Hash :
ba887d90
Author :
Date :
2015-01-20T13:54:30
Store mShareHandle in SurfaceD3D. The type of the share handle depends on the implementation. BUG=angle:658 Change-Id: Id801f3d0c1e3def7cae5cbd88e7a7032b2f6d8fa Reviewed-on: https://chromium-review.googlesource.com/242050 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SurfaceD3D.cpp: D3D implementation of an EGL surface
#include "libANGLE/renderer/d3d/SurfaceD3D.h"
#include "libANGLE/Display.h"
#include "libANGLE/Surface.h"
#include "libANGLE/renderer/d3d/RendererD3D.h"
#include "libANGLE/renderer/d3d/SwapChainD3D.h"
#include <tchar.h>
#include <EGL/eglext.h>
#include <algorithm>
namespace rx
{
SurfaceD3D *SurfaceD3D::createOffscreen(RendererD3D *renderer, egl::Display *display, const egl::Config *config, EGLClientBuffer shareHandle,
EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureType)
{
return new SurfaceD3D(renderer, display, config, width, height, EGL_TRUE, EGL_FALSE,
textureFormat, textureType, shareHandle, NULL);
}
SurfaceD3D *SurfaceD3D::createFromWindow(RendererD3D *renderer, egl::Display *display, const egl::Config *config, EGLNativeWindowType window,
EGLint fixedSize, EGLint width, EGLint height, EGLint postSubBufferSupported)
{
return new SurfaceD3D(renderer, display, config, width, height, fixedSize, postSubBufferSupported,
EGL_NO_TEXTURE, EGL_NO_TEXTURE, static_cast<EGLClientBuffer>(0), window);
}
SurfaceD3D::SurfaceD3D(RendererD3D *renderer, egl::Display *display, const egl::Config *config, EGLint width, EGLint height,
EGLint fixedSize, EGLint postSubBufferSupported, EGLenum textureFormat,
EGLenum textureType, EGLClientBuffer shareHandle, EGLNativeWindowType window)
: SurfaceImpl(display, config, fixedSize, postSubBufferSupported, textureFormat, textureType),
mRenderer(renderer),
mSwapChain(NULL),
mSwapIntervalDirty(true),
mWindowSubclassed(false),
mNativeWindow(window),
mWidth(width),
mHeight(height),
mSwapInterval(1),
mShareHandle(reinterpret_cast<HANDLE*>(shareHandle))
{
subclassWindow();
}
SurfaceD3D::~SurfaceD3D()
{
unsubclassWindow();
releaseSwapChain();
}
void SurfaceD3D::releaseSwapChain()
{
SafeDelete(mSwapChain);
}
egl::Error SurfaceD3D::initialize()
{
if (mNativeWindow.getNativeWindow())
{
if (!mNativeWindow.initialize())
{
return egl::Error(EGL_BAD_SURFACE);
}
}
egl::Error error = resetSwapChain();
if (error.isError())
{
return error;
}
return egl::Error(EGL_SUCCESS);
}
egl::Error SurfaceD3D::bindTexImage(EGLint)
{
return egl::Error(EGL_SUCCESS);
}
egl::Error SurfaceD3D::releaseTexImage(EGLint)
{
return egl::Error(EGL_SUCCESS);
}
egl::Error SurfaceD3D::resetSwapChain()
{
ASSERT(!mSwapChain);
int width;
int height;
if (!mFixedSize)
{
RECT windowRect;
if (!mNativeWindow.getClientRect(&windowRect))
{
ASSERT(false);
return egl::Error(EGL_BAD_SURFACE, "Could not retrieve the window dimensions");
}
width = windowRect.right - windowRect.left;
height = windowRect.bottom - windowRect.top;
}
else
{
// non-window surface - size is determined at creation
width = mWidth;
height = mHeight;
}
mSwapChain = mRenderer->createSwapChain(mNativeWindow, mShareHandle,
mConfig->renderTargetFormat,
mConfig->depthStencilFormat);
if (!mSwapChain)
{
return egl::Error(EGL_BAD_ALLOC);
}
egl::Error error = resetSwapChain(width, height);
if (error.isError())
{
SafeDelete(mSwapChain);
return error;
}
return egl::Error(EGL_SUCCESS);
}
egl::Error SurfaceD3D::resizeSwapChain(int backbufferWidth, int backbufferHeight)
{
ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0);
ASSERT(mSwapChain);
EGLint status = mSwapChain->resize(std::max(1, backbufferWidth), std::max(1, backbufferHeight));
if (status == EGL_CONTEXT_LOST)
{
mDisplay->notifyDeviceLost();
return egl::Error(status);
}
else if (status != EGL_SUCCESS)
{
return egl::Error(status);
}
mWidth = backbufferWidth;
mHeight = backbufferHeight;
return egl::Error(EGL_SUCCESS);
}
egl::Error SurfaceD3D::resetSwapChain(int backbufferWidth, int backbufferHeight)
{
ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0);
ASSERT(mSwapChain);
EGLint status = mSwapChain->reset(std::max(1, backbufferWidth), std::max(1, backbufferHeight), mSwapInterval);
if (status == EGL_CONTEXT_LOST)
{
mRenderer->notifyDeviceLost();
return egl::Error(status);
}
else if (status != EGL_SUCCESS)
{
return egl::Error(status);
}
mWidth = backbufferWidth;
mHeight = backbufferHeight;
mSwapIntervalDirty = false;
return egl::Error(EGL_SUCCESS);
}
egl::Error SurfaceD3D::swapRect(EGLint x, EGLint y, EGLint width, EGLint height)
{
if (!mSwapChain)
{
return egl::Error(EGL_SUCCESS);
}
if (x + width > mWidth)
{
width = mWidth - x;
