Hash :
4e6f6545
Author :
Date :
2020-04-16T16:31:24
GLX: Support X11 pixmaps Add support for creating EGL pixmaps from X11 pixmaps using GLX. Pixmaps are needed for various external APIs such as VAAPI. Add support for EGL_NOK_texture_from_pixmap to allow binding pixmaps to textures. BUG=angleproject:4560 Change-Id: I4a6d3ad7e87151ff5317bbdaaf093ac1b46daf5f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2153805 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
/*-------------------------------------------------------------------------
* drawElements Quality Program Tester Core
* ----------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef TCU_ANGLE_WIN32_NATIVE_DISPLAY_FACTORY_H_
#define TCU_ANGLE_WIN32_NATIVE_DISPLAY_FACTORY_H_
#include "egluNativeDisplay.hpp"
#include "eglwDefs.hpp"
#include "tcuDefs.hpp"
namespace tcu
{
class EventState
{
public:
EventState() : mQuit(false) {}
bool quitSignaled() const { return mQuit; };
void signalQuitEvent() { mQuit = true; };
private:
bool mQuit;
};
class ANGLENativeDisplayFactory : public eglu::NativeDisplayFactory
{
public:
ANGLENativeDisplayFactory(const std::string &name,
const std::string &description,
std::vector<eglw::EGLAttrib> platformAttributes,
EventState *eventState);
~ANGLENativeDisplayFactory() override;
eglu::NativeDisplay *createDisplay(const eglw::EGLAttrib *attribList) const override;
private:
eglw::EGLNativeDisplayType mNativeDisplay;
std::vector<eglw::EGLAttrib> mPlatformAttributes;
};
} // namespace tcu
#endif // TCU_ANGLE_WIN32_NATIVE_DISPLAY_FACTORY_H_