Edit

kc3-lang/angle/src/libANGLE/renderer/d3d/formatutilsD3D.h

Branch :

  • Show log

    Commit

  • Author : Jamie Madill
    Date : 2017-01-10 12:37:37
    Hash : abaab233
    Message : Vulkan: Introduce vk::Format. BUG=angleproject:1319 Change-Id: I88bcc6caa5d29565728848bada1563e47e383b29 Reviewed-on: https://chromium-review.googlesource.com/367753 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/renderer/d3d/formatutilsD3D.h
  • //
    // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // formatutils9.h: Queries for GL image formats and their translations to D3D
    // formats.
    
    #ifndef LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_
    #define LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_
    
    #include "angle_gl.h"
    
    #include <cstddef>
    #include <stdint.h>
    
    #include <map>
    
    namespace gl
    {
    struct FormatType;
    }
    
    namespace rx
    {
    typedef void (*VertexCopyFunction)(const uint8_t *input, size_t stride, size_t count, uint8_t *output);
    
    enum VertexConversionType
    {
        VERTEX_CONVERT_NONE = 0,
        VERTEX_CONVERT_CPU = 1,
        VERTEX_CONVERT_GPU = 2,
        VERTEX_CONVERT_BOTH = 3
    };
    }  // namespace rx
    
    #endif // LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_