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kc3-lang/angle/src/compiler/translator/tree_ops/EmulatePrecision.cpp

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  • Author : Stuart Morgan
    Date : 2019-08-14 12:25:12
    Hash : 9d737966
    Message : Standardize copyright notices to project style For all "ANGLE Project" copyrights, standardize to the format specified by the style guide. Changes: - "Copyright (c)" and "Copyright(c)" changed to just "Copyright". - Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1"). - Fixed a small number of files that had no copyright date using the initial commit year from the version control history. - Fixed one instance of copyright being "The ANGLE Project" rather than "The ANGLE Project Authors" These changes are applied both to the copyright of source file, and where applicable to copyright statements that are generated by templates. BUG=angleproject:3811 Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/compiler/translator/tree_ops/EmulatePrecision.cpp
  • //
    // Copyright 2002 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "compiler/translator/tree_ops/EmulatePrecision.h"
    
    #include "compiler/translator/FunctionLookup.h"
    
    #include <memory>
    
    namespace sh
    {
    
    namespace
    {
    
    constexpr const ImmutableString kParamXName("x");
    constexpr const ImmutableString kParamYName("y");
    constexpr const ImmutableString kAngleFrmString("angle_frm");
    constexpr const ImmutableString kAngleFrlString("angle_frl");
    
    class RoundingHelperWriter : angle::NonCopyable
    {
      public:
        static RoundingHelperWriter *createHelperWriter(const ShShaderOutput outputLanguage);
    
        void writeCommonRoundingHelpers(TInfoSinkBase &sink, const int shaderVersion);
        void writeCompoundAssignmentHelper(TInfoSinkBase &sink,
                                           const char *lType,
                                           const char *rType,
                                           const char *opStr,
                                           const char *opNameStr);
    
        virtual ~RoundingHelperWriter() {}
    
      protected:
        RoundingHelperWriter(const ShShaderOutput outputLanguage) : mOutputLanguage(outputLanguage) {}
        RoundingHelperWriter() = delete;
    
        const ShShaderOutput mOutputLanguage;
    
      private:
        virtual std::string getTypeString(const char *glslType)                               = 0;
        virtual void writeFloatRoundingHelpers(TInfoSinkBase &sink)                           = 0;
        virtual void writeVectorRoundingHelpers(TInfoSinkBase &sink, const unsigned int size) = 0;
        virtual void writeMatrixRoundingHelper(TInfoSinkBase &sink,
                                               const unsigned int columns,
                                               const unsigned int rows,
                                               const char *functionName)                      = 0;
    };
    
    class RoundingHelperWriterGLSL : public RoundingHelperWriter
    {
      public:
        RoundingHelperWriterGLSL(const ShShaderOutput outputLanguage)
            : RoundingHelperWriter(outputLanguage)
        {}
    
      private:
        std::string getTypeString(const char *glslType) override;
        void writeFloatRoundingHelpers(TInfoSinkBase &sink) override;
        void writeVectorRoundingHelpers(TInfoSinkBase &sink, const unsigned int size) override;
        void writeMatrixRoundingHelper(TInfoSinkBase &sink,
                                       const unsigned int columns,
                                       const unsigned int rows,
                                       const char *functionName) override;
    };
    
    class RoundingHelperWriterESSL : public RoundingHelperWriterGLSL
    {
      public:
        RoundingHelperWriterESSL(const ShShaderOutput outputLanguage)
            : RoundingHelperWriterGLSL(outputLanguage)
        {}
    
      private:
        std::string getTypeString(const char *glslType) override;
    };
    
    class RoundingHelperWriterHLSL : public RoundingHelperWriter
    {
      public:
        RoundingHelperWriterHLSL(const ShShaderOutput outputLanguage)
            : RoundingHelperWriter(outputLanguage)
        {}
    
      private:
        std::string getTypeString(const char *glslType) override;
        void writeFloatRoundingHelpers(TInfoSinkBase &sink) override;
        void writeVectorRoundingHelpers(TInfoSinkBase &sink, const unsigned int size) override;
        void writeMatrixRoundingHelper(TInfoSinkBase &sink,
                                       const unsigned int columns,
                                       const unsigned int rows,
                                       const char *functionName) override;
    };
    
