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kc3-lang/angle/src/libANGLE/renderer/EGLImplFactory.h

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  • Author : Jamie Madill
    Date : 2017-04-21 12:23:40
    Hash : 76b8f469
    Message : Use a shared state for egl::Image. This allows us to stop duplicating some information in the impl. BUG=angleproject:1635 Change-Id: If8f7d2418571c3254729f48c463814ec18ed2644 Reviewed-on: https://chromium-review.googlesource.com/469153 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

  • src/libANGLE/renderer/EGLImplFactory.h
  • //
    // Copyright 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // EGLImplFactory.h:
    //   Factory interface for EGL Impl objects.
    //
    
    #ifndef LIBANGLE_RENDERER_EGLIMPLFACTORY_H_
    #define LIBANGLE_RENDERER_EGLIMPLFACTORY_H_
    
    #include "libANGLE/Stream.h"
    
    namespace egl
    {
    class AttributeMap;
    struct Config;
    class ImageSibling;
    struct ImageState;
    struct SurfaceState;
    }
    
    namespace gl
    {
    class Context;
    class ContextState;
    }
    
    namespace rx
    {
    class ContextImpl;
    class ImageImpl;
    class SurfaceImpl;
    
    class EGLImplFactory : angle::NonCopyable
    {
      public:
        EGLImplFactory() {}
        virtual ~EGLImplFactory() {}
    
        virtual SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
                                                 EGLNativeWindowType window,
                                                 const egl::AttributeMap &attribs) = 0;
        virtual SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
                                                  const egl::AttributeMap &attribs) = 0;
        virtual SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
                                                           EGLenum buftype,
                                                           EGLClientBuffer clientBuffer,
                                                           const egl::AttributeMap &attribs) = 0;
        virtual SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
                                                 NativePixmapType nativePixmap,
                                                 const egl::AttributeMap &attribs) = 0;
    
        virtual ImageImpl *createImage(const egl::ImageState &state,
                                       EGLenum target,
                                       const egl::AttributeMap &attribs) = 0;
    
        virtual ContextImpl *createContext(const gl::ContextState &state) = 0;
    
        virtual StreamProducerImpl *createStreamProducerD3DTextureNV12(
            egl::Stream::ConsumerType consumerType,
            const egl::AttributeMap &attribs) = 0;
    };
    
    }  // namespace rx
    
    #endif  // LIBANGLE_RENDERER_EGLIMPLFACTORY_H_