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kc3-lang/angle/src/libANGLE/Error.h

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  • src/libANGLE/Error.h
  • //
    // Copyright 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    
    // Error.h: Defines the egl::Error and gl::Error classes which encapsulate API errors
    // and optional error messages.
    
    #ifndef LIBANGLE_ERROR_H_
    #define LIBANGLE_ERROR_H_
    
    #include <EGL/egl.h>
    #include <EGL/eglext.h>
    #include "angle_gl.h"
    #include "common/angleutils.h"
    #include "common/debug.h"
    
    #include <memory>
    #include <ostream>
    #include <string>
    
    namespace angle
    {
    template <typename ErrorT, typename ErrorBaseT, ErrorBaseT NoErrorVal, typename CodeT, CodeT EnumT>
    class ErrorStreamBase : angle::NonCopyable
    {
      public:
        ErrorStreamBase() : mID(EnumT) {}
        ErrorStreamBase(GLuint id) : mID(id) {}
    
        template <typename T>
        ErrorStreamBase &operator<<(T value)
        {
            mErrorStream << value;
            return *this;
        }
    
        operator ErrorT() { return ErrorT(EnumT, mID, mErrorStream.str()); }
    
      private:
        GLuint mID;
        std::ostringstream mErrorStream;
    };
    }  // namespace angle
    
    namespace egl
    {
    class Error;
    }  // namespace egl
    
    namespace egl
    {
    
    class ANGLE_NO_DISCARD Error final
    {
      public:
        explicit inline Error(EGLint errorCode);
        Error(EGLint errorCode, std::string &&message);
        Error(EGLint errorCode, EGLint id, std::string &&message);
        inline Error(const Error &other);
        inline Error(Error &&other);
        inline ~Error() = default;
    
        inline Error &operator=(const Error &other);
        inline Error &operator=(Error &&other);
    
        inline EGLint getCode() const;
        inline EGLint getID() const;
        inline bool isError() const;
    
        const std::string &getMessage() const;
    
        static inline Error NoError();
    
      private:
        void createMessageString() const;
    
        friend std::ostream &operator<<(std::ostream &os, const Error &err);
    
        EGLint mCode;
        EGLint mID;
        mutable std::unique_ptr<std::string> mMessage;
    };
    
    namespace priv
    {
    
    template <EGLint EnumT>
    using ErrorStream = angle::ErrorStreamBase<Error, EGLint, EGL_SUCCESS, EGLint, EnumT>;
    
    }  // namespace priv
    
    using EglBadAccess         = priv::ErrorStream<EGL_BAD_ACCESS>;
    using EglBadAlloc          = priv::ErrorStream<EGL_BAD_ALLOC>;
    using EglBadAttribute      = priv::ErrorStream<EGL_BAD_ATTRIBUTE>;
    using EglBadConfig         = priv::ErrorStream<EGL_BAD_CONFIG>;
    using EglBadContext        = priv::ErrorStream<EGL_BAD_CONTEXT>;
    using EglBadCurrentSurface = priv::ErrorStream<EGL_BAD_CURRENT_SURFACE>;
    using EglBadDevice         = priv::ErrorStream<EGL_BAD_DEVICE_EXT>;
    using EglBadDisplay        = priv::ErrorStream<EGL_BAD_DISPLAY>;
    using EglBadMatch          = priv::ErrorStream<EGL_BAD_MATCH>;
    using EglBadNativeWindow   = priv::ErrorStream<EGL_BAD_NATIVE_WINDOW>;
    using EglBadParameter      = priv::ErrorStream<EGL_BAD_PARAMETER>;
    using EglBadState          = priv::ErrorStream<EGL_BAD_STATE_KHR>;
    using EglBadStream         = priv::ErrorStream<EGL_BAD_STREAM_KHR>;
    using EglBadSurface        = priv::ErrorStream<EGL_BAD_SURFACE>;
    using EglContextLost       = priv::ErrorStream<EGL_CONTEXT_LOST>;
    using EglNotInitialized    = priv::ErrorStream<EGL_NOT_INITIALIZED>;
    
    inline Error NoError()
    {
        return Error::NoError();
    }
    
    }  // namespace egl
    
    #define ANGLE_CONCAT1(x, y) x##y
    #define ANGLE_CONCAT2(x, y) ANGLE_CONCAT1(x, y)
    #define ANGLE_LOCAL_VAR ANGLE_CONCAT2(_localVar, __LINE__)
    
    #define ANGLE_TRY_TEMPLATE(EXPR, FUNC)                \
        do                                                \
        {                                                 \
            auto ANGLE_LOCAL_VAR = EXPR;                  \
            if (ANGLE_UNLIKELY(IsError(ANGLE_LOCAL_VAR))) \
            {                                             \
                FUNC(ANGLE_LOCAL_VAR);                    \
            }                                             \
        } while (0)
    
    #define ANGLE_RETURN(X) return X;
    #define ANGLE_TRY(EXPR) ANGLE_TRY_TEMPLATE(EXPR, ANGLE_RETURN)
    
    // TODO(jmadill): Remove after EGL error refactor. http://anglebug.com/3041
    #define ANGLE_SWALLOW_ERR(EXPR)                                       \
        do                                                                \
        {                                                                 \
            auto ANGLE_LOCAL_VAR = EXPR;                                  \
            if (ANGLE_UNLIKELY(IsError(ANGLE_LOCAL_VAR)))                 \
            {                                                             \
                ERR() << "Unhandled internal error: " << ANGLE_LOCAL_VAR; \
            }                                                             \
        } while (0)
    
    #undef ANGLE_LOCAL_VAR
    #undef ANGLE_CONCAT2
    #undef ANGLE_CONCAT1
    
    #define ANGLE_CHECK(CONTEXT, EXPR, MESSAGE, ERROR)                                    \
        do                                                                                \
        {                                                                                 \
            if (ANGLE_UNLIKELY(!(EXPR)))                                                  \
            {                                                                             \
                CONTEXT->handleError(ERROR, MESSAGE, __FILE__, ANGLE_FUNCTION, __LINE__); \
                return angle::Result::Stop;                                               \
            }                                                                             \
        } while (0)
    
    namespace angle
    {
    // Result signals if calling code should continue running or early exit. A value of Stop can
    // either indicate an Error or a non-Error early exit condition such as a detected no-op.
    // Incomplete signals special cases that are neither success nor failure but require
    // special attention.
    enum class ANGLE_NO_DISCARD Result
    {
        Continue,
        Stop,
        Incomplete,
    };
    
    // TODO(jmadill): Remove this when refactor is complete. http://anglebug.com/3041
    egl::Error ResultToEGL(Result result);
    }  // namespace angle
    
    // TODO(jmadill): Remove this when refactor is complete. http://anglebug.com/3041
    inline bool IsError(angle::Result result)
    {
        return result == angle::Result::Stop;
    }
    
    // TODO(jmadill): Remove this when refactor is complete. http://anglebug.com/3041
    inline bool IsError(const egl::Error &err)
    {
        return err.isError();
    }
    
    #include "Error.inc"
    
    #endif  // LIBANGLE_ERROR_H_