    RoundingHelperWriter *RoundingHelperWriter::createHelperWriter(const ShShaderOutput outputLanguage)
    {
        ASSERT(EmulatePrecision::SupportedInLanguage(outputLanguage));
        switch (outputLanguage)
        {
            case SH_HLSL_4_1_OUTPUT:
                return new RoundingHelperWriterHLSL(outputLanguage);
            case SH_ESSL_OUTPUT:
                return new RoundingHelperWriterESSL(outputLanguage);
            default:
                return new RoundingHelperWriterGLSL(outputLanguage);
        }
    }
    
    void RoundingHelperWriter::writeCommonRoundingHelpers(TInfoSinkBase &sink, const int shaderVersion)
    {
        // Write the angle_frm functions that round floating point numbers to
        // half precision, and angle_frl functions that round them to minimum lowp
        // precision.
    
        writeFloatRoundingHelpers(sink);
        writeVectorRoundingHelpers(sink, 2);
        writeVectorRoundingHelpers(sink, 3);
        writeVectorRoundingHelpers(sink, 4);
        if (shaderVersion > 100)
        {
            for (unsigned int columns = 2; columns <= 4; ++columns)
            {
                for (unsigned int rows = 2; rows <= 4; ++rows)
                {
                    writeMatrixRoundingHelper(sink, columns, rows, "angle_frm");
                    writeMatrixRoundingHelper(sink, columns, rows, "angle_frl");
                }
            }
        }
        else
        {
            for (unsigned int size = 2; size <= 4; ++size)
            {
                writeMatrixRoundingHelper(sink, size, size, "angle_frm");
                writeMatrixRoundingHelper(sink, size, size, "angle_frl");
            }
        }
    }
    
    void RoundingHelperWriter::writeCompoundAssignmentHelper(TInfoSinkBase &sink,
                                                             const char *lType,
                                                             const char *rType,
                                                             const char *opStr,
                                                             const char *opNameStr)
    {
        std::string lTypeStr = getTypeString(lType);
        std::string rTypeStr = getTypeString(rType);
    
        // Note that y should be passed through angle_frm at the function call site,
        // but x can't be passed through angle_frm there since it is an inout parameter.
        // So only pass x and the result through angle_frm here.
        // clang-format off
        sink <<
            lTypeStr << " angle_compound_" << opNameStr << "_frm(inout " << lTypeStr << " x, in " << rTypeStr << " y) {\n"
            "    x = angle_frm(angle_frm(x) " << opStr << " y);\n"
            "    return x;\n"
            "}\n";
        sink <<
            lTypeStr << " angle_compound_" << opNameStr << "_frl(inout " << lTypeStr << " x, in " << rTypeStr << " y) {\n"
            "    x = angle_frl(angle_frl(x) " << opStr << " y);\n"
            "    return x;\n"
            "}\n";
        // clang-format on
    }
    
    std::string RoundingHelperWriterGLSL::getTypeString(const char *glslType)
    {
        return glslType;
    }
    
    std::string RoundingHelperWriterESSL::getTypeString(const char *glslType)
    {
        std::stringstream typeStrStr = sh::InitializeStream<std::stringstream>();
        typeStrStr << "highp " << glslType;
        return typeStrStr.str();
    }
    
    void RoundingHelperWriterGLSL::writeFloatRoundingHelpers(TInfoSinkBase &sink)
    {
        // Unoptimized version of angle_frm for single floats:
        //
        // int webgl_maxNormalExponent(in int exponentBits)
        // {
        //     int possibleExponents = int(exp2(float(exponentBits)));
        //     int exponentBias = possibleExponents / 2 - 1;
        //     int allExponentBitsOne = possibleExponents - 1;
        //     return (allExponentBitsOne - 1) - exponentBias;
        // }
        //
        // float angle_frm(in float x)
        // {
        //     int mantissaBits = 10;
        //     int exponentBits = 5;
        //     float possibleMantissas = exp2(float(mantissaBits));
        //     float mantissaMax = 2.0 - 1.0 / possibleMantissas;
        //     int maxNE = webgl_maxNormalExponent(exponentBits);
        //     float max = exp2(float(maxNE)) * mantissaMax;
        //     if (x > max)
        //     {
        //         return max;
        //     }
        //     if (x < -max)
        //     {
        //         return -max;
        //     }
        //     float exponent = floor(log2(abs(x)));
        //     if (abs(x) == 0.0 || exponent < -float(maxNE))
        //     {
        //         return 0.0 * sign(x)
        //     }
        //     x = x * exp2(-(exponent - float(mantissaBits)));
        //     x = sign(x) * floor(abs(x));
        //     return x * exp2(exponent - float(mantissaBits));
        // }
    
        // All numbers with a magnitude less than 2^-15 are subnormal, and are
        // flushed to zero.
    
