Hash :
d4083c79
Author :
Date :
2025-01-31T15:06:36
Metal: Make ObjCPtr available to all modules Move ObjCPtr implementation to src/common/ObjCPtr.h, angle::ObjCPtr so that it's available also outside libANGLE. Bug: angleproject:393263506 Change-Id: I8ecd5632c7ae33ef4b409fc820fad229e91bc0ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6219318 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
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//
// Copyright 2021 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// mtl_device.h:
// Defines the wrapper class for Metal's MTLDevice per context.
//
#ifndef LIBANGLE_RENDERER_METAL_CONTEXT_DEVICE_H_
#define LIBANGLE_RENDERER_METAL_CONTEXT_DEVICE_H_
#import <Metal/Metal.h>
#import <mach/mach_types.h>
#include "common/apple/apple_platform.h"
#include "libANGLE/renderer/metal/mtl_common.h"
namespace rx
{
namespace mtl
{
class ContextDevice final : public WrappedObject<id<MTLDevice>>, angle::NonCopyable
{
public:
ContextDevice(GLint ownershipIdentity);
~ContextDevice();
inline void set(id<MTLDevice> metalDevice) { ParentClass::set(metalDevice); }
angle::ObjCPtr<id<MTLSamplerState>> newSamplerStateWithDescriptor(
MTLSamplerDescriptor *descriptor) const;
angle::ObjCPtr<id<MTLTexture>> newTextureWithDescriptor(MTLTextureDescriptor *descriptor) const;
angle::ObjCPtr<id<MTLTexture>> newTextureWithDescriptor(MTLTextureDescriptor *descriptor,
IOSurfaceRef iosurface,
NSUInteger plane) const;
angle::ObjCPtr<id<MTLBuffer>> newBufferWithLength(NSUInteger length,
MTLResourceOptions options) const;
angle::ObjCPtr<id<MTLBuffer>> newBufferWithBytes(const void *pointer,
NSUInteger length,
MTLResourceOptions options) const;
angle::ObjCPtr<id<MTLComputePipelineState>> newComputePipelineStateWithFunction(
id<MTLFunction> computeFunction,
__autoreleasing NSError **error) const;
angle::ObjCPtr<id<MTLRenderPipelineState>> newRenderPipelineStateWithDescriptor(
MTLRenderPipelineDescriptor *descriptor,
__autoreleasing NSError **error) const;
angle::ObjCPtr<id<MTLDepthStencilState>> newDepthStencilStateWithDescriptor(
MTLDepthStencilDescriptor *descriptor) const;
angle::ObjCPtr<id<MTLSharedEvent>> newSharedEvent() const;
angle::ObjCPtr<id<MTLEvent>> newEvent() const;
void setOwnerWithIdentity(id<MTLResource> resource) const;
bool hasUnifiedMemory() const;
private:
using ParentClass = WrappedObject<id<MTLDevice>>;
#if ANGLE_USE_METAL_OWNERSHIP_IDENTITY
task_id_token_t mOwnershipIdentity = TASK_ID_TOKEN_NULL;
#endif
};
} // namespace mtl
} // namespace rx
#endif /* LIBANGLE_RENDERER_METAL_CONTEXT_DEVICE_H_ */