Hash :
0224e848
Author :
Date :
2021-03-03T14:31:07
Vulkan: Fix overlay graph widgets Bug: angleproject:5690 Change-Id: I9a63fd91c7403f8bf1ee6ef25fc636aecfbe6ea0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2732533 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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// GENERATED FILE - DO NOT EDIT.
// Generated by gen_vk_internal_shaders.py.
//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// shaders/gen/OverlayDraw.comp.00000000.inc:
// Pre-generated shader for the ANGLE Vulkan back-end.
#pragma once
constexpr uint8_t kOverlayDraw_comp_00000000[] = {
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};
// Generated from:
//
// #version 450 core
//
// #extension GL_EXT_samplerless_texture_functions : require
//
// layout(local_size_x = 8, local_size_y = 4, local_size_z = 1)in;
//
// struct TextWidgetData
// {
// uvec4 coordinates;
// vec4 color;
// uvec4 fontSize;
// uvec4 text[256 / 16];
// };
//
// struct GraphWidgetData
// {
// uvec4 coordinates;
// vec4 color;
// uvec4 valueWidth;
// uvec4 values[256 / 4];
// };
//
// layout(set = 0, binding = 0, rgba32f)uniform image2D blendOutput;
//
// layout(set = 0, binding = 1)uniform TextWidgets
// {
// TextWidgetData textWidgetsData[32];
// };
//
// layout(set = 0, binding = 2)uniform GraphWidgets
// {
// GraphWidgetData graphWidgetsData[32];
// };
//
// layout(set = 0, binding = 3)uniform utexture2D culledWidgets;
// layout(set = 0, binding = 4)uniform texture2DArray font;
//
// layout(push_constant)uniform PushConstants
// {
// uvec2 outputSize;
//
// bool rotateXY;
// } params;
//
// bool intersects(const uvec2 imageCoords, const uvec4 widgetCoords)
// {
// return all(greaterThanEqual(imageCoords, widgetCoords . xy))&&
// all(lessThan(imageCoords, widgetCoords . zw));
// }
//
// uint getChar(const uint textWidget, const uvec2 coordInWidget, const uint fontGlyphWidth)
// {
// const uint charIndex = coordInWidget . x / fontGlyphWidth;
// const uint packIndex = charIndex / 4;
// const uvec4 arrayItem = textWidgetsData[textWidget]. text[packIndex / 4];
// const uint col = packIndex % 4;
//
// uint packedChars;
// if(col == 0)
// {
// packedChars = arrayItem[0];
// }
// else if(col == 1)
// {
// packedChars = arrayItem[1];
// }
// else if(col == 2)
// {
// packedChars = arrayItem[2];
// }
// else
// {
// packedChars = arrayItem[3];
// }
//
// const uint shift =(charIndex % 4)* 8;
//
// return(packedChars >> shift)& 0xFF;
//
// }
//
// float sampleFont(const uint textChar,
// const uvec2 coordInWidget,
// const uvec2 fontGlyphSize,
// const uint fontLayer)
// {
// const uvec2 coordInGlyph = coordInWidget % fontGlyphSize;
// const uvec2 glyphOffset = fontGlyphSize *
// uvec2(textChar % 32, textChar / 32);
//
// return texelFetch(font, ivec3(glyphOffset + coordInGlyph, fontLayer), 0). x;
// }
//
// uint getValue(const uint graphWidget, const uvec2 coordInWidget, const uint valueWidth)
// {
// const uint valueIndex = coordInWidget . x / valueWidth . x;
// const uvec4 arrayItem = graphWidgetsData[graphWidget]. values[valueIndex / 4];
// const uint col = valueIndex % 4;
//
// if(col == 0)
// {
// return arrayItem[0];
// }
// else if(col == 1)
// {