        // Note the constant numbers below:
        // a) 65504 is the maximum possible mantissa (1.1111111111 in binary) times
        //    2^15, the maximum normal exponent.
        // b) 10.0 is the number of mantissa bits.
        // c) -25.0 is the minimum normal half-float exponent -15.0 minus the number
        //    of mantissa bits.
        // d) + 1e-30 is to make sure the argument of log2() won't be zero. It can
        //    only affect the result of log2 on x where abs(x) < 1e-22. Since these
        //    numbers will be flushed to zero either way (2^-15 is the smallest
        //    normal positive number), this does not introduce any error.
    
        std::string floatType = getTypeString("float");
    
        // clang-format off
        sink <<
            floatType << " angle_frm(in " << floatType << " x) {\n"
            "    x = clamp(x, -65504.0, 65504.0);\n"
            "    " << floatType << " exponent = floor(log2(abs(x) + 1e-30)) - 10.0;\n"
            "    bool isNonZero = (exponent >= -25.0);\n"
            "    x = x * exp2(-exponent);\n"
            "    x = sign(x) * floor(abs(x));\n"
            "    return x * exp2(exponent) * float(isNonZero);\n"
            "}\n";
    
        sink <<
            floatType << " angle_frl(in " << floatType << " x) {\n"
            "    x = clamp(x, -2.0, 2.0);\n"
            "    x = x * 256.0;\n"
            "    x = sign(x) * floor(abs(x));\n"
            "    return x * 0.00390625;\n"
            "}\n";
        // clang-format on
    }
    
    void RoundingHelperWriterGLSL::writeVectorRoundingHelpers(TInfoSinkBase &sink,
                                                              const unsigned int size)
    {
        std::stringstream vecTypeStrStr = sh::InitializeStream<std::stringstream>();
        vecTypeStrStr << "vec" << size;
        std::string vecType = getTypeString(vecTypeStrStr.str().c_str());
    
        // clang-format off
        sink <<
            vecType << " angle_frm(in " << vecType << " v) {\n"
            "    v = clamp(v, -65504.0, 65504.0);\n"
            "    " << vecType << " exponent = floor(log2(abs(v) + 1e-30)) - 10.0;\n"
            "    bvec" << size << " isNonZero = greaterThanEqual(exponent, vec" << size << "(-25.0));\n"
            "    v = v * exp2(-exponent);\n"
            "    v = sign(v) * floor(abs(v));\n"
            "    return v * exp2(exponent) * vec" << size << "(isNonZero);\n"
            "}\n";
    
        sink <<
            vecType << " angle_frl(in " << vecType << " v) {\n"
            "    v = clamp(v, -2.0, 2.0);\n"
            "    v = v * 256.0;\n"
            "    v = sign(v) * floor(abs(v));\n"
            "    return v * 0.00390625;\n"
            "}\n";
        // clang-format on
    }
    
    void RoundingHelperWriterGLSL::writeMatrixRoundingHelper(TInfoSinkBase &sink,
                                                             const unsigned int columns,
                                                             const unsigned int rows,
                                                             const char *functionName)
    {
        std::stringstream matTypeStrStr = sh::InitializeStream<std::stringstream>();
        matTypeStrStr << "mat" << columns;
        if (rows != columns)
        {
            matTypeStrStr << "x" << rows;
        }
        std::string matType = getTypeString(matTypeStrStr.str().c_str());
    
        sink << matType << " " << functionName << "(in " << matType << " m) {\n"
             << "    " << matType << " rounded;\n";
    
        for (unsigned int i = 0; i < columns; ++i)
        {
            sink << "    rounded[" << i << "] = " << functionName << "(m[" << i << "]);\n";
        }
    
