Hash :
097d3c0c
Author :
Date :
2018-09-12T11:03:05
Make SamplerState a contained class. This will more easily allow us to use a cached completeness comparison value. The cached value only gets updated on certain setters. Bug: angleproject:2763 Change-Id: Ib80db8517560617087ae8360f7af69d6c2392b76 Reviewed-on: https://chromium-review.googlesource.com/1171507 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Sampler.cpp : Implements the Sampler class, which represents a GLES 3
// sampler object. Sampler objects store some state needed to sample textures.
#include "libANGLE/Sampler.h"
#include "libANGLE/angletypes.h"
#include "libANGLE/renderer/GLImplFactory.h"
#include "libANGLE/renderer/SamplerImpl.h"
namespace gl
{
Sampler::Sampler(rx::GLImplFactory *factory, GLuint id)
: RefCountObject(id), mState(), mImpl(factory->createSampler(mState)), mLabel()
{
}
Sampler::~Sampler()
{
SafeDelete(mImpl);
}
Error Sampler::onDestroy(const Context *context)
{
return NoError();
}
void Sampler::setLabel(const std::string &label)
{
mLabel = label;
}
const std::string &Sampler::getLabel() const
{
return mLabel;
}
void Sampler::setMinFilter(GLenum minFilter)
{
mState.setMinFilter(minFilter);
}
GLenum Sampler::getMinFilter() const
{
return mState.getMinFilter();
}
void Sampler::setMagFilter(GLenum magFilter)
{
mState.setMagFilter(magFilter);
}
GLenum Sampler::getMagFilter() const
{
return mState.getMagFilter();
}
void Sampler::setWrapS(GLenum wrapS)
{
mState.setWrapS(wrapS);
}
GLenum Sampler::getWrapS() const
{
return mState.getWrapS();
}
void Sampler::setWrapT(GLenum wrapT)
{
mState.setWrapT(wrapT);
}
GLenum Sampler::getWrapT() const
{
return mState.getWrapT();
}
void Sampler::setWrapR(GLenum wrapR)
{
mState.setWrapR(wrapR);
}
GLenum Sampler::getWrapR() const
{
return mState.getWrapR();
}
void Sampler::setMaxAnisotropy(float maxAnisotropy)
{
mState.setMaxAnisotropy(maxAnisotropy);
}
float Sampler::getMaxAnisotropy() const
{
return mState.getMaxAnisotropy();
}
void Sampler::setMinLod(GLfloat minLod)
{
mState.setMinLod(minLod);
}
GLfloat Sampler::getMinLod() const
{
return mState.getMinLod();
}
void Sampler::setMaxLod(GLfloat maxLod)
{
mState.setMaxLod(maxLod);
}
GLfloat Sampler::getMaxLod() const
{
return mState.getMaxLod();
}
void Sampler::setCompareMode(GLenum compareMode)
{
mState.setCompareMode(compareMode);
}
GLenum Sampler::getCompareMode() const
{
return mState.getCompareMode();
}
void Sampler::setCompareFunc(GLenum compareFunc)
{
mState.setCompareFunc(compareFunc);
}
GLenum Sampler::getCompareFunc() const
{
return mState.getCompareFunc();
}
void Sampler::setSRGBDecode(GLenum sRGBDecode)
{
mState.setSRGBDecode(sRGBDecode);
}
GLenum Sampler::getSRGBDecode() const
{
return mState.getSRGBDecode();
}
const SamplerState &Sampler::getSamplerState() const
{
return mState;
}
rx::SamplerImpl *Sampler::getImplementation() const
{
return mImpl;
}
void Sampler::syncState(const Context *context)
{
// TODO(jmadill): Use actual dirty bits for sampler.
mImpl->syncState(context);
}
} // namespace gl