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kc3-lang/angle/src/libANGLE/Error.h

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  • Author : Jamie Madill
    Date : 2016-12-28 15:45:24
    Hash : 4d0bf557
    Message : Vulkan: Initialize the draw surface. This also involves initializing the swap chain and queue. BUG=angleproject:1319 Change-Id: Ia3a2141905f17b2cdddddab07336f33a737d4fc1 Reviewed-on: https://chromium-review.googlesource.com/367752 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Error.h
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    
    // Error.h: Defines the egl::Error and gl::Error classes which encapsulate API errors
    // and optional error messages.
    
    #ifndef LIBANGLE_ERROR_H_
    #define LIBANGLE_ERROR_H_
    
    #include "angle_gl.h"
    #include "common/angleutils.h"
    #include <EGL/egl.h>
    
    #include <string>
    #include <memory>
    
    namespace angle
    {
    template <typename ErrorT, typename ResultT, typename ErrorBaseT, ErrorBaseT NoErrorVal>
    class ErrorOrResultBase
    {
      public:
        ErrorOrResultBase(const ErrorT &error) : mError(error) {}
        ErrorOrResultBase(ErrorT &&error) : mError(std::move(error)) {}
    
        ErrorOrResultBase(ResultT &&result) : mError(NoErrorVal), mResult(std::forward<ResultT>(result))
        {
        }
    
        ErrorOrResultBase(const ResultT &result) : mError(NoErrorVal), mResult(result) {}
    
        bool isError() const { return mError.isError(); }
        const ErrorT &getError() const { return mError; }
        ResultT &&getResult() { return std::move(mResult); }
    
      private:
        ErrorT mError;
        ResultT mResult;
    };
    }  // namespace angle
    
    namespace gl
    {
    
    class Error final
    {
      public:
        explicit inline Error(GLenum errorCode);
        Error(GLenum errorCode, std::string &&msg);
        Error(GLenum errorCode, const char *msg, ...);
        Error(GLenum errorCode, GLuint id, const char *msg, ...);
        inline Error(const Error &other);
        inline Error(Error &&other);
    
        inline Error &operator=(const Error &other);
        inline Error &operator=(Error &&other);
    
        inline GLenum getCode() const;
        inline GLuint getID() const;
        inline bool isError() const;
    
        const std::string &getMessage() const;
    
        // Useful for mocking and testing
        bool operator==(const Error &other) const;
        bool operator!=(const Error &other) const;
    
      private:
        void createMessageString() const;
    
        GLenum mCode;
        GLuint mID;
        mutable std::unique_ptr<std::string> mMessage;
    };
    
    template <typename ResultT>
    using ErrorOrResult = angle::ErrorOrResultBase<Error, ResultT, GLenum, GL_NO_ERROR>;
    
    namespace priv
    {
    template <GLenum EnumT>
    class ErrorStream : angle::NonCopyable
    {
      public:
        ErrorStream();
    
        template <typename T>
        ErrorStream &operator<<(T value);
    
        operator Error();
    
        template <typename T>
        operator ErrorOrResult<T>()
        {
            return static_cast<Error>(*this);
        }
    
      private:
        std::ostringstream mErrorStream;
    };
    
    // These convience methods for HRESULTS (really long) are used all over the place in the D3D
    // back-ends.
    #if defined(ANGLE_PLATFORM_WINDOWS)
    template <>
    template <>
    inline ErrorStream<GL_OUT_OF_MEMORY> &ErrorStream<GL_OUT_OF_MEMORY>::operator<<(HRESULT hresult)
    {
        mErrorStream << "HRESULT: 0x" << std::ios::hex << hresult;
        return *this;
    }
    
    template <>
    template <>
    inline ErrorStream<GL_INVALID_OPERATION> &ErrorStream<GL_INVALID_OPERATION>::operator<<(
        HRESULT hresult)
    {
        mErrorStream << "HRESULT: 0x" << std::ios::hex << hresult;
        return *this;
    }
    #endif  // defined(ANGLE_PLATFORM_WINDOWS)
    
    template <GLenum EnumT>
    template <typename T>
    ErrorStream<EnumT> &ErrorStream<EnumT>::operator<<(T value)
    {
        mErrorStream << value;
        return *this;
    }
    
    }  // namespace priv
    
    using OutOfMemory   = priv::ErrorStream<GL_OUT_OF_MEMORY>;
    using InternalError = priv::ErrorStream<GL_INVALID_OPERATION>;
    
    inline Error NoError()
    {
        return Error(GL_NO_ERROR);
    }
    
    }  // namespace gl
    
    namespace egl
    {
    
    class Error final
    {
      public:
        explicit inline Error(EGLint errorCode);
        Error(EGLint errorCode, const char *msg, ...);
        Error(EGLint errorCode, EGLint id, const char *msg, ...);
        Error(EGLint errorCode, EGLint id, const std::string &msg);
        inline Error(const Error &other);
        inline Error(Error &&other);
    
        inline Error &operator=(const Error &other);
        inline Error &operator=(Error &&other);
    
        inline EGLint getCode() const;
        inline EGLint getID() const;
        inline bool isError() const;
    
        const std::string &getMessage() const;
    
      private:
        void createMessageString() const;
    
        EGLint mCode;
        EGLint mID;
        mutable std::unique_ptr<std::string> mMessage;
    };
    
    inline Error NoError()
    {
        return Error(EGL_SUCCESS);
    }
    
    template <typename ResultT>
    using ErrorOrResult = angle::ErrorOrResultBase<Error, ResultT, EGLint, EGL_SUCCESS>;
    
    }  // namespace egl
    
    #define ANGLE_CONCAT1(x, y) x##y
    #define ANGLE_CONCAT2(x, y) ANGLE_CONCAT1(x, y)
    #define ANGLE_LOCAL_VAR ANGLE_CONCAT2(_localVar, __LINE__)
    
    #define ANGLE_TRY(EXPR)                \
        {                                  \
            auto ANGLE_LOCAL_VAR = EXPR;   \
            if (ANGLE_LOCAL_VAR.isError()) \
            {                              \
                return ANGLE_LOCAL_VAR;    \
            }                              \
        }                                  \
        ANGLE_EMPTY_STATEMENT
    
    #define ANGLE_TRY_RESULT(EXPR, RESULT)         \
        {                                          \
            auto ANGLE_LOCAL_VAR = EXPR;           \
            if (ANGLE_LOCAL_VAR.isError())         \
            {                                      \
                return ANGLE_LOCAL_VAR.getError(); \
            }                                      \
            RESULT = ANGLE_LOCAL_VAR.getResult();  \
        }                                          \
        ANGLE_EMPTY_STATEMENT
    
    #undef ANGLE_LOCAL_VAR
    #undef ANGLE_CONCAT2
    #undef ANGLE_CONCAT1
    
    #include "Error.inl"
    
    #endif // LIBANGLE_ERROR_H_