Hash :
82817c9a
Author :
Date :
2020-10-12T15:27:28
Reimplement WindowSurfaceVkAndroid::getCurrentWindowSize() Use vkGetPhysicalDeviceSurfaceCapabilitiesKHR() instead of ANativeWindow_getWidth() & ANativeWindow_getHeight(). The former gives the proper size of the window, where the latter gives the size of the device's display (which is the default size of a window). Bug: b/168327817 Change-Id: I524116b7b07bf2ec7637fe2874806c5eb8318171 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2464920 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
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//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// WindowSurfaceVkAndroid.cpp:
// Implements the class methods for WindowSurfaceVkAndroid.
//
#include "libANGLE/renderer/vulkan/android/WindowSurfaceVkAndroid.h"
#include <android/native_window.h>
#include "libANGLE/renderer/vulkan/RendererVk.h"
namespace rx
{
WindowSurfaceVkAndroid::WindowSurfaceVkAndroid(const egl::SurfaceState &surfaceState,
EGLNativeWindowType window)
: WindowSurfaceVk(surfaceState, window)
{}
angle::Result WindowSurfaceVkAndroid::createSurfaceVk(vk::Context *context, gl::Extents *extentsOut)
{
VkAndroidSurfaceCreateInfoKHR createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
createInfo.flags = 0;
createInfo.window = mNativeWindowType;
ANGLE_VK_TRY(context, vkCreateAndroidSurfaceKHR(context->getRenderer()->getInstance(),
&createInfo, nullptr, &mSurface));
return getCurrentWindowSize(context, extentsOut);
}
angle::Result WindowSurfaceVkAndroid::getCurrentWindowSize(vk::Context *context,
gl::Extents *extentsOut)
{
RendererVk *renderer = context->getRenderer();
const VkPhysicalDevice &physicalDevice = renderer->getPhysicalDevice();
VkSurfaceCapabilitiesKHR surfaceCaps;
ANGLE_VK_TRY(context,
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, mSurface, &surfaceCaps));
*extentsOut = gl::Extents(surfaceCaps.currentExtent.width, surfaceCaps.currentExtent.height, 1);
return angle::Result::Continue;
}
} // namespace rx