Hash :
d2b659f9
Author :
Date :
2021-03-25T15:40:58
EGL: implement EGL_EXT_protected_content Context Add Validation check to Contexts and Surfaces Add Vulkan protected memory features and properties Add protected member to Surfaces and Contexts Implement hasProtectedContent in Vulkan Add QueueFamily helper, extent DeviceQueueMap Protected Swapchains always on for Android Add EGLProtectedContentTest Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: I9352b1e594f71bb4e89cee7137a468940d186b1b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2800413 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SurfaceVk.h:
// Defines the class interface for SurfaceVk, implementing SurfaceImpl.
//
#ifndef LIBANGLE_RENDERER_VULKAN_SURFACEVK_H_
#define LIBANGLE_RENDERER_VULKAN_SURFACEVK_H_
#include "common/vulkan/vk_headers.h"
#include "libANGLE/renderer/SurfaceImpl.h"
#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
#include "libANGLE/renderer/vulkan/vk_helpers.h"
namespace rx
{
class RendererVk;
class SurfaceVk : public SurfaceImpl, public angle::ObserverInterface
{
public:
angle::Result getAttachmentRenderTarget(const gl::Context *context,
GLenum binding,
const gl::ImageIndex &imageIndex,
GLsizei samples,
FramebufferAttachmentRenderTarget **rtOut) override;
protected:
SurfaceVk(const egl::SurfaceState &surfaceState);
~SurfaceVk() override;
// We monitor the staging buffer for changes. This handles staged data from outside this class.
void onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message) override;
RenderTargetVk mColorRenderTarget;
RenderTargetVk mDepthStencilRenderTarget;
};
class OffscreenSurfaceVk : public SurfaceVk
{
public:
OffscreenSurfaceVk(const egl::SurfaceState &surfaceState, RendererVk *renderer);
~OffscreenSurfaceVk() override;
egl::Error initialize(const egl::Display *display) override;
void destroy(const egl::Display *display) override;
FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
const gl::FramebufferState &state) override;
egl::Error swap(const gl::Context *context) override;
egl::Error postSubBuffer(const gl::Context *context,
EGLint x,
EGLint y,
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override;
egl::Error getMscRate(EGLint *numerator, EGLint *denominator) override;
void setSwapInterval(EGLint interval) override;
// width and height can change with client window resizing
EGLint getWidth() const override;
EGLint getHeight() const override;
EGLint isPostSubBufferSupported() const override;
EGLint getSwapBehavior() const override;
angle::Result initializeContents(const gl::Context *context,
const gl::ImageIndex &imageIndex) override;
vk::ImageHelper *getColorAttachmentImage();
protected:
struct AttachmentImage final : angle::NonCopyable
{
AttachmentImage(SurfaceVk *surfaceVk);
~AttachmentImage();
angle::Result initialize(DisplayVk *displayVk,
EGLint width,
EGLint height,
const vk::Format &vkFormat,
GLint samples,
bool isRobustResourceInitEnabled,
bool hasProtectedContent);
angle::Result initializeWithExternalMemory(DisplayVk *displayVk,
EGLint width,
EGLint height,
const vk::Format &vkFormat,
GLint samples,
void *buffer,
bool isRobustResourceInitEnabled,
bool hasProtectedContent);
void destroy(const egl::Display *display);
vk::ImageHelper image;
vk::ImageViewHelper imageViews;
angle::ObserverBinding imageObserverBinding;
};
virtual angle::Result initializeImpl(DisplayVk *displayVk);
EGLint mWidth;
EGLint mHeight;
AttachmentImage mColorAttachment;
AttachmentImage mDepthStencilAttachment;
};
// Data structures used in WindowSurfaceVk
namespace impl
{
static constexpr size_t kSwapHistorySize = 2;
// Old swapchain and associated present semaphores that need to be scheduled for destruction when
// appropriate.
struct SwapchainCleanupData : angle::NonCopyable
{
SwapchainCleanupData();
SwapchainCleanupData(SwapchainCleanupData &&other);
~SwapchainCleanupData();
void destroy(VkDevice device, vk::Recycler<vk::Semaphore> *semaphoreRecycler);
// The swapchain to be destroyed.
VkSwapchainKHR swapchain = VK_NULL_HANDLE;
// Any present semaphores that were pending destruction at the time the swapchain was
// recreated will be scheduled for destruction at the same time as the swapchain.
std::vector<vk::Semaphore> semaphores;
};
// A circular buffer per image stores the semaphores used for presenting that image. Taking the
// swap history into account, only the oldest semaphore is guaranteed to be no longer in use by the
// presentation engine. See doc/PresentSemaphores.md for details.
