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//
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// MemoryProgramCache: Stores compiled and linked programs in memory so they don't
// always have to be re-compiled. Can be used in conjunction with the platform
// layer to warm up the cache from disk.
#ifndef LIBANGLE_MEMORY_PROGRAM_CACHE_H_
#define LIBANGLE_MEMORY_PROGRAM_CACHE_H_
#include "common/MemoryBuffer.h"
#include "libANGLE/Error.h"
namespace gl
{
class Context;
class InfoLog;
class Program;
class ProgramState;
class MemoryProgramCache final : angle::NonCopyable
{
public:
// Writes a program's binary to the output memory buffer.
static void Serialize(const Context *context,
const Program *program,
angle::MemoryBuffer *binaryOut);
// Loads program state according to the specified binary blob.
static LinkResult Deserialize(const Context *context,
const Program *program,
ProgramState *state,
const uint8_t *binary,
size_t length,
InfoLog &infoLog);
};
} // namespace gl
#endif // LIBANGLE_MEMORY_PROGRAM_CACHE_H_