommand);
const char *pLabelName = Offset<char>(params, sizeof(DebugUtilsLabelParams));
const VkDebugUtilsLabelEXT label = {
VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT,
nullptr,
pLabelName,
{params->color[0], params->color[1], params->color[2], params->color[3]}};
ASSERT(vkCmdBeginDebugUtilsLabelEXT);
vkCmdBeginDebugUtilsLabelEXT(cmdBuffer, &label);
break;
}
case CommandID::BeginQuery:
{
const BeginQueryParams *params = getParamPtr<BeginQueryParams>(currentCommand);
vkCmdBeginQuery(cmdBuffer, params->queryPool, params->query, params->flags);
break;
}
case CommandID::BeginTransformFeedback:
{
const BeginTransformFeedbackParams *params =
getParamPtr<BeginTransformFeedbackParams>(currentCommand);
const VkBuffer *counterBuffers =
Offset<VkBuffer>(params, sizeof(BeginTransformFeedbackParams));
// Workaround for AMD driver bug where it expects the offsets array to be
// non-null
gl::TransformFeedbackBuffersArray<VkDeviceSize> offsets;
offsets.fill(0);
vkCmdBeginTransformFeedbackEXT(cmdBuffer, 0, params->bufferCount,
counterBuffers, offsets.data());
break;
}
case CommandID::BindComputePipeline:
{
const BindPipelineParams *params =
getParamPtr<BindPipelineParams>(currentCommand);
vkCmdBindPipeline(cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, params->pipeline);
break;
}
case CommandID::BindDescriptorSets:
{
const BindDescriptorSetParams *params =
getParamPtr<BindDescriptorSetParams>(currentCommand);
const VkDescriptorSet *descriptorSets =
Offset<VkDescriptorSet>(params, sizeof(BindDescriptorSetParams));
const uint32_t *dynamicOffsets = Offset<uint32_t>(
descriptorSets, sizeof(VkDescriptorSet) * params->descriptorSetCount);
vkCmdBindDescriptorSets(cmdBuffer, params->pipelineBindPoint, params->layout,
params->firstSet, params->descriptorSetCount,
descriptorSets, params->dynamicOffsetCount,
dynamicOffsets);
break;
}
case CommandID::BindGraphicsPipeline:
{
const BindPipelineParams *params =
getParamPtr<BindPipelineParams>(currentCommand);
vkCmdBindPipeline(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, params->pipeline);
break;
}
case CommandID::BindIndexBuffer:
{
const BindIndexBufferParams *params =
getParamPtr<BindIndexBufferParams>(currentCommand);
vkCmdBindIndexBuffer(cmdBuffer, params->buffer, params->offset,
params->indexType);
break;
}
case CommandID::BindTransformFeedbackBuffers:
{
const BindTransformFeedbackBuffersParams *params =
getParamPtr<BindTransformFeedbackBuffersParams>(currentCommand);
const VkBuffer *buffers =
Offset<VkBuffer>(params, sizeof(BindTransformFeedbackBuffersParams));
const VkDeviceSize *offsets =
Offset<VkDeviceSize>(buffers, sizeof(VkBuffer) * params->bindingCount);
const VkDeviceSize *sizes =
Offset<VkDeviceSize>(offsets, sizeof(VkDeviceSize) * params->bindingCount);
vkCmdBindTransformFeedbackBuffersEXT(cmdBuffer, 0, params->bindingCount,
buffers, offsets, sizes);
break;
}
case CommandID::BindVertexBuffers:
{
const BindVertexBuffersParams *params =
getParamPtr<BindVertexBuffersParams>(currentCommand);
const VkBuffer *buffers =
Offset<VkBuffer>(params, sizeof(BindVertexBuffersParams));
const VkDeviceSize *offsets =
Offset<VkDeviceSize>(buffers, sizeof(VkBuffer) * params->bindingCount);
vkCmdBindVertexBuffers(cmdBuffer, 0, params->bindingCount, buffers, offsets);
break;
}
case CommandID::BlitImage:
{
const BlitImageParams *params = getParamPtr<BlitImageParams>(currentCommand);
vkCmdBlitImage(cmdBuffer, params->srcImage,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, params->dstImage,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ¶ms->region,
params->filter);
break;
}
case CommandID::BufferBarrier:
{
const BufferBarrierParams *params =
getParamPtr<BufferBarrierParams>(currentCommand);
vkCmdPipelineBarrier(cmdBuffer, params->srcStageMask, params->dstStageMask, 0,