//
// Old swapchains are scheduled to be destroyed at the same time as the first semaphore used to
// present an image of the new swapchain. This is to ensure that the presentation engine is no
// longer presenting an image from the old swapchain.
struct ImagePresentHistory : angle::NonCopyable
{
ImagePresentHistory();
ImagePresentHistory(ImagePresentHistory &&other);
~ImagePresentHistory();
vk::Semaphore semaphore;
std::vector<SwapchainCleanupData> oldSwapchains;
};
// Swapchain images and their associated objects.
struct SwapchainImage : angle::NonCopyable
{
SwapchainImage();
SwapchainImage(SwapchainImage &&other);
~SwapchainImage();
vk::ImageHelper image;
vk::ImageViewHelper imageViews;
vk::Framebuffer framebuffer;
// A circular array of semaphores used for presenting this image.
static constexpr size_t kPresentHistorySize = kSwapHistorySize + 1;
std::array<ImagePresentHistory, kPresentHistorySize> presentHistory;
size_t currentPresentHistoryIndex = 0;
uint64_t mFrameNumber = 0;
};
} // namespace impl
class WindowSurfaceVk : public SurfaceVk
{
public:
WindowSurfaceVk(const egl::SurfaceState &surfaceState, EGLNativeWindowType window);
~WindowSurfaceVk() override;
void destroy(const egl::Display *display) override;
egl::Error initialize(const egl::Display *display) override;
angle::Result getAttachmentRenderTarget(const gl::Context *context,
GLenum binding,
const gl::ImageIndex &imageIndex,
GLsizei samples,
FramebufferAttachmentRenderTarget **rtOut) override;
FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
const gl::FramebufferState &state) override;
egl::Error swap(const gl::Context *context) override;
egl::Error swapWithDamage(const gl::Context *context,
const EGLint *rects,
EGLint n_rects) override;
egl::Error postSubBuffer(const gl::Context *context,
EGLint x,
EGLint y,
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override;
egl::Error getMscRate(EGLint *numerator, EGLint *denominator) override;
void setSwapInterval(EGLint interval) override;
// width and height can change with client window resizing
EGLint getWidth() const override;
EGLint getHeight() const override;
EGLint getRotatedWidth() const;
EGLint getRotatedHeight() const;
// Note: windows cannot be resized on Android. The approach requires
// calling vkGetPhysicalDeviceSurfaceCapabilitiesKHR. However, that is
// expensive; and there are troublesome timing issues for other parts of
// ANGLE (which cause test failures and crashes). Therefore, a
// special-Android-only path is created just for the querying of EGL_WIDTH
// and EGL_HEIGHT.
// https://issuetracker.google.com/issues/153329980
egl::Error getUserWidth(const egl::Display *display, EGLint *value) const override;
egl::Error getUserHeight(const egl::Display *display, EGLint *value) const override;
angle::Result getUserExtentsImpl(DisplayVk *displayVk,
VkSurfaceCapabilitiesKHR *surfaceCaps) const;
EGLint isPostSubBufferSupported() const override;
EGLint getSwapBehavior() const override;
angle::Result initializeContents(const gl::Context *context,
const gl::ImageIndex &imageIndex) override;
angle::Result getCurrentFramebuffer(ContextVk *context,
const vk::RenderPass &compatibleRenderPass,
vk::Framebuffer **framebufferOut);
vk::Semaphore getAcquireImageSemaphore();
VkSurfaceTransformFlagBitsKHR getPreTransform() const
{
if (mEmulatedPreTransform != VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR)
{
return mEmulatedPreTransform;
}
return mPreTransform;
}
egl::Error getBufferAge(const gl::Context *context, EGLint *age) override;
protected:
angle::Result swapImpl(const gl::Context *context,
const EGLint *rects,
EGLint n_rects,
const void *pNextChain);
EGLNativeWindowType mNativeWindowType;
VkSurfaceKHR mSurface;
VkSurfaceCapabilitiesKHR mSurfaceCaps;
VkBool32 mSupportsProtectedSwapchain;
private:
virtual angle::Result createSurfaceVk(vk::Context *context, gl::Extents *extentsOut) = 0;
virtual angle::Result getCurrentWindowSize(vk::Context *context, gl::Extents *extentsOut) = 0;
angle::Result initializeImpl(DisplayVk *displayVk);
angle::Result recreateSwapchain(ContextVk *contextVk, const gl::Extents &extents);
angle::Result createSwapChain(vk::Context *context,
const gl::Extents &extents,
VkSwapchainKHR oldSwapchain);
angle::Result queryAndAdjustSurfaceCaps(ContextVk *contextVk,
VkSurfaceCapabilitiesKHR *surfaceCaps);
angle::Result checkForOutOfDateSwapchain(ContextVk *contextVk, bool presentOutOfDate);
angle::Result resizeSwapchainImages(vk::Context *context, uint32_t imageCount);
void releaseSwapchainImages(ContextVk *contextVk);
void destroySwapChainImages(DisplayVk *displayVk);
// This method calls vkAcquireNextImageKHR() to acquire the next swapchain image. It is called
// when the swapchain is initially created and when present() finds the swapchain out of date.
