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kc3-lang/angle/src/common/platform.h

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  • Author : Brian Osman
    Date : 2017-01-06 14:05:18
    Hash : 63d82626
    Message : Fix preprocessor typo for enabling Windows Runtime Library BUG=angleproject:530 Change-Id: Id93bd4f3f82bc0a6a0cbe4b55bc310d11266a2bd Reviewed-on: https://chromium-review.googlesource.com/425938 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/common/platform.h
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // platform.h: Operating system specific includes and defines.
    
    #ifndef COMMON_PLATFORM_H_
    #define COMMON_PLATFORM_H_
    
    #if defined(_WIN32) || defined(_WIN64)
    #   define ANGLE_PLATFORM_WINDOWS 1
    #elif defined(__APPLE__)
    #   define ANGLE_PLATFORM_APPLE 1
    #   define ANGLE_PLATFORM_POSIX 1
    #elif defined(ANDROID)
    #   define ANGLE_PLATFORM_ANDROID 1
    #   define ANGLE_PLATFORM_POSIX 1
    #elif defined(__linux__) || defined(EMSCRIPTEN)
    #   define ANGLE_PLATFORM_LINUX 1
    #   define ANGLE_PLATFORM_POSIX 1
    #elif defined(__FreeBSD__) || \
          defined(__OpenBSD__) || \
          defined(__NetBSD__) || \
          defined(__DragonFly__) || \
          defined(__sun) || \
          defined(__GLIBC__) || \
          defined(__GNU__) || \
          defined(__QNX__)
    #   define ANGLE_PLATFORM_POSIX 1
    #else
    #   error Unsupported platform.
    #endif
    
    #ifdef ANGLE_PLATFORM_WINDOWS
    #   ifndef STRICT
    #       define STRICT 1
    #   endif
    #   ifndef WIN32_LEAN_AND_MEAN
    #       define WIN32_LEAN_AND_MEAN 1
    #   endif
    #   ifndef NOMINMAX
    #       define NOMINMAX 1
    #   endif
    
    #   include <windows.h>
    #   include <intrin.h>
    
    #   if defined(WINAPI_FAMILY) && (WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
    #       define ANGLE_ENABLE_WINDOWS_STORE 1
    #   endif
    
    #   if defined(ANGLE_ENABLE_D3D9)
    #       include <d3d9.h>
    #       include <d3dcompiler.h>
    #   endif
    
    #   if defined(ANGLE_ENABLE_D3D11)
    #       include <d3d10_1.h>
    #       include <d3d11.h>
    #       include <d3d11_1.h>
    #       include <dxgi.h>
    #       include <dxgi1_2.h>
    #       include <d3dcompiler.h>
    #   endif
    
    #if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11)
    #include <wrl.h>
    #endif
    
    #   if defined(ANGLE_ENABLE_WINDOWS_STORE)
    #       include <dxgi1_3.h>
    #       if defined(_DEBUG)
    #           include <DXProgrammableCapture.h>
    #           include <dxgidebug.h>
    #       endif
    #   endif
    
    #   undef near
    #   undef far
    #endif
    
    #if defined(_MSC_VER) && !defined(_M_ARM)
    #include <intrin.h>
    #define ANGLE_USE_SSE
    #elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))
    #include <x86intrin.h>
    #define ANGLE_USE_SSE
    #endif
    
    // The MemoryBarrier function name collides with a macro under Windows
    // We will undef the macro so that the function name does not get replaced
    #undef MemoryBarrier
    
    #endif // COMMON_PLATFORM_H_