0, nullptr, 1, ¶ms->bufferMemoryBarrier, 0, nullptr);
break;
}
case CommandID::ClearAttachments:
{
const ClearAttachmentsParams *params =
getParamPtr<ClearAttachmentsParams>(currentCommand);
const VkClearAttachment *attachments =
Offset<VkClearAttachment>(params, sizeof(ClearAttachmentsParams));
vkCmdClearAttachments(cmdBuffer, params->attachmentCount, attachments, 1,
¶ms->rect);
break;
}
case CommandID::ClearColorImage:
{
const ClearColorImageParams *params =
getParamPtr<ClearColorImageParams>(currentCommand);
vkCmdClearColorImage(cmdBuffer, params->image, params->imageLayout,
¶ms->color, 1, ¶ms->range);
break;
}
case CommandID::ClearDepthStencilImage:
{
const ClearDepthStencilImageParams *params =
getParamPtr<ClearDepthStencilImageParams>(currentCommand);
vkCmdClearDepthStencilImage(cmdBuffer, params->image, params->imageLayout,
¶ms->depthStencil, 1, ¶ms->range);
break;
}
case CommandID::CopyBuffer:
{
const CopyBufferParams *params = getParamPtr<CopyBufferParams>(currentCommand);
const VkBufferCopy *regions =
Offset<VkBufferCopy>(params, sizeof(CopyBufferParams));
vkCmdCopyBuffer(cmdBuffer, params->srcBuffer, params->destBuffer,
params->regionCount, regions);
break;
}
case CommandID::CopyBufferToImage:
{
const CopyBufferToImageParams *params =
getParamPtr<CopyBufferToImageParams>(currentCommand);
vkCmdCopyBufferToImage(cmdBuffer, params->srcBuffer, params->dstImage,
params->dstImageLayout, 1, ¶ms->region);
break;
}
case CommandID::CopyImage:
{
const CopyImageParams *params = getParamPtr<CopyImageParams>(currentCommand);
vkCmdCopyImage(cmdBuffer, params->srcImage, params->srcImageLayout,
params->dstImage, params->dstImageLayout, 1, ¶ms->region);
break;
}
case CommandID::CopyImageToBuffer:
{
const CopyImageToBufferParams *params =
getParamPtr<CopyImageToBufferParams>(currentCommand);
vkCmdCopyImageToBuffer(cmdBuffer, params->srcImage, params->srcImageLayout,
params->dstBuffer, 1, ¶ms->region);
break;
}
case CommandID::Dispatch:
{
const DispatchParams *params = getParamPtr<DispatchParams>(currentCommand);
vkCmdDispatch(cmdBuffer, params->groupCountX, params->groupCountY,
params->groupCountZ);
break;
}
case CommandID::DispatchIndirect:
{
const DispatchIndirectParams *params =
getParamPtr<DispatchIndirectParams>(currentCommand);
vkCmdDispatchIndirect(cmdBuffer, params->buffer, params->offset);
break;
}
case CommandID::Draw:
{
const DrawParams *params = getParamPtr<DrawParams>(currentCommand);
vkCmdDraw(cmdBuffer, params->vertexCount, 1, params->firstVertex, 0);
break;
}
case CommandID::DrawIndexed:
{
const DrawIndexedParams *params =
getParamPtr<DrawIndexedParams>(currentCommand);
vkCmdDrawIndexed(cmdBuffer, params->indexCount, 1, 0, 0, 0);
break;
}
case CommandID::DrawIndexedBaseVertex:
{
const DrawIndexedBaseVertexParams *params =
getParamPtr<DrawIndexedBaseVertexParams>(currentCommand);
vkCmdDrawIndexed(cmdBuffer, params->indexCount, 1, 0, params->vertexOffset, 0);
break;
}
case CommandID::DrawIndexedIndirect:
{
const DrawIndexedIndirectParams *params =
getParamPtr<DrawIndexedIndirectParams>(currentCommand);
vkCmdDrawIndexedIndirect(cmdBuffer, params->buffer, params->offset,
params->drawCount, params->stride);
break;
}
case CommandID::DrawIndexedInstanced:
{
const DrawIndexedInstancedParams *params =
getParamPtr<DrawIndexedInstancedParams>(currentCommand);
vkCmdDrawIndexed(cmdBuffer, params->indexCount, params->instanceCount, 0, 0, 0);
break;
}
case CommandID::DrawIndexedInstancedBaseVertex:
{
const DrawIndexedInstancedBaseVertexParams *params =
getParamPtr<DrawIndexedInstancedBaseVertexParams>(currentCommand);
vkCmdDrawIndexed(cmdBuffer, params->indexCount, params->instanceCount, 0,
params->vertexOffset, 0);
break;
}
case CommandID::DrawIndexedInstancedBaseVertexBaseInstance:
{
const DrawIndexedInstancedBaseVertexBaseInstanceParams *params =