}
if (y + height > mHeight)
{
height = mHeight - y;
}
if (width == 0 || height == 0)
{
return egl::Error(EGL_SUCCESS);
}
EGLint status = mSwapChain->swapRect(x, y, width, height);
if (status == EGL_CONTEXT_LOST)
{
mRenderer->notifyDeviceLost();
return egl::Error(status);
}
else if (status != EGL_SUCCESS)
{
return egl::Error(status);
}
checkForOutOfDateSwapChain();
return egl::Error(EGL_SUCCESS);
}
EGLNativeWindowType SurfaceD3D::getWindowHandle() const
{
return mNativeWindow.getNativeWindow();
}
#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
#define kSurfaceProperty _TEXT("Egl::SurfaceOwner")
#define kParentWndProc _TEXT("Egl::SurfaceParentWndProc")
static LRESULT CALLBACK SurfaceWindowProc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
{
if (message == WM_SIZE)
{
SurfaceD3D* surf = reinterpret_cast<SurfaceD3D*>(GetProp(hwnd, kSurfaceProperty));
if(surf)
{
surf->checkForOutOfDateSwapChain();
}
}
WNDPROC prevWndFunc = reinterpret_cast<WNDPROC >(GetProp(hwnd, kParentWndProc));
return CallWindowProc(prevWndFunc, hwnd, message, wparam, lparam);
}
#endif
void SurfaceD3D::subclassWindow()
{
#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
HWND window = mNativeWindow.getNativeWindow();
if (!window)
{
return;
}
DWORD processId;
DWORD threadId = GetWindowThreadProcessId(window, &processId);
if (processId != GetCurrentProcessId() || threadId != GetCurrentThreadId())
{
return;
}
SetLastError(0);
LONG_PTR oldWndProc = SetWindowLongPtr(window, GWLP_WNDPROC, reinterpret_cast<LONG_PTR>(SurfaceWindowProc));
if(oldWndProc == 0 && GetLastError() != ERROR_SUCCESS)
{
mWindowSubclassed = false;
return;
}
SetProp(window, kSurfaceProperty, reinterpret_cast<HANDLE>(this));
SetProp(window, kParentWndProc, reinterpret_cast<HANDLE>(oldWndProc));
mWindowSubclassed = true;
#endif
}
void SurfaceD3D::unsubclassWindow()
{
if (!mWindowSubclassed)
{
return;
}
#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
HWND window = mNativeWindow.getNativeWindow();
if (!window)
{
return;
}
// un-subclass
LONG_PTR parentWndFunc = reinterpret_cast<LONG_PTR>(GetProp(window, kParentWndProc));
// Check the windowproc is still SurfaceWindowProc.
// If this assert fails, then it is likely the application has subclassed the
// hwnd as well and did not unsubclass before destroying its EGL context. The
// application should be modified to either subclass before initializing the
// EGL context, or to unsubclass before destroying the EGL context.
if(parentWndFunc)
{
LONG_PTR prevWndFunc = SetWindowLongPtr(window, GWLP_WNDPROC, parentWndFunc);
UNUSED_ASSERTION_VARIABLE(prevWndFunc);
ASSERT(prevWndFunc == reinterpret_cast<LONG_PTR>(SurfaceWindowProc));
}
RemoveProp(window, kSurfaceProperty);
RemoveProp(window, kParentWndProc);
#endif
mWindowSubclassed = false;
}
bool SurfaceD3D::checkForOutOfDateSwapChain()
{
RECT client;
int clientWidth = getWidth();
int clientHeight = getHeight();
bool sizeDirty = false;
if (!mFixedSize && !mNativeWindow.isIconic())
{
// The window is automatically resized to 150x22 when it's minimized, but the swapchain shouldn't be resized
// because that's not a useful size to render to.
if (!mNativeWindow.getClientRect(&client))
{
ASSERT(false);
return false;
}
// Grow the buffer now, if the window has grown. We need to grow now to avoid losing information.
clientWidth = client.right - client.left;
clientHeight = client.bottom - client.top;
sizeDirty = clientWidth != getWidth() || clientHeight != getHeight();
}
bool wasDirty = (mSwapIntervalDirty || sizeDirty);
if (mSwapIntervalDirty)
{
resetSwapChain(clientWidth, clientHeight);
}
else if (sizeDirty)
{
resizeSwapChain(clientWidth, clientHeight);
}
return wasDirty;
}
egl::Error SurfaceD3D::swap()
{
return swapRect(0, 0, mWidth, mHeight);
}
egl::Error SurfaceD3D::postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height)
{
return swapRect(x, y, width, height);
}
rx::SwapChainD3D *SurfaceD3D::getSwapChain() const
{
return mSwapChain;
}
void SurfaceD3D::setSwapInterval(EGLint interval)
{
if (mSwapInterval == interval)
{
return;
}
mSwapInterval = interval;
mSwapInterval = std::max(mSwapInterval, mConfig->minSwapInterval);
mSwapInterval = std::min(mSwapInterval, mConfig->maxSwapInterval);
mSwapIntervalDirty = true;
}
EGLint SurfaceD3D::getWidth() const
{
return mWidth;
}
EGLint SurfaceD3D::getHeight() const
{
return mHeight;
}
egl::Error SurfaceD3D::querySurfacePointerANGLE(EGLint attribute, void **value)
{
ASSERT(attribute == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE);
*value = mSwapChain->getShareHandle();
return egl::Error(EGL_SUCCESS);
}
}