        sink << "    return rounded;\n"
                "}\n";
    }
    
    static const char *GetHLSLTypeStr(const char *floatTypeStr)
    {
        if (strcmp(floatTypeStr, "float") == 0)
        {
            return "float";
        }
        if (strcmp(floatTypeStr, "vec2") == 0)
        {
            return "float2";
        }
        if (strcmp(floatTypeStr, "vec3") == 0)
        {
            return "float3";
        }
        if (strcmp(floatTypeStr, "vec4") == 0)
        {
            return "float4";
        }
        if (strcmp(floatTypeStr, "mat2") == 0)
        {
            return "float2x2";
        }
        if (strcmp(floatTypeStr, "mat3") == 0)
        {
            return "float3x3";
        }
        if (strcmp(floatTypeStr, "mat4") == 0)
        {
            return "float4x4";
        }
        if (strcmp(floatTypeStr, "mat2x3") == 0)
        {
            return "float2x3";
        }
        if (strcmp(floatTypeStr, "mat2x4") == 0)
        {
            return "float2x4";
        }
        if (strcmp(floatTypeStr, "mat3x2") == 0)
        {
            return "float3x2";
        }
        if (strcmp(floatTypeStr, "mat3x4") == 0)
        {
            return "float3x4";
        }
        if (strcmp(floatTypeStr, "mat4x2") == 0)
        {
            return "float4x2";
        }
        if (strcmp(floatTypeStr, "mat4x3") == 0)
        {
            return "float4x3";
        }
        UNREACHABLE();
        return nullptr;
    }
    
    std::string RoundingHelperWriterHLSL::getTypeString(const char *glslType)
    {
        return GetHLSLTypeStr(glslType);
    }
    
    void RoundingHelperWriterHLSL::writeFloatRoundingHelpers(TInfoSinkBase &sink)
    {
        // In HLSL scalars are the same as 1-vectors.
        writeVectorRoundingHelpers(sink, 1);
    }
    
    void RoundingHelperWriterHLSL::writeVectorRoundingHelpers(TInfoSinkBase &sink,
                                                              const unsigned int size)
    {
        std::stringstream vecTypeStrStr = sh::InitializeStream<std::stringstream>();
        vecTypeStrStr << "float" << size;
        std::string vecType = vecTypeStrStr.str();
    
        // clang-format off
        sink <<
            vecType << " angle_frm(" << vecType << " v) {\n"
            "    v = clamp(v, -65504.0, 65504.0);\n"
            "    " << vecType << " exponent = floor(log2(abs(v) + 1e-30)) - 10.0;\n"
            "    bool" << size << " isNonZero = exponent < -25.0;\n"
            "    v = v * exp2(-exponent);\n"
            "    v = sign(v) * floor(abs(v));\n"
            "    return v * exp2(exponent) * (float" << size << ")(isNonZero);\n"
            "}\n";
    
        sink <<
            vecType << " angle_frl(" << vecType << " v) {\n"
            "    v = clamp(v, -2.0, 2.0);\n"
            "    v = v * 256.0;\n"
            "    v = sign(v) * floor(abs(v));\n"
            "    return v * 0.00390625;\n"
            "}\n";
        // clang-format on
    }
    
    void RoundingHelperWriterHLSL::writeMatrixRoundingHelper(TInfoSinkBase &sink,
                                                             const unsigned int columns,
                                                             const unsigned int rows,
                                                             const char *functionName)
    {
        std::stringstream matTypeStrStr = sh::InitializeStream<std::stringstream>();
        matTypeStrStr << "float" << columns << "x" << rows;
        std::string matType = matTypeStrStr.str();
    
        sink << matType << " " << functionName << "(" << matType << " m) {\n"
             << "    " << matType << " rounded;\n";
    
        for (unsigned int i = 0; i < columns; ++i)
        {
            sink << "    rounded[" << i << "] = " << functionName << "(m[" << i << "]);\n";
        }
    
        sink << "    return rounded;\n"
                "}\n";
    }
    
    bool canRoundFloat(const TType &type)
    {
        return type.getBasicType() == EbtFloat && !type.isArray() &&
               (type.getPrecision() == EbpLow || type.getPrecision() == EbpMedium);
    }
    
    bool ParentUsesResult(TIntermNode *parent, TIntermTyped *node)
    {
        if (!parent)
        {
            return false;
        }
    
