Hash :
666818ea
Author :
Date :
2018-11-14T09:54:33
Use angle::Result in front-end (Part 8) Refactors the gl::Texture class and a few related methods. Also reduces binary size by up to 4k. Bug: angleproject:2491 Change-Id: Ib9a69d7f507b0dce35abb17b90532f812bf43214 Reviewed-on: https://chromium-review.googlesource.com/c/1291845 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ImageNULL.h:
// Defines the class interface for ImageNULL, implementing ImageImpl.
//
#ifndef LIBANGLE_RENDERER_NULL_IMAGENULL_H_
#define LIBANGLE_RENDERER_NULL_IMAGENULL_H_
#include "libANGLE/renderer/ImageImpl.h"
namespace rx
{
class ImageNULL : public ImageImpl
{
public:
ImageNULL(const egl::ImageState &state);
~ImageNULL() override;
egl::Error initialize(const egl::Display *display) override;
angle::Result orphan(const gl::Context *context, egl::ImageSibling *sibling) override;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_NULL_IMAGENULL_H_