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  • Hash : c68dfaf3
    Author : Xinghua Cao
    Date : 2020-04-01T16:36:25

    Avoid GPU-GPU copy for StructuredBuffer
    
    If uniform block is translated to StructureBuffer on D3D backend,
    must do a GPU-GPU copy when updating uniform buffer. If buffer's
    latest usage is StructuredBuffer, directly upload to structured
    buffer.
    
    Bug: angleproject:3682
    Change-Id: I7303866d08705a43238732e5f5ae4858f0a33d63
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2131871
    Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
    Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    

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