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kc3-lang/angle/src/libANGLE/ImageIndex.h

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  • Author : Geoff Lang
    Date : 2015-05-05 11:02:27
    Hash : 831b1953
    Message : Move the IndexRangeCache and Range types to the gl namespace. BUG=angleproject:881 Change-Id: Ib05149facee9fcc7714cb957ca8647b3498a36b6 Reviewed-on: https://chromium-review.googlesource.com/269254 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>

  • src/libANGLE/ImageIndex.h
  • //
    // Copyright 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // ImageIndex.h: A helper struct for indexing into an Image array
    
    #ifndef LIBANGLE_IMAGE_INDEX_H_
    #define LIBANGLE_IMAGE_INDEX_H_
    
    #include "common/mathutil.h"
    
    #include "angle_gl.h"
    
    namespace gl
    {
    
    class ImageIndexIterator;
    
    struct ImageIndex
    {
        GLenum type;
        GLint mipIndex;
        GLint layerIndex;
    
        ImageIndex(const ImageIndex &other);
        ImageIndex &operator=(const ImageIndex &other);
    
        bool hasLayer() const { return layerIndex != ENTIRE_LEVEL; }
    
        static ImageIndex Make2D(GLint mipIndex);
        static ImageIndex MakeCube(GLenum target, GLint mipIndex);
        static ImageIndex Make2DArray(GLint mipIndex, GLint layerIndex);
        static ImageIndex Make3D(GLint mipIndex, GLint layerIndex = ENTIRE_LEVEL);
        static ImageIndex MakeGeneric(GLenum target, GLint mipIndex);
    
        static ImageIndex MakeInvalid();
    
        static const GLint ENTIRE_LEVEL = static_cast<GLint>(-1);
    
        bool operator<(const ImageIndex &other) const;
    
      private:
        friend class ImageIndexIterator;
    
        ImageIndex(GLenum typeIn, GLint mipIndexIn, GLint layerIndexIn);
    };
    
    class ImageIndexIterator
    {
      public:
        static ImageIndexIterator Make2D(GLint minMip, GLint maxMip);
        static ImageIndexIterator MakeCube(GLint minMip, GLint maxMip);
        static ImageIndexIterator Make3D(GLint minMip, GLint maxMip, GLint minLayer, GLint maxLayer);
        static ImageIndexIterator Make2DArray(GLint minMip, GLint maxMip, const GLsizei *layerCounts);
    
        ImageIndex next();
        ImageIndex current() const;
        bool hasNext() const;
    
      private:
    
        ImageIndexIterator(GLenum type, const Range<GLint> &mipRange,
                           const Range<GLint> &layerRange, const GLsizei *layerCounts);
    
        GLint maxLayer() const;
    
        GLenum mType;
        Range<GLint> mMipRange;
        Range<GLint> mLayerRange;
        const GLsizei *mLayerCounts;
        GLint mCurrentMip;
        GLint mCurrentLayer;
    };
    
    }
    
    #endif // LIBANGLE_IMAGE_INDEX_H_