// return arrayItem[1];
// }
// else if(col == 2)
// {
// return arrayItem[2];
// }
// else
// {
// return arrayItem[3];
// }
// }
//
// vec4 blend(const vec4 blendedSoFar, const vec4 color)
// {
//
// return vec4(blendedSoFar . rgb *(1 - color . a)+ color . rgb * color . a,
// blendedSoFar . a *(1 - color . a));
// }
//
// void main()
// {
// uvec2 imageCoords = gl_GlobalInvocationID . xy;
// if(any(greaterThanEqual(imageCoords, params . outputSize)))
// {
// return;
// }
//
// vec4 blendedWidgets = vec4(0, 0, 0, 1);
//
// const uvec2 subgroupWidgets = texelFetch(culledWidgets, ivec2(gl_WorkGroupID . xy), 0). xy;
// uint textWidgets = subgroupWidgets . x;
// uint graphWidgets = subgroupWidgets . y;
//
// while(graphWidgets != 0)
// {
// const uint graphWidget = findLSB(graphWidgets);
// graphWidgets ^= 1 << graphWidget;
//
// const uvec4 widgetCoords = graphWidgetsData[graphWidget]. coordinates;
// if(! intersects(imageCoords, widgetCoords))
// {
// continue;
// }
//
// if(imageCoords . x == widgetCoords . x || imageCoords . y == widgetCoords . y ||
// imageCoords . x + 1 == widgetCoords . z || imageCoords . y + 1 == widgetCoords . w)
// {
//
// blendedWidgets = vec4(0);
// continue;
// }
//
// const uvec2 coordInWidget = imageCoords - widgetCoords . xy;
// const uint valueWidth = graphWidgetsData[graphWidget]. valueWidth . x;
//
// const uint value = getValue(graphWidget, coordInWidget, valueWidth);
//
// vec4 color = vec4(0);
// const uint widgetHeight = widgetCoords . w - widgetCoords . y;
//
// bool indicateOverflow = value > widgetHeight && coordInWidget . y + 4 >= widgetHeight
// &&((coordInWidget . x ^ coordInWidget . y)& 1)== 0;
//
// if((widgetHeight - coordInWidget . y)< value && ! indicateOverflow)
// {
// color = graphWidgetsData[graphWidget]. color;
// blendedWidgets = blend(blendedWidgets, color);
// }
// }
//
// while(textWidgets != 0)
// {
// const uint textWidget = findLSB(textWidgets);
// textWidgets ^= 1 << textWidget;
//
// const uvec4 widgetCoords = textWidgetsData[textWidget]. coordinates;
// if(! intersects(imageCoords, widgetCoords))
// {
// continue;
// }
//
// const uvec2 coordInWidget = imageCoords - widgetCoords . xy;
// const uvec4 fontSizePacked = textWidgetsData[textWidget]. fontSize;
// const uvec2 fontGlyphSize = fontSizePacked . xy;
// const uint fontLayer = fontSizePacked . z;
//
// const uint textChar = getChar(textWidget, coordInWidget, fontGlyphSize . x);
//
// if(textChar <(32 * 3))
// {
//
// const float sampleValue = sampleFont(textChar, coordInWidget, fontGlyphSize, fontLayer);
//
// vec4 color = vec4(0, 0, 0, 0.4);
// color = mix(color, textWidgetsData[textWidget]. color, sampleValue);
//
// blendedWidgets = blend(blendedWidgets, color);
// }
// }
//
// if(blendedWidgets . a < 1)
// {
//
// if(params . rotateXY)
// {
//
// imageCoords . xy = imageCoords . yx;
// imageCoords . x = params . outputSize . y - 1 - imageCoords . x;
// }
//
// vec3 blendedColor = blendedWidgets . rgb;
// if(blendedWidgets . a > 0)
// {
// const vec4 color = imageLoad(blendOutput, ivec2(imageCoords));
//
// blendedColor += color . rgb * blendedWidgets . a;
// }
//
// imageStore(blendOutput, ivec2(imageCoords), vec4(blendedColor, 1));
// }
// }