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  • Hash : 6ee1e786
    Author : Austin Kinross
    Date : 2015-05-29T17:05:37

    Implement GL_EXT_debug_marker in D3D9/D3D11 renderers
    
    BUG=angleproject:1043
    
    Change-Id: I7f3bfb35050662520b901828d0478719fa8d11b3
    Reviewed-on: https://chromium-review.googlesource.com/274054
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Tested-by: Austin Kinross <aukinros@microsoft.com>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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