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kc3-lang/angle/util/EGLWindow.h

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  • Author : Geoff Lang
    Date : 2019-04-12 14:48:59
    Hash : 057b76e1
    Message : Implement GL_CHROMIUM_lose_context. This is useful for testing context lost behaviour. BUG=angleproject:3379 Change-Id: If0e1538553b1761e313fc36ccde5138cd495200f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1566141 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>

  • util/EGLWindow.h
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #ifndef UTIL_EGLWINDOW_H_
    #define UTIL_EGLWINDOW_H_
    
    #include <stdint.h>
    #include <list>
    #include <memory>
    #include <string>
    
    #include "common/Optional.h"
    #include "common/angleutils.h"
    #include "util/EGLPlatformParameters.h"
    #include "util/util_export.h"
    #include "util/util_gl.h"
    
    class OSWindow;
    
    namespace angle
    {
    class Library;
    struct PlatformMethods;
    }  // namespace angle
    
    struct ANGLE_UTIL_EXPORT ConfigParameters
    {
        ConfigParameters();
        ~ConfigParameters();
    
        void reset();
    
        static bool CanShareDisplay(const ConfigParameters &a, const ConfigParameters &b);
    
        // Display parameters.
        Optional<bool> debugLayersEnabled;
        Optional<bool> contextVirtualization;
        angle::PlatformMethods *platformMethods;
    
        // Surface and Context parameters.
        int redBits;
        int greenBits;
        int blueBits;
        int alphaBits;
        int depthBits;
        int stencilBits;
        int swapInterval;
    
        Optional<bool> webGLCompatibility;
        Optional<bool> robustResourceInit;
    
        // EGLWindow-specific.
        EGLenum componentType;
        bool multisample;
        bool debug;
        bool noError;
        Optional<bool> extensionsEnabled;
        bool bindGeneratesResource;
        bool clientArraysEnabled;
        bool robustAccess;
        EGLint samples;
        Optional<bool> contextProgramCacheEnabled;
        EGLenum resetStrategy;
    };
    
    class ANGLE_UTIL_EXPORT GLWindowBase : angle::NonCopyable
    {
      public:
        static void Delete(GLWindowBase **window);
    
        // It should also be possible to set multisample and floating point framebuffers.
        EGLint getClientMajorVersion() const { return mClientMajorVersion; }
        EGLint getClientMinorVersion() const { return mClientMinorVersion; }
    
        virtual bool initializeGL(OSWindow *osWindow,
                                  angle::Library *glWindowingLibrary,
                                  const ConfigParameters &config) = 0;
        virtual bool isGLInitialized() const                      = 0;
        virtual void swap()                                       = 0;
        virtual void destroyGL()                                  = 0;
        virtual void makeCurrent()                                = 0;
        virtual bool hasError() const                             = 0;
    
        int getConfigRedBits() const { return mConfigParams.redBits; }
        int getConfigGreenBits() const { return mConfigParams.greenBits; }
        int getConfigBlueBits() const { return mConfigParams.blueBits; }
        int getConfigAlphaBits() const { return mConfigParams.alphaBits; }
        int getConfigDepthBits() const { return mConfigParams.depthBits; }
        int getConfigStencilBits() const { return mConfigParams.stencilBits; }
        int getSwapInterval() const { return mConfigParams.swapInterval; }
    
        bool isMultisample() const { return mConfigParams.multisample; }
        bool isDebugEnabled() const { return mConfigParams.debug; }
    
        const angle::PlatformMethods *getPlatformMethods() const
        {
            return mConfigParams.platformMethods;
        }
    
        const ConfigParameters &getConfigParams() const { return mConfigParams; }
    
      protected:
        GLWindowBase(EGLint glesMajorVersion, EGLint glesMinorVersion);
        virtual ~GLWindowBase();
    
        EGLint mClientMajorVersion;
        EGLint mClientMinorVersion;
        ConfigParameters mConfigParams;
    };
    
    class ANGLE_UTIL_EXPORT EGLWindow : public GLWindowBase
    {
      public:
        static EGLWindow *New(EGLint glesMajorVersion,
                              EGLint glesMinorVersion,
                              const EGLPlatformParameters &platform);
        static void Delete(EGLWindow **window);
    
        static EGLBoolean FindEGLConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *config);
    
        void swap() override;
    
        const EGLPlatformParameters &getPlatform() const { return mPlatform; }
        EGLConfig getConfig() const;
        EGLDisplay getDisplay() const;
        EGLSurface getSurface() const;
        EGLContext getContext() const;
    
        // Internally initializes the Display, Surface and Context.
        bool initializeGL(OSWindow *osWindow,
                          angle::Library *glWindowingLibrary,
                          const ConfigParameters &params) override;
    
        // Only initializes the Display.
        bool initializeDisplay(OSWindow *osWindow,
                               angle::Library *glWindowingLibrary,
                               const ConfigParameters &params);
    
        // Only initializes the Surface.
        bool initializeSurface(OSWindow *osWindow,
                               angle::Library *glWindowingLibrary,
                               const ConfigParameters &params);
    
        // Create an EGL context with this window's configuration
        EGLContext createContext(EGLContext share) const;
    
        // Only initializes the Context.
        bool initializeContext();
    
        void destroyGL() override;
        void destroySurface();
        void destroyContext();
        bool isGLInitialized() const override;
        void makeCurrent() override;
        bool hasError() const override;
    
        bool isDisplayInitialized() const { return mDisplay != EGL_NO_DISPLAY; }
    
        static bool ClientExtensionEnabled(const std::string &extName);
    
      private:
        EGLWindow(EGLint glesMajorVersion,
                  EGLint glesMinorVersion,
                  const EGLPlatformParameters &platform);
    
        ~EGLWindow() override;
    
        EGLConfig mConfig;
        EGLDisplay mDisplay;
        EGLSurface mSurface;
        EGLContext mContext;
    
        EGLint mEGLMajorVersion;
        EGLint mEGLMinorVersion;
        EGLPlatformParameters mPlatform;
    };
    
    ANGLE_UTIL_EXPORT bool CheckExtensionExists(const char *allExtensions, const std::string &extName);
    
    #endif  // UTIL_EGLWINDOW_H_