Hash :
074eec2f
Author :
Date :
2025-10-02T15:31:19
Translator: remove angle_BaseVertex/Instance from built-ins These aren't built-ins, they are just used for emulation. Instead of listing them in the built-in variables, they are now created as uniforms during emulation. This change also gives gl_BaseVertex/Instance their own qualifiers so they aren't considered uniforms. The emulation pass is also optimized to do fewer passes. Bug: angleproject:349994211 Change-Id: I44fd345fd4a2dc4a001eb294952a984ae710d606 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/7004388 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/translator/spirv/BuiltinsWorkaround.h"
#include "angle_gl.h"
#include "compiler/translator/Symbol.h"
#include "compiler/translator/SymbolTable.h"
#include "compiler/translator/tree_util/BuiltIn.h"
namespace sh
{
namespace
{
constexpr const ImmutableString kGlInstanceIDString("gl_InstanceID");
constexpr const ImmutableString kGlVertexIDString("gl_VertexID");
class TBuiltinsWorkaround : public TIntermTraverser
{
public:
TBuiltinsWorkaround(TSymbolTable *symbolTable,
const ShCompileOptions &options,
const TVariable *emulatedBaseInstance)
: TIntermTraverser(true, false, false, symbolTable),
mCompileOptions(options),
mEmulatedBaseInstance(emulatedBaseInstance)
{}
void visitSymbol(TIntermSymbol *node) override;
private:
void ensureVersionIsAtLeast(int version);
const ShCompileOptions &mCompileOptions;
const TVariable *mEmulatedBaseInstance;
};
void TBuiltinsWorkaround::visitSymbol(TIntermSymbol *node)
{
if (node->variable().symbolType() == SymbolType::BuiltIn &&
node->getName() == kGlInstanceIDString)
{
TIntermSymbol *instanceIndexRef = new TIntermSymbol(BuiltInVariable::gl_InstanceIndex());
if (mEmulatedBaseInstance != nullptr)
{
TIntermSymbol *baseInstanceRef = new TIntermSymbol(mEmulatedBaseInstance);
TIntermBinary *subBaseInstance =
new TIntermBinary(EOpSub, instanceIndexRef, baseInstanceRef);
queueReplacement(subBaseInstance, OriginalNode::IS_DROPPED);
}
else
{
queueReplacement(instanceIndexRef, OriginalNode::IS_DROPPED);
}
}
else if (node->getName() == kGlVertexIDString)
{
TIntermSymbol *vertexIndexRef = new TIntermSymbol(BuiltInVariable::gl_VertexIndex());
queueReplacement(vertexIndexRef, OriginalNode::IS_DROPPED);
}
}
const TVariable *FindEmulatedBaseInstance(TIntermBlock *root)
{
for (TIntermNode *node : *root->getSequence())
{
TIntermDeclaration *decl = node->getAsDeclarationNode();
if (decl == nullptr)
{
continue;
}
const TIntermSequence &sequence = *(decl->getSequence());
ASSERT(!sequence.empty());
TIntermSymbol *symbol = sequence[0]->getAsSymbolNode();
if (symbol == nullptr)
{
continue;
}
if (symbol->variable().symbolType() == SymbolType::AngleInternal &&
symbol->variable().name() == "angle_BaseInstance")
{
return &symbol->variable();
}
}
return nullptr;
}
} // anonymous namespace
[[nodiscard]] bool ShaderBuiltinsWorkaround(TCompiler *compiler,
TIntermBlock *root,
TSymbolTable *symbolTable,
const ShCompileOptions &compileOptions)
{
TBuiltinsWorkaround builtins(symbolTable, compileOptions, FindEmulatedBaseInstance(root));
root->traverse(&builtins);
if (!builtins.updateTree(compiler, root))
{
return false;
}
return true;
}
} // namespace sh