Hash :
36a97db1
Author :
Date :
2020-07-02T23:29:45
Vulkan: Compress internal shaders Shaves ~200KB in binary size. The compressed SPIR-V blobs are in most cases a little smaller than 1/3 of the original size. The internal shader blobs at this point take ~100KB. Bug: angleproject:2022 Change-Id: I1a2cec073cb1f330632c8dce7a550a0cca1e373d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280945 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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// GENERATED FILE - DO NOT EDIT.
// Generated by gen_vk_internal_shaders.py.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// shaders/gen/ImageClear.frag.00000010.inc:
// Pre-generated shader for the ANGLE Vulkan back-end.
#pragma once
constexpr uint8_t kImageClear_frag_00000010[] = {
0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x40,
0x14,0x7b,0xb6,0xf6,0x5b,0x5b,0xab,0x88,0x5b,0xa9,0x74,0x14,0x8a,0x83,0x8a,0x20,
0x0a,0x4e,0x75,0xe8,0xe6,0x2f,0x10,0x5c,0x1c,0x74,0xd1,0x1f,0xef,0x22,0x98,0xb4,
0x39,0x78,0x97,0xbe,0xbc,0x5c,0x72,0x57,0xd7,0xa9,0x02,0xb3,0x81,0xc5,0x16,0xda,
0xd4,0xfa,0x95,0x9b,0x03,0xc6,0x2c,0x31,0xbf,0xc3,0xa6,0xbd,0xb6,0xf5,0xfb,0x73,
0xaf,0x37,0xdb,0x35,0xe7,0xa9,0xb9,0x9d,0x8e,0xb3,0x0c,0x9a,0x21,0x90,0xf5,0xbc,
0x3d,0x5e,0xe4,0x23,0xd4,0x04,0x1a,0x72,0x01,0xcf,0xe3,0x8b,0x5c,0x21,0xff,0x8b,
0x79,0xc8,0xeb,0x57,0x25,0x6c,0xa0,0x27,0xe7,0xa0,0x66,0xd8,0x89,0x4b,0x70,0xae,
0xb8,0x39,0x3c,0x7c,0x60,0x29,0xfd,0x02,0x3d,0xbd,0x7d,0x65,0x97,0xd8,0x43,0xa0,
0xab,0xcc,0x83,0xfa,0x48,0x5c,0x21,0xff,0x40,0xda,0x44,0xb3,0x58,0x5a,0xf6,0x23,
0x71,0xcc,0x1a,0x2b,0x8b,0x6f,0x5c,0xa9,0x4f,0x95,0xcd,0xf3,0x99,0xb4,0xf4,0xdb,
0xe1,0x3d,0x8e,0xee,0x61,0xca,0xfb,0x82,0xf1,0x80,0x67,0xec,0x59,0xf7,0x3f,0x7a,
0x7f,0x7a,0x1c,0x75,0xf7,0x5c,0xfc,0x09,0x27,0x22,0xf5,0x3f,0x24,0xee,0x51,0x7f,
0x84,0x1a,0x95,0x71,0x98,0x01,0x00,0x00
};
// Generated from:
//
// #version 450 core
//
// layout(push_constant)uniform PushConstants {
// uvec4 clearColor;
// } params;
//
// layout(location = 0)out uvec4 colorOut;
//
// void main()
// {
// colorOut = params . clearColor;
// }