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kc3-lang/angle/libGLESv2/mathutil.h

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  • Author : daniel@transgaming.com
    Date : 2010-03-08 20:26:45
    Hash : 4f39fd99
    Message : Initial import from TransGaming git-svn-id: https://angleproject.googlecode.com/svn/trunk@2 736b8ea6-26fd-11df-bfd4-992fa37f6226

  • libGLESv2/mathutil.h
  • //
    // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // mathutil.h: Math and bit manipulation functions.
    
    #ifndef LIBGLESV2_MATHUTIL_H_
    #define LIBGLESV2_MATHUTIL_H_
    
    #include <math.h>
    
    namespace gl
    {
    inline bool isPow2(int x)
    {
        return (x & (x - 1)) == 0 && (x != 0);
    }
    
    inline int log2(int x)
    {
        int r = 0;
        while((x >> r) > 1) r++;
        return r;
    }
    
    inline float clamp01(float x)
    {
        return x < 0 ? 0 : (x > 1 ? 1 : x);
    }
    
    template<const int n>
    inline unsigned int unorm(float x)
    {
        const unsigned int max = 0xFFFFFFFF >> (32 - n);
    
        if(x > 1)
        {
            return max;
        }
        else if(x < 0)
        {
            return 0;
        }
        else
        {
            return (unsigned int)(max * x + 0.5f);
        }
    }
    }
    
    #endif   // LIBGLESV2_MATHUTIL_H_