Hash :
fe28ca06
Author :
Date :
2013-06-04T10:10:48
Added table entries for reading colors from D3D and DXGI formats and writing colors to format/type combinations. TRAC #23256 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
#include "precompiled.h"
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// copyimage.cpp: Defines image copying functions
#include "libGLESv2/renderer/copyImage.h"
namespace rx
{
void CopyBGRAUByteToRGBAUByte(const void *source, void *dest)
{
unsigned int argb = *(unsigned int*)source;
*(unsigned int*)dest = (argb & 0xFF00FF00) | // Keep alpha and green
(argb & 0x00FF0000) >> 16 | // Move red to blue
(argb & 0x000000FF) << 16; // Move blue to red
}
}