        TIntermBlock *blockParent = parent->getAsBlock();
        // If the parent is a block, the result is not assigned anywhere,
        // so rounding it is not needed. In particular, this can avoid a lot of
        // unnecessary rounding of unused return values of assignment.
        if (blockParent)
        {
            return false;
        }
        TIntermBinary *binaryParent = parent->getAsBinaryNode();
        if (binaryParent && binaryParent->getOp() == EOpComma && (binaryParent->getRight() != node))
        {
            return false;
        }
        return true;
    }
    
    bool ParentConstructorTakesCareOfRounding(TIntermNode *parent, TIntermTyped *node)
    {
        if (!parent)
        {
            return false;
        }
        TIntermAggregate *parentConstructor = parent->getAsAggregate();
        if (!parentConstructor || parentConstructor->getOp() != EOpConstruct)
        {
            return false;
        }
        if (parentConstructor->getPrecision() != node->getPrecision())
        {
            return false;
        }
        return canRoundFloat(parentConstructor->getType());
    }
    
    }  // namespace
    
    EmulatePrecision::EmulatePrecision(TSymbolTable *symbolTable)
        : TLValueTrackingTraverser(true, true, true, symbolTable), mDeclaringVariables(false)
    {}
    
    void EmulatePrecision::visitSymbol(TIntermSymbol *node)
    {
        TIntermNode *parent = getParentNode();
        if (canRoundFloat(node->getType()) && ParentUsesResult(parent, node) &&
            !ParentConstructorTakesCareOfRounding(parent, node) && !mDeclaringVariables &&
            !isLValueRequiredHere())
        {
            TIntermNode *replacement = createRoundingFunctionCallNode(node);
            queueReplacement(replacement, OriginalNode::BECOMES_CHILD);
        }
    }
    
    bool EmulatePrecision::visitBinary(Visit visit, TIntermBinary *node)
    {
        bool visitChildren = true;
    
        TOperator op = node->getOp();
    
        // RHS of initialize is not being declared.
        if (op == EOpInitialize && visit == InVisit)
            mDeclaringVariables = false;
    
        if ((op == EOpIndexDirectStruct) && visit == InVisit)
            visitChildren = false;
    
        if (visit != PreVisit)
            return visitChildren;
    
        const TType &type = node->getType();
        bool roundFloat   = canRoundFloat(type);
    
        if (roundFloat)
        {
            switch (op)
            {
                // Math operators that can result in a float may need to apply rounding to the return
                // value. Note that in the case of assignment, the rounding is applied to its return
                // value here, not the value being assigned.
                case EOpAssign:
                case EOpAdd:
                case EOpSub:
                case EOpMul:
                case EOpDiv:
                case EOpVectorTimesScalar:
                case EOpVectorTimesMatrix:
                case EOpMatrixTimesVector:
                case EOpMatrixTimesScalar:
                case EOpMatrixTimesMatrix:
                {
                    TIntermNode *parent = getParentNode();
                    if (!ParentUsesResult(parent, node) ||
                        ParentConstructorTakesCareOfRounding(parent, node))
                    {
                        break;
                    }
                    TIntermNode *replacement = createRoundingFunctionCallNode(node);
                    queueReplacement(replacement, OriginalNode::BECOMES_CHILD);
                    break;
                }
    
