Hash :
166b72c9
Author :
Date :
2024-09-30T19:07:26
GL_ANGLE_blob_cache implementation. Bug: chromium:370538323 Change-Id: Ic51a951e78b48b315e36f518bcc39ff2d54660a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900761 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// BlobCache: Stores keyed blobs in memory to support EGL_ANDROID_blob_cache.
// Can be used in conjunction with the platform layer to warm up the cache from
// disk. MemoryProgramCache uses this to handle caching of compiled programs.
#include "libANGLE/BlobCache.h"
#include "common/utilities.h"
#include "libANGLE/Context.h"
#include "libANGLE/Display.h"
#include "libANGLE/histogram_macros.h"
#include "platform/PlatformMethods.h"
namespace egl
{
BlobCache::BlobCache(size_t maxCacheSizeBytes)
: mBlobCache(maxCacheSizeBytes), mSetBlobFunc(nullptr), mGetBlobFunc(nullptr)
{}
BlobCache::~BlobCache() {}
void BlobCache::put(const gl::Context *context,
const BlobCache::Key &key,
angle::MemoryBuffer &&value)
{
if (areBlobCacheFuncsSet() || (context && context->areBlobCacheFuncsSet()))
{
putApplication(context, key, value);
}
else
{
populate(key, std::move(value), CacheSource::Memory);
}
}
bool BlobCache::compressAndPut(const gl::Context *context,
const BlobCache::Key &key,
angle::MemoryBuffer &&uncompressedValue,
size_t *compressedSize)
{
angle::MemoryBuffer compressedValue;
if (!angle::CompressBlob(uncompressedValue.size(), uncompressedValue.data(), &compressedValue))
{
return false;
}
if (compressedSize != nullptr)
*compressedSize = compressedValue.size();
put(context, key, std::move(compressedValue));
return true;
}
void BlobCache::putApplication(const gl::Context *context,
const BlobCache::Key &key,
const angle::MemoryBuffer &value)
{
if (context && context->areBlobCacheFuncsSet())
{
std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex);
const gl::BlobCacheCallbacks &contextCallbacks =
context->getState().getBlobCacheCallbacks();
contextCallbacks.setFunction(key.data(), key.size(), value.data(), value.size(),
contextCallbacks.userParam);
}
else if (areBlobCacheFuncsSet())
{
std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex);
mSetBlobFunc(key.data(), key.size(), value.data(), value.size());
}
}
void BlobCache::populate(const BlobCache::Key &key, angle::MemoryBuffer &&value, CacheSource source)
{
std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex);
CacheEntry newEntry;
newEntry.first = std::move(value);
newEntry.second = source;
// Cache it inside blob cache only if caching inside the application is not possible.
mBlobCache.put(key, std::move(newEntry), newEntry.first.size());
}
bool BlobCache::get(const gl::Context *context,
angle::ScratchBuffer *scratchBuffer,
const BlobCache::Key &key,
BlobCache::Value *valueOut)
{
// Look into the application's cache, if there is such a cache
if (areBlobCacheFuncsSet() || (context && context->areBlobCacheFuncsSet()))
{
std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex);
EGLsizeiANDROID valueSize =
callBlobGetCallback(context, key.data(), key.size(), nullptr, 0);
if (valueSize <= 0)
{
return false;
}
angle::MemoryBuffer *scratchMemory;
bool result = scratchBuffer->get(valueSize, &scratchMemory);
if (!result)
{
ERR() << "Failed to allocate memory for binary blob";
return false;
}
EGLsizeiANDROID originalValueSize = valueSize;
valueSize =
callBlobGetCallback(context, key.data(), key.size(), scratchMemory->data(), valueSize);
// Make sure the key/value pair still exists/is unchanged after the second call
// (modifications to the application cache by another thread are a possibility)
if (valueSize != originalValueSize)
{
// This warning serves to find issues with the application cache, none of which are
// currently known to be thread-safe. If such a use ever arises, this WARN can be
// removed.
WARN() << "Binary blob no longer available in cache (removed by a thread?)";
return false;
}
*valueOut = BlobCache::Value(scratchMemory->data(), valueSize);
return true;
}
std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex);
// Otherwise we are doing caching internally, so try to find it there
const CacheEntry *entry;
bool result = mBlobCache.get(key, &entry);
if (result)
{
*valueOut = BlobCache::Value(entry->first.data(), entry->first.size());
}
return result;
}
bool BlobCache::getAt(size_t index, const BlobCache::Key **keyOut, BlobCache::Value *valueOut)
{
std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex);
const CacheEntry *valueBuf;
bool result = mBlobCache.getAt(index, keyOut, &valueBuf);
if (result)
{
*valueOut = BlobCache::Value(valueBuf->first.data(), valueBuf->first.size());
}
return result;
}
BlobCache::GetAndDecompressResult BlobCache::getAndDecompress(
const gl::Context *context,
angle::ScratchBuffer *scratchBuffer,
const BlobCache::Key &key,
size_t maxUncompressedDataSize,
angle::MemoryBuffer *uncompressedValueOut)
{
ASSERT(uncompressedValueOut);
Value compressedValue;
if (!get(context, scratchBuffer, key, &compressedValue))
{
return GetAndDecompressResult::NotFound;
}
{
// This needs to be locked because `DecompressBlob` is reading shared memory from
// `compressedValue.data()`.
std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex);
if (!angle::DecompressBlob(compressedValue.data(), compressedValue.size(),
maxUncompressedDataSize, uncompressedValueOut))
{
return GetAndDecompressResult::DecompressFailure;
}
}
return GetAndDecompressResult::Success;
}
void BlobCache::remove(const BlobCache::Key &key)
{
std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex);
mBlobCache.eraseByKey(key);
}
void BlobCache::setBlobCacheFuncs(EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get)
{
std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex);
mSetBlobFunc = set;
mGetBlobFunc = get;
}
bool BlobCache::areBlobCacheFuncsSet() const
{
std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex);
// Either none or both of the callbacks should be set.
ASSERT((mSetBlobFunc != nullptr) == (mGetBlobFunc != nullptr));
return mSetBlobFunc != nullptr && mGetBlobFunc != nullptr;
}
bool BlobCache::isCachingEnabled(const gl::Context *context) const
{
return areBlobCacheFuncsSet() || (context && context->areBlobCacheFuncsSet()) || maxSize() > 0;
}
size_t BlobCache::callBlobGetCallback(const gl::Context *context,
const void *key,
size_t keySize,
void *value,
size_t valueSize)
{
if (context && context->areBlobCacheFuncsSet())
{
const gl::BlobCacheCallbacks &contextCallbacks =
context->getState().getBlobCacheCallbacks();
return contextCallbacks.getFunction(key, keySize, value, valueSize,
contextCallbacks.userParam);
}
else
{
ASSERT(mGetBlobFunc);
return mGetBlobFunc(key, keySize, value, valueSize);
}
}
} // namespace egl