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  • Hash : f99fbb77
    Author : apatrick@chromium.org
    Date : 2010-11-16T01:57:05

    Check that IDirect3DVertexBuffer9 and IDirect3DIndexBuffer9::Lock succeed.
    
    I've been seeing crashes like this on Windows XP:
    
    0x013319aa 	[libglesv2.dll 	- memcpy.asm:188] 	memcpy
    0x0130989a 	[libglesv2.dll 	- vertexdatamanager.cpp:164] 	gl::VertexDataManager::preRenderValidate(int,int,gl::TranslatedAttribute *)
    0x01304f66 	[libglesv2.dll 	- context.cpp:1996] 	gl::Context::applyVertexBuffer(unsigned int,int,int,bool *,gl::TranslatedIndexData *)
    0x013061a7 	[libglesv2.dll 	- context.cpp:2648] 	gl::Context::drawArrays(unsigned int,int,int)
    0x012f7721 	[libglesv2.dll 	- libglesv2.cpp:1741] 	glDrawArrays
    0x01c54f1e 	[chrome.dll 	- gles2_cmd_decoder.cc:3179] 	gpu::gles2::GLES2DecoderImpl::DoDrawArrays(unsigned int,int,int)
    0x01c59122 	[chrome.dll 	- gles2_cmd_decoder_autogen.h:640] 	gpu::gles2::GLES2DecoderImpl::HandleDrawArrays(unsigned int,gpu::gles2::DrawArrays const &)
    
    Review URL: http://codereview.appspot.com/3043042
    
    git-svn-id: https://angleproject.googlecode.com/svn/trunk@480 736b8ea6-26fd-11df-bfd4-992fa37f6226
    

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