Hash :
448e2275
Author :
Date :
2022-07-21T16:40:59
(Reland) [Metal] Disable ANGLE's Metal backend on older GPUs. Disable creation of EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE displays on: iOS: MTLGPUFamilyApple2 and older (A8 and older GPUs) macOS and Mac Catalyst: MTLGPUFamilyMac1 and older This is a partial integration of this recent WebKit fix: https://bugs.webkit.org/show_bug.cgi?id=242764 Refactored to eliminate duplicate copies of this code between libANGLE and the test suites. Changes since initial landing: - Explicitly link the angle_common static library against Metal.framework for the definition of MTLCreateSystemDefaultDevice, which was missing on the iOS Simulator. Fixed: angleproject:7514 Change-Id: I25028a298f1235db5b717ac6a1999552121d60c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3806252 Commit-Queue: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "common/apple_platform_utils.h"
#include <Metal/Metal.h>
namespace angle
{
bool IsMetalRendererAvailable()
{
static bool queriedSystemDevice = false;
static bool gpuFamilySufficient = false;
// We only support macos 10.13+ and 11 for now. Since they are requirements for Metal 2.0.
#if TARGET_OS_SIMULATOR
if (ANGLE_APPLE_AVAILABLE_XCI(10.13, 13.0, 13))
#else
if (ANGLE_APPLE_AVAILABLE_XCI(10.13, 13.0, 11))
#endif
{
if (!queriedSystemDevice)
{
ANGLE_APPLE_OBJC_SCOPE
{
queriedSystemDevice = true;
auto device = [MTLCreateSystemDefaultDevice() ANGLE_APPLE_AUTORELEASE];
if (!device)
{
return false;
}
// -[MTLDevice supportsFamily] introduced in macOS 10.15, Catalyst 13.1, iOS 13.
#if defined(ANGLE_PLATFORM_MACOS) || defined(ANGLE_PLATFORM_MACCATALYST)
// Old Macs, such as MacBookPro11,4, cannot use ANGLE's Metal backend.
// This check can be removed once they are no longer supported.
if (ANGLE_APPLE_AVAILABLE_XCI(10.15, 13.1, 13))
{
if ([device supportsFamily:MTLGPUFamilyMac2])
gpuFamilySufficient = true;
}
else
{
// Hardcode constant to sidestep compiler errors. Call will
// return false on older macOS versions.
const NSUInteger macFamily2v1 = 10005;
if ([device supportsFeatureSet:static_cast<MTLFeatureSet>(macFamily2v1)])
gpuFamilySufficient = true;
}
#elif defined(ANGLE_PLATFORM_IOS) && !TARGET_OS_SIMULATOR
// A8 devices (iPad Mini 4, iPad Air 2) cannot use ANGLE's Metal backend.
// This check can be removed once they are no longer supported.
if (ANGLE_APPLE_AVAILABLE_XCI(10.15, 13.1, 13))
{
if ([device supportsFamily:MTLGPUFamilyApple3])
gpuFamilySufficient = true;
}
else
{
// Hardcode constant to sidestep compiler errors. Call will
// return false on older macOS versions.
const NSUInteger iosFamily3v1 = 4;
if ([device supportsFeatureSet:static_cast<MTLFeatureSet>(iosFamily3v1)])
gpuFamilySufficient = true;
}
#endif
}
}
return gpuFamilySufficient;
}
return false;
}
} // namespace angle