Hash :
4a48d9a3
Author :
Date :
2016-03-31T16:46:25
Initial implementation of ANGLE_stream_producer_d3d_texture_nv12. Add the validation and entrypoints for ANGLE_stream_producer_d3d_texture_nv12, which is a new EGL extension currently being written. The purpose of this extension is to allow insertion of D3D11 NV12 textures to be inserted into a stream. This acts as the producer of the EGL stream. BUG=angleproject:1332 Change-Id: I50d4565cc82b63f7da7632adad4ac4c77d8800f2 Reviewed-on: https://chromium-review.googlesource.com/336695 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ian Ewell <ewell@google.com>
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//
// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_egl_ext.h : Defines the EGL extension entry points.
#ifndef LIBGLESV2_ENTRYPOINTSEGLEXT_H_
#define LIBGLESV2_ENTRYPOINTSEGLEXT_H_
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <export.h>
namespace egl
{
// EGL_ANGLE_query_surface_pointer
ANGLE_EXPORT EGLBoolean EGLAPIENTRY QuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
// EGL_NV_post_sub_buffer
ANGLE_EXPORT EGLBoolean EGLAPIENTRY PostSubBufferNV(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
// EGL_EXT_platform_base
ANGLE_EXPORT EGLDisplay EGLAPIENTRY GetPlatformDisplayEXT(EGLenum platform, void *native_display, const EGLint *attrib_list);
// EGL_EXT_device_query
ANGLE_EXPORT EGLBoolean EGLAPIENTRY QueryDisplayAttribEXT(EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY QueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute, EGLAttrib *value);
ANGLE_EXPORT const char * EGLAPIENTRY QueryDeviceStringEXT(EGLDeviceEXT device, EGLint name);
// EGL_KHR_image_base/EGL_KHR_image
ANGLE_EXPORT EGLImageKHR EGLAPIENTRY CreateImageKHR(EGLDisplay dpy,
EGLContext ctx,
EGLenum target,
EGLClientBuffer buffer,
const EGLint *attrib_list);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY DestroyImageKHR(EGLDisplay dpy, EGLImageKHR image);
// EGL_EXT_device_creation
ANGLE_EXPORT EGLDeviceEXT EGLAPIENTRY CreateDeviceANGLE(EGLint device_type,
void *native_device,
const EGLAttrib *attrib_list);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY ReleaseDeviceANGLE(EGLDeviceEXT device);
// EGL_KHR_stream
ANGLE_EXPORT EGLStreamKHR EGLAPIENTRY CreateStreamKHR(EGLDisplay dpy, const EGLint *attrib_list);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY DestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY StreamAttribKHR(EGLDisplay dpy,
EGLStreamKHR stream,
EGLenum attribute,
EGLint value);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY QueryStreamKHR(EGLDisplay dpy,
EGLStreamKHR stream,
EGLenum attribute,
EGLint *value);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY QueryStreamu64KHR(EGLDisplay dpy,
EGLStreamKHR stream,
EGLenum attribute,
EGLuint64KHR *value);
// EGL_KHR_stream_consumer_gltexture
ANGLE_EXPORT EGLBoolean EGLAPIENTRY StreamConsumerGLTextureExternalKHR(EGLDisplay dpy,
EGLStreamKHR stream);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY StreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY StreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY
StreamConsumerGLTextureExternalAttribsNV(EGLDisplay dpy,
EGLStreamKHR stream,
const EGLAttrib *attrib_list);
// EGL_ANGLE_stream_producer_d3d_texture_nv12
ANGLE_EXPORT EGLBoolean EGLAPIENTRY
CreateStreamProducerD3DTextureNV12ANGLE(EGLDisplay dpy,
EGLStreamKHR stream,
const EGLAttrib *attrib_list);
ANGLE_EXPORT EGLBoolean EGLAPIENTRY StreamPostD3DTextureNV12ANGLE(EGLDisplay dpy,
EGLStreamKHR stream,
void *texture,
const EGLAttrib *attrib_list);
} // namespace egl
#endif // LIBGLESV2_ENTRYPOINTSEGLEXT_H_