getParamPtr<DrawIndexedInstancedBaseVertexBaseInstanceParams>(
currentCommand);
vkCmdDrawIndexed(cmdBuffer, params->indexCount, params->instanceCount,
params->firstIndex, params->vertexOffset,
params->firstInstance);
break;
}
case CommandID::DrawIndirect:
{
const DrawIndirectParams *params =
getParamPtr<DrawIndirectParams>(currentCommand);
vkCmdDrawIndirect(cmdBuffer, params->buffer, params->offset, params->drawCount,
params->stride);
break;
}
case CommandID::DrawInstanced:
{
const DrawInstancedParams *params =
getParamPtr<DrawInstancedParams>(currentCommand);
vkCmdDraw(cmdBuffer, params->vertexCount, params->instanceCount,
params->firstVertex, 0);
break;
}
case CommandID::DrawInstancedBaseInstance:
{
const DrawInstancedBaseInstanceParams *params =
getParamPtr<DrawInstancedBaseInstanceParams>(currentCommand);
vkCmdDraw(cmdBuffer, params->vertexCount, params->instanceCount,
params->firstVertex, params->firstInstance);
break;
}
case CommandID::EndDebugUtilsLabel:
{
ASSERT(vkCmdEndDebugUtilsLabelEXT);
vkCmdEndDebugUtilsLabelEXT(cmdBuffer);
break;
}
case CommandID::EndQuery:
{
const EndQueryParams *params = getParamPtr<EndQueryParams>(currentCommand);
vkCmdEndQuery(cmdBuffer, params->queryPool, params->query);
break;
}
case CommandID::EndTransformFeedback:
{
const EndTransformFeedbackParams *params =
getParamPtr<EndTransformFeedbackParams>(currentCommand);
const VkBuffer *counterBuffers =
Offset<VkBuffer>(params, sizeof(EndTransformFeedbackParams));
// Workaround for AMD driver bug where it expects the offsets array to be
// non-null
gl::TransformFeedbackBuffersArray<VkDeviceSize> offsets;
offsets.fill(0);
vkCmdEndTransformFeedbackEXT(cmdBuffer, 0, params->bufferCount, counterBuffers,
offsets.data());
break;
}
case CommandID::FillBuffer:
{
const FillBufferParams *params = getParamPtr<FillBufferParams>(currentCommand);
vkCmdFillBuffer(cmdBuffer, params->dstBuffer, params->dstOffset, params->size,
params->data);
break;
}
case CommandID::ImageBarrier:
{
const ImageBarrierParams *params =
getParamPtr<ImageBarrierParams>(currentCommand);
vkCmdPipelineBarrier(cmdBuffer, params->srcStageMask, params->dstStageMask, 0,
0, nullptr, 0, nullptr, 1, ¶ms->imageMemoryBarrier);
break;
}
case CommandID::InsertDebugUtilsLabel:
{
const DebugUtilsLabelParams *params =
getParamPtr<DebugUtilsLabelParams>(currentCommand);
const char *pLabelName = Offset<char>(params, sizeof(DebugUtilsLabelParams));
const VkDebugUtilsLabelEXT label = {
VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT,
nullptr,
pLabelName,
{params->color[0], params->color[1], params->color[2], params->color[3]}};
ASSERT(vkCmdInsertDebugUtilsLabelEXT);
vkCmdInsertDebugUtilsLabelEXT(cmdBuffer, &label);
break;
}
case CommandID::MemoryBarrier:
{
const MemoryBarrierParams *params =
getParamPtr<MemoryBarrierParams>(currentCommand);
vkCmdPipelineBarrier(cmdBuffer, params->srcStageMask, params->dstStageMask, 0,
1, ¶ms->memoryBarrier, 0, nullptr, 0, nullptr);
break;
}
case CommandID::NextSubpass:
{
const NextSubpassParams *params =
getParamPtr<NextSubpassParams>(currentCommand);
vkCmdNextSubpass(cmdBuffer, params->subpassContents);
break;
}
case CommandID::PipelineBarrier:
{
const PipelineBarrierParams *params =
getParamPtr<PipelineBarrierParams>(currentCommand);
const VkMemoryBarrier *memoryBarriers =
Offset<VkMemoryBarrier>(params, sizeof(PipelineBarrierParams));
const VkBufferMemoryBarrier *bufferMemoryBarriers =
Offset<VkBufferMemoryBarrier>(
memoryBarriers, params->memoryBarrierCount * sizeof(VkMemoryBarrier));
const VkImageMemoryBarrier *imageMemoryBarriers = Offset<VkImageMemoryBarrier>(
bufferMemoryBarriers,
params->bufferMemoryBarrierCount * sizeof(VkBufferMemoryBarrier));
vkCmdPipelineBarrier(cmdBuffer, params->srcStageMask, params->dstStageMask,
params->dependencyFlags, params->memoryBarrierCount,
