Hash :
36a97db1
Author :
Date :
2020-07-02T23:29:45
Vulkan: Compress internal shaders Shaves ~200KB in binary size. The compressed SPIR-V blobs are in most cases a little smaller than 1/3 of the original size. The internal shader blobs at this point take ~100KB. Bug: angleproject:2022 Change-Id: I1a2cec073cb1f330632c8dce7a550a0cca1e373d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280945 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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// GENERATED FILE - DO NOT EDIT.
// Generated by gen_vk_internal_shaders.py.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// shaders/gen/ImageClear.frag.00000017.inc:
// Pre-generated shader for the ANGLE Vulkan back-end.
#pragma once
constexpr uint8_t kImageClear_frag_00000017[] = {
0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x50,
0x10,0x3b,0x5b,0xfb,0xad,0xad,0x55,0xc4,0xad,0x54,0x3a,0x0a,0xc5,0x41,0x45,0x10,
0x05,0xa7,0x3a,0x74,0xf3,0x17,0x08,0x2e,0x0e,0xba,0xe8,0x8f,0x77,0x11,0x4c,0xda,
0x3c,0xb8,0x4b,0x2f,0x97,0xbb,0xbc,0x57,0xd7,0xa9,0x02,0xb3,0x81,0xc5,0x16,0xda,
0xd4,0xfa,0x93,0x9b,0x03,0xc6,0x2c,0x31,0xbf,0xc3,0xa6,0xbd,0xb6,0xf5,0xfb,0x73,
0xaf,0x37,0xdb,0x35,0xfb,0xa9,0xb9,0x9d,0x8e,0xbd,0x0c,0x9a,0x21,0x90,0xf1,0xbc,
0x3d,0x5e,0xe4,0x23,0xc4,0x04,0x1a,0x72,0x01,0xe7,0xf1,0x45,0xae,0x50,0x7d,0x31,
0x0f,0x7e,0xfd,0xa9,0x84,0x0d,0xf4,0xe4,0x1c,0xc4,0x0c,0x99,0xb8,0x04,0xe7,0x8a,
0x9b,0x63,0x87,0x0f,0x2c,0xa5,0x5f,0xa0,0xe6,0x2e,0x5f,0xde,0x25,0x72,0x08,0x74,
0xe5,0x71,0x50,0x1d,0x89,0x2b,0xb4,0x3f,0x90,0x36,0x51,0x2f,0x96,0x96,0xf5,0x48,
0x1c,0xbd,0xc6,0xf2,0xe2,0x1b,0x57,0xaa,0x53,0x79,0x73,0x3e,0x93,0x96,0xfb,0x76,
0x78,0x8f,0xa3,0x7b,0x98,0xfc,0xbe,0x60,0x3c,0xe0,0x19,0x39,0xeb,0xfe,0x47,0xbf,
0x9f,0x3b,0x8e,0xba,0x7b,0x2e,0xfe,0x84,0x89,0x48,0xf5,0x0f,0x8e,0x7b,0xc4,0x1f,
0x09,0xdf,0x0b,0xe0,0x98,0x01,0x00,0x00
};
// Generated from:
//
// #version 450 core
//
// layout(push_constant)uniform PushConstants {
// uvec4 clearColor;
// } params;
//
// layout(location = 7)out uvec4 colorOut;
//
// void main()
// {
// colorOut = params . clearColor;
// }