Hash :
acf2f3ad
        
        Author :
  
        
        Date :
2017-11-21T19:22:44
        
      
Apply Chromium style fixes. This addresses several minor code quality issues that are validated in Chromium, but not yet applied to ANGLE: * constructors and destructors must be defined out-of-line * auto is not allowed for simple pointer types * use override everywhere instead of virtual * virtual functions must also be defined out-of-line Slightly reduces binary size for me (~2k on Win, 150k on Linux). Bug: angleproject:1569 Change-Id: I073ca3365188caf5f29fb28d9eb207903c1843e6 Reviewed-on: https://chromium-review.googlesource.com/779959 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// CompilerD3D:
//   Implementation of the D3D compiler methods.
//
#include "libANGLE/renderer/d3d/CompilerD3D.h"
namespace rx
{
CompilerD3D::CompilerD3D(ShShaderOutput translatorOutputType)
    : mTranslatorOutputType(translatorOutputType)
{
}
gl::Error CompilerD3D::release()
{
    return gl::NoError();
}
ShShaderOutput CompilerD3D::getTranslatorOutputType() const
{
    return mTranslatorOutputType;
}
}  // namespace rx