memoryBarriers, params->bufferMemoryBarrierCount,
bufferMemoryBarriers, params->imageMemoryBarrierCount,
imageMemoryBarriers);
break;
}
case CommandID::PushConstants:
{
const PushConstantsParams *params =
getParamPtr<PushConstantsParams>(currentCommand);
const void *data = Offset<void>(params, sizeof(PushConstantsParams));
vkCmdPushConstants(cmdBuffer, params->layout, params->flag, params->offset,
params->size, data);
break;
}
case CommandID::ResetEvent:
{
const ResetEventParams *params = getParamPtr<ResetEventParams>(currentCommand);
vkCmdResetEvent(cmdBuffer, params->event, params->stageMask);
break;
}
case CommandID::ResetQueryPool:
{
const ResetQueryPoolParams *params =
getParamPtr<ResetQueryPoolParams>(currentCommand);
vkCmdResetQueryPool(cmdBuffer, params->queryPool, params->firstQuery,
params->queryCount);
break;
}
case CommandID::ResolveImage:
{
const ResolveImageParams *params =
getParamPtr<ResolveImageParams>(currentCommand);
vkCmdResolveImage(cmdBuffer, params->srcImage,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, params->dstImage,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ¶ms->region);
break;
}
case CommandID::SetEvent:
{
const SetEventParams *params = getParamPtr<SetEventParams>(currentCommand);
vkCmdSetEvent(cmdBuffer, params->event, params->stageMask);
break;
}
case CommandID::SetScissor:
{
const SetScissorParams *params = getParamPtr<SetScissorParams>(currentCommand);
vkCmdSetScissor(cmdBuffer, 0, 1, ¶ms->scissor);
break;
}
case CommandID::SetViewport:
{
const SetViewportParams *params =
getParamPtr<SetViewportParams>(currentCommand);
vkCmdSetViewport(cmdBuffer, 0, 1, ¶ms->viewport);
break;
}
case CommandID::WaitEvents:
{
const WaitEventsParams *params = getParamPtr<WaitEventsParams>(currentCommand);
const VkEvent *events = Offset<VkEvent>(params, sizeof(WaitEventsParams));
const VkMemoryBarrier *memoryBarriers =
Offset<VkMemoryBarrier>(events, params->eventCount * sizeof(VkEvent));
const VkBufferMemoryBarrier *bufferMemoryBarriers =
Offset<VkBufferMemoryBarrier>(
memoryBarriers, params->memoryBarrierCount * sizeof(VkMemoryBarrier));
const VkImageMemoryBarrier *imageMemoryBarriers = Offset<VkImageMemoryBarrier>(
bufferMemoryBarriers,
params->bufferMemoryBarrierCount * sizeof(VkBufferMemoryBarrier));
vkCmdWaitEvents(cmdBuffer, params->eventCount, events, params->srcStageMask,
params->dstStageMask, params->memoryBarrierCount,
memoryBarriers, params->bufferMemoryBarrierCount,
bufferMemoryBarriers, params->imageMemoryBarrierCount,
imageMemoryBarriers);
break;
}
case CommandID::WriteTimestamp:
{
const WriteTimestampParams *params =
getParamPtr<WriteTimestampParams>(currentCommand);
vkCmdWriteTimestamp(cmdBuffer, params->pipelineStage, params->queryPool,
params->query);
break;
}
default:
{
UNREACHABLE();
break;
}
}
}
}
}
void SecondaryCommandBuffer::getMemoryUsageStats(size_t *usedMemoryOut,
size_t *allocatedMemoryOut) const
{
*allocatedMemoryOut = kBlockSize * mCommands.size();
*usedMemoryOut = 0;
for (const CommandHeader *command : mCommands)
{
const CommandHeader *commandEnd = command;
while (commandEnd->id != CommandID::Invalid)
{
commandEnd = NextCommand(commandEnd);
}
*usedMemoryOut += reinterpret_cast<const uint8_t *>(commandEnd) -
reinterpret_cast<const uint8_t *>(command) + sizeof(CommandHeader::id);
}
ASSERT(*usedMemoryOut <= *allocatedMemoryOut);
}
std::string SecondaryCommandBuffer::dumpCommands(const char *separator) const
{
std::stringstream result;
for (const CommandHeader *command : mCommands)
{
for (const CommandHeader *currentCommand = command;
currentCommand->id != CommandID::Invalid; currentCommand = NextCommand(currentCommand))
{
result << GetCommandString(currentCommand->id) << separator;
}
}
return result.str();
}
} // namespace priv
} // namespace vk
} // namespace rx