                // Compound assignment cases need to replace the operator with a function call.
                case EOpAddAssign:
                {
                    mEmulateCompoundAdd.insert(
                        TypePair(type.getBuiltInTypeNameString(),
                                 node->getRight()->getType().getBuiltInTypeNameString()));
                    TIntermNode *replacement = createCompoundAssignmentFunctionCallNode(
                        node->getLeft(), node->getRight(), "add");
                    queueReplacement(replacement, OriginalNode::IS_DROPPED);
                    break;
                }
                case EOpSubAssign:
                {
                    mEmulateCompoundSub.insert(
                        TypePair(type.getBuiltInTypeNameString(),
                                 node->getRight()->getType().getBuiltInTypeNameString()));
                    TIntermNode *replacement = createCompoundAssignmentFunctionCallNode(
                        node->getLeft(), node->getRight(), "sub");
                    queueReplacement(replacement, OriginalNode::IS_DROPPED);
                    break;
                }
                case EOpMulAssign:
                case EOpVectorTimesMatrixAssign:
                case EOpVectorTimesScalarAssign:
                case EOpMatrixTimesScalarAssign:
                case EOpMatrixTimesMatrixAssign:
                {
                    mEmulateCompoundMul.insert(
                        TypePair(type.getBuiltInTypeNameString(),
                                 node->getRight()->getType().getBuiltInTypeNameString()));
                    TIntermNode *replacement = createCompoundAssignmentFunctionCallNode(
                        node->getLeft(), node->getRight(), "mul");
                    queueReplacement(replacement, OriginalNode::IS_DROPPED);
                    break;
                }
                case EOpDivAssign:
                {
                    mEmulateCompoundDiv.insert(
                        TypePair(type.getBuiltInTypeNameString(),
                                 node->getRight()->getType().getBuiltInTypeNameString()));
                    TIntermNode *replacement = createCompoundAssignmentFunctionCallNode(
                        node->getLeft(), node->getRight(), "div");
                    queueReplacement(replacement, OriginalNode::IS_DROPPED);
                    break;
                }
                default:
                    // The rest of the binary operations should not need precision emulation.
                    break;
            }
        }
        return visitChildren;
    }
    
    bool EmulatePrecision::visitDeclaration(Visit visit, TIntermDeclaration *node)
    {
        // Variable or interface block declaration.
        if (visit == PreVisit)
        {
            mDeclaringVariables = true;
        }
        else if (visit == InVisit)
        {
            mDeclaringVariables = true;
        }
        else
        {
            mDeclaringVariables = false;
        }
        return true;
    }
    
    bool EmulatePrecision::visitInvariantDeclaration(Visit visit, TIntermInvariantDeclaration *node)
    {
        return false;
    }
    
    bool EmulatePrecision::visitAggregate(Visit visit, TIntermAggregate *node)
    {
        if (visit != PreVisit)
            return true;
    
        // User-defined function return values are not rounded. The calculations that produced
        // the value inside the function definition should have been rounded.
        TOperator op = node->getOp();
        if (op == EOpCallInternalRawFunction || op == EOpCallFunctionInAST ||
            (op == EOpConstruct && node->getBasicType() == EbtStruct))
        {
            return true;
        }
    
        TIntermNode *parent = getParentNode();
        if (canRoundFloat(node->getType()) && ParentUsesResult(parent, node) &&
            !ParentConstructorTakesCareOfRounding(parent, node))
        {
            TIntermNode *replacement = createRoundingFunctionCallNode(node);
            queueReplacement(replacement, OriginalNode::BECOMES_CHILD);
        }
        return true;
    }
    
    bool EmulatePrecision::visitUnary(Visit visit, TIntermUnary *node)
    {
        switch (node->getOp())
        {
            case EOpNegative:
            case EOpLogicalNot:
            case EOpPostIncrement:
            case EOpPostDecrement:
            case EOpPreIncrement:
            case EOpPreDecrement:
            case EOpLogicalNotComponentWise:
                break;
            default:
                if (canRoundFloat(node->getType()) && visit == PreVisit)
                {
                    TIntermNode *replacement = createRoundingFunctionCallNode(node);
                    queueReplacement(replacement, OriginalNode::BECOMES_CHILD);
                }
                break;
        }
    
        return true;
    }
    
    void EmulatePrecision::writeEmulationHelpers(TInfoSinkBase &sink,
                                                 const int shaderVersion,
                                                 const ShShaderOutput outputLanguage)
    {
        std::unique_ptr<RoundingHelperWriter> roundingHelperWriter(
            RoundingHelperWriter::createHelperWriter(outputLanguage));
    
        roundingHelperWriter->writeCommonRoundingHelpers(sink, shaderVersion);
    
        EmulationSet::const_iterator it;
        for (it = mEmulateCompoundAdd.begin(); it != mEmulateCompoundAdd.end(); it++)
            roundingHelperWriter->writeCompoundAssignmentHelper(sink, it->lType, it->rType, "+", "add");
        for (it = mEmulateCompoundSub.begin(); it != mEmulateCompoundSub.end(); it++)
            roundingHelperWriter->writeCompoundAssignmentHelper(sink, it->lType, it->rType, "-", "sub");
        for (it = mEmulateCompoundDiv.begin(); it != mEmulateCompoundDiv.end(); it++)
            roundingHelperWriter->writeCompoundAssignmentHelper(sink, it->lType, it->rType, "/", "div");
        for (it = mEmulateCompoundMul.begin(); it != mEmulateCompoundMul.end(); it++)
            roundingHelperWriter->writeCompoundAssignmentHelper(sink, it->lType, it->rType, "*", "mul");
    }
    
    // static
    bool EmulatePrecision::SupportedInLanguage(const ShShaderOutput outputLanguage)
    {
        switch (outputLanguage)
        {
            case SH_HLSL_4_1_OUTPUT:
            case SH_ESSL_OUTPUT:
                return true;
            default:
                // Other languages not yet supported
                return (outputLanguage == SH_GLSL_COMPATIBILITY_OUTPUT ||
                        sh::IsGLSL130OrNewer(outputLanguage));
        }
    }
    
    const TFunction *EmulatePrecision::getInternalFunction(const ImmutableString &functionName,
                                                           const TType &returnType,
                                                           TIntermSequence *arguments,
                                                           const TVector<const TVariable *> &parameters,
                                                           bool knownToNotHaveSideEffects)
    {
        ImmutableString mangledName = TFunctionLookup::GetMangledName(functionName.data(), *arguments);
        if (mInternalFunctions.find(mangledName) == mInternalFunctions.end())
        {
            TFunction *func = new TFunction(mSymbolTable, functionName, SymbolType::AngleInternal,
                                            new TType(returnType), knownToNotHaveSideEffects);
            ASSERT(parameters.size() == arguments->size());
            for (size_t i = 0; i < parameters.size(); ++i)
            {
                func->addParameter(parameters[i]);
            }
            mInternalFunctions[mangledName] = func;
        }
        return mInternalFunctions[mangledName];
    }
    
    TIntermAggregate *EmulatePrecision::createRoundingFunctionCallNode(TIntermTyped *roundedChild)
    {
        const ImmutableString *roundFunctionName = &kAngleFrmString;
        if (roundedChild->getPrecision() == EbpLow)
            roundFunctionName = &kAngleFrlString;
        TIntermSequence *arguments = new TIntermSequence();
        arguments->push_back(roundedChild);
    
        TVector<const TVariable *> parameters;
        TType *paramType = new TType(roundedChild->getType());
        paramType->setPrecision(EbpHigh);
        paramType->setQualifier(EvqIn);
        parameters.push_back(new TVariable(mSymbolTable, kParamXName,
                                           static_cast<const TType *>(paramType),
                                           SymbolType::AngleInternal));
    
        return TIntermAggregate::CreateRawFunctionCall(
            *getInternalFunction(*roundFunctionName, roundedChild->getType(), arguments, parameters,
                                 true),
            arguments);
    }
    
    TIntermAggregate *EmulatePrecision::createCompoundAssignmentFunctionCallNode(TIntermTyped *left,
                                                                                 TIntermTyped *right,
                                                                                 const char *opNameStr)
    {
        std::stringstream strstr = sh::InitializeStream<std::stringstream>();
        if (left->getPrecision() == EbpMedium)
            strstr << "angle_compound_" << opNameStr << "_frm";
        else
            strstr << "angle_compound_" << opNameStr << "_frl";
        ImmutableString functionName = ImmutableString(strstr.str());
        TIntermSequence *arguments   = new TIntermSequence();
        arguments->push_back(left);
        arguments->push_back(right);
    
        TVector<const TVariable *> parameters;
        TType *leftParamType = new TType(left->getType());
        leftParamType->setPrecision(EbpHigh);
        leftParamType->setQualifier(EvqOut);
        parameters.push_back(new TVariable(mSymbolTable, kParamXName,
                                           static_cast<const TType *>(leftParamType),
                                           SymbolType::AngleInternal));
        TType *rightParamType = new TType(right->getType());
        rightParamType->setPrecision(EbpHigh);
        rightParamType->setQualifier(EvqIn);
        parameters.push_back(new TVariable(mSymbolTable, kParamYName,
                                           static_cast<const TType *>(rightParamType),
                                           SymbolType::AngleInternal));
    
        return TIntermAggregate::CreateRawFunctionCall(
            *getInternalFunction(functionName, left->getType(), arguments, parameters, false),
            arguments);
    }
    
    }  // namespace sh