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  • Hash : a71a98ee
    Author : Geoff Lang
    Date : 2017-06-19T15:15:00

    Allow '\' characters in shader source for WebGL2.
    
    TEST=deqp/data/gles3/shaders/preprocessor.html
    
    BUG=angleproject:2016
    
    Change-Id: Ia5240a1ff65ebadc15604a5c3eb63042953c43a5
    Reviewed-on: https://chromium-review.googlesource.com/540198
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: Corentin Wallez <cwallez@chromium.org>
    

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