// Otherwise, it is scheduled to be called later by deferAcquireNextImage().
VkResult acquireNextSwapchainImage(vk::Context *context);
// This method is called when a swapchain image is presented. It schedules
// acquireNextSwapchainImage() to be called later.
void deferAcquireNextImage(const gl::Context *context);
// Called when a swapchain image whose acquisition was deferred must be acquired. This method
// will recreate the swapchain (if needed) and call the acquireNextSwapchainImage() method.
angle::Result doDeferredAcquireNextImage(const gl::Context *context, bool presentOutOfDate);
angle::Result computePresentOutOfDate(vk::Context *context,
VkResult result,
bool *presentOutOfDate);
angle::Result present(ContextVk *contextVk,
const EGLint *rects,
EGLint n_rects,
const void *pNextChain,
bool *presentOutOfDate);
void updateOverlay(ContextVk *contextVk) const;
bool overlayHasEnabledWidget(ContextVk *contextVk) const;
angle::Result drawOverlay(ContextVk *contextVk, impl::SwapchainImage *image) const;
angle::Result newPresentSemaphore(vk::Context *context, vk::Semaphore *semaphoreOut);
bool isMultiSampled() const;
std::vector<VkPresentModeKHR> mPresentModes;
VkSwapchainKHR mSwapchain;
// Cached information used to recreate swapchains.
VkPresentModeKHR mSwapchainPresentMode; // Current swapchain mode
VkPresentModeKHR mDesiredSwapchainPresentMode; // Desired mode set through setSwapInterval()
uint32_t mMinImageCount;
VkSurfaceTransformFlagBitsKHR mPreTransform;
VkSurfaceTransformFlagBitsKHR mEmulatedPreTransform;
VkCompositeAlphaFlagBitsKHR mCompositeAlpha;
// A circular buffer that stores the serial of the submission fence of the context on every
// swap. The CPU is throttled by waiting for the 2nd previous serial to finish.
std::array<Serial, impl::kSwapHistorySize> mSwapHistory;
size_t mCurrentSwapHistoryIndex;
// The previous swapchain which needs to be scheduled for destruction when appropriate. This
// will be done when the first image of the current swapchain is presented. If there were
// older swapchains pending destruction when the swapchain is recreated, they will accumulate
// and be destroyed with the previous swapchain.
//
// Note that if the user resizes the window such that the swapchain is recreated every frame,
// this array can go grow indefinitely.
std::vector<impl::SwapchainCleanupData> mOldSwapchains;
std::vector<impl::SwapchainImage> mSwapchainImages;
std::vector<angle::ObserverBinding> mSwapchainImageBindings;
vk::Semaphore mAcquireImageSemaphore;
uint32_t mCurrentSwapchainImageIndex;
vk::Recycler<vk::Semaphore> mPresentSemaphoreRecycler;
// Depth/stencil image. Possibly multisampled.
vk::ImageHelper mDepthStencilImage;
vk::ImageViewHelper mDepthStencilImageViews;
angle::ObserverBinding mDepthStencilImageBinding;
// Multisample color image, view and framebuffer, if multisampling enabled.
vk::ImageHelper mColorImageMS;
vk::ImageViewHelper mColorImageMSViews;
angle::ObserverBinding mColorImageMSBinding;
vk::Framebuffer mFramebufferMS;
// True when acquiring the next image is deferred.
bool mNeedToAcquireNextSwapchainImage;
// EGL_EXT_buffer_age: Track frame count.
uint64_t mFrameCount;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_VULKAN_SURFACEVK_H_