Hash :
5dd05578
Author :
Date :
2025-04-14T07:34:57
Revert "GL: Allow untranslated shaders to pass through on GLES" This reverts commit 4e77552b86a89b449ada6d6c18f84285f5812b1d. Reason for revert: breaks ChromeOS and fuzzers Bug: angleproject:398857482 Original change's description: > GL: Allow untranslated shaders to pass through on GLES > > Add an EGL extension EGL_ANGLE_create_context_passthrough_shaders which > uses the NULL translator and passes the original shader to the driver. > The parser is still used for shader reflection. > > Bug: angleproject:398857482 > Change-Id: I7c5fcc318c7e11931f78c08dcbf4764bf77d397d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6297527 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> Bug: angleproject:398857482, angleproject:410423936 Bug: chromium:410114655, chromium:410100607, chromium:410121218 Bug: chromium:410052365, chromium:410290507, chromium:410178288 No-Presubmit: true Change-Id: I45b01960637a1cda05d21a7df6d07465f6a8f5e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6448984 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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//
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/translator/HashNames.h"
#include "compiler/translator/ImmutableString.h"
#include "compiler/translator/ImmutableStringBuilder.h"
#include "compiler/translator/IntermNode.h"
#include "compiler/translator/Symbol.h"
namespace sh
{
namespace
{
constexpr const ImmutableString kHashedNamePrefix("webgl_");
ImmutableString HashName(const ImmutableString &name, ShHashFunction64 hashFunction)
{
ASSERT(!name.empty());
ASSERT(hashFunction);
khronos_uint64_t number = (*hashFunction)(name.data(), name.length());
// Build the hashed name in place.
static const unsigned int kHexStrMaxLength = sizeof(number) * 2;
static const size_t kHashedNameMaxLength = kHashedNamePrefix.length() + kHexStrMaxLength;
ImmutableStringBuilder hashedName(kHashedNameMaxLength);
hashedName << kHashedNamePrefix;
hashedName.appendHex(number);
return hashedName;
}
void AddToNameMapIfNotMapped(const ImmutableString &name,
const ImmutableString &hashedName,
NameMap *nameMap)
{
if (nameMap)
{
NameMap::const_iterator it = nameMap->find(name.data());
if (it != nameMap->end())
{
// (How bout returning?)
return;
}
(*nameMap)[name.data()] = hashedName.data();
}
}
} // anonymous namespace
ImmutableString HashName(const ImmutableString &name,
ShHashFunction64 hashFunction,
NameMap *nameMap)
{
const ImmutableString kUnhashedNamePrefix(kUserDefinedNamePrefix);
if (hashFunction == nullptr)
{
if (name.length() + kUnhashedNamePrefix.length() > kESSLMaxIdentifierLength)
{
// If the identifier length is already close to the limit, we can't prefix it. This is
// not a problem since there are no builtins or ANGLE's internal variables that would
// have as long names and could conflict.
return name;
}
ImmutableStringBuilder prefixedName(kUnhashedNamePrefix.length() + name.length());
prefixedName << kUnhashedNamePrefix << name;
ImmutableString res = prefixedName;
AddToNameMapIfNotMapped(name, res, nameMap);
return res;
}
// Has a hash function
ImmutableString hashedName = HashName(name, hashFunction);
AddToNameMapIfNotMapped(name, hashedName, nameMap);
return hashedName;
}
ImmutableString HashName(const TSymbol *symbol, ShHashFunction64 hashFunction, NameMap *nameMap)
{
if (symbol->symbolType() == SymbolType::Empty)
{
return kEmptyImmutableString;
}
if (symbol->symbolType() == SymbolType::AngleInternal ||
symbol->symbolType() == SymbolType::BuiltIn)
{
return symbol->name();
}
return HashName(symbol->name(), hashFunction, nameMap);
}
} // namespace sh