Hash :
f6bf23fd
Author :
Date :
2015-01-20T11:43:54
Split up the Display::create*Surface and have them match the API. BUG=angle:658 Change-Id: Id0054406a5ce6f6ffef28ce84737547c1869efde Reviewed-on: https://chromium-review.googlesource.com/242038 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Surface.h: Defines the egl::Surface class, representing a drawing surface
// such as the client area of a window, including any back buffers.
// Implements EGLSurface and related functionality. [EGL 1.4] section 2.2 page 3.
#ifndef LIBANGLE_SURFACE_H_
#define LIBANGLE_SURFACE_H_
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include <EGL/egl.h>
namespace gl
{
class Texture;
}
namespace rx
{
class SurfaceImpl;
}
namespace egl
{
class Display;
struct Config;
class Surface final
{
public:
Surface(rx::SurfaceImpl *impl);
~Surface();
rx::SurfaceImpl *getImplementation() const { return mImplementation; }
Error swap();
Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height);
Error querySurfacePointerANGLE(EGLint attribute, void **value);
Error bindTexImage(gl::Texture *texture, EGLint buffer);
Error releaseTexImage(EGLint buffer);
EGLNativeWindowType getWindowHandle() const;
EGLint isPostSubBufferSupported() const;
void setSwapInterval(EGLint interval);
EGLint getConfigID() const;
const Config *getConfig() const;
// width and height can change with client window resizing
EGLint getWidth() const;
EGLint getHeight() const;
EGLint getPixelAspectRatio() const;
EGLenum getRenderBuffer() const;
EGLenum getSwapBehavior() const;
EGLenum getTextureFormat() const;
EGLenum getTextureTarget() const;
EGLenum getFormat() const;
gl::Texture *getBoundTexture() const { return mTexture; }
EGLint isFixedSize() const;
private:
DISALLOW_COPY_AND_ASSIGN(Surface);
rx::SurfaceImpl *mImplementation;
EGLint mPixelAspectRatio; // Display aspect ratio
EGLenum mRenderBuffer; // Render buffer
EGLenum mSwapBehavior; // Buffer swap behavior
gl::Texture *mTexture;
};
}
#endif // LIBANGLE